Player Matchup

Odin
Odin
Gold I
Awakenedmoria
Odin
Gold I
Level 147
God Stats
7W - 5L
1,717 SR
Queue Stats
320W - 315L
1,571 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
FEZMXN
Kuzenbo
Platinum V
Level 156
God Stats
2W - 5L
1,516 SR
Queue Stats
307W - 296L
1,577 MMR
Solo
Chronos
Chronos
Gold III
GRAYtness_pooh
Chronos
Gold III
Level 118
God Stats
76W - 63L
1,596 SR
Queue Stats
533W - 546L
1,582 MMR
Solo
Agni
Agni
Gold I
MartinezB98
Agni
Gold I
Level 108
God Stats
10W - 8L
1,536 SR
Queue Stats
185W - 179L
1,587 MMR
Solo
Skadi
Skadi
Gold I
xMercenary22x
Skadi
Gold I
Level 87
God Stats
93W - 78L
1,699 SR
Queue Stats
198W - 184L
1,582 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,613 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,608 SR
1,580 MMR
Ullr
Ullr
Platinum V
CryStalniGhT234
Ullr
Platinum V
Level 147
God Stats
0W - 1L
1,311 SR
Queue Stats
563W - 557L
1,553 MMR
Solo
Jormungandr
Jormungandr
Gold III
MATUBRUH 2
Jormungandr
Gold III
Level 85
God Stats
1W - 2L
1,551 SR
Queue Stats
148W - 147L
1,547 MMR
Party 1
Fenrir
Fenrir
Gold I
MuRDeRo
Fenrir
Gold I
Level 152
God Stats
41W - 42L
1,550 SR
Queue Stats
559W - 551L
1,581 MMR
Solo
Bakasura
Bakasura
Gold III
TheCadillacZach
Bakasura
Gold III
Level 75
God Stats
2W - 2L
1,843 SR
Queue Stats
29W - 26L
1,584 MMR
Solo
Hel
Hel
Gold II
ThousandFlea792
Hel
Gold II
Level 81
God Stats
23W - 21L
1,787 SR
Queue Stats
148W - 147L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,873
525
4,716
9,173
6,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
FEZMXN
Kuzenbo
15
4 / 0 / 2
9,533
636
6,987
9,193
7,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 1
8,630
575
4,178
11,902
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 2 / 5
9,188
613
9,390
8,577
3,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 0 / 2
10,372
691
9,656
8,226
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaGilgameshArtioMorgan Le FayTiamat

VS

Bans
ArachneRavanaArtemisKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,896
460
3,275
10,352
2,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
MATUBRUH 2
Jormungandr
11
0 / 4 / 0
7,170
478
8,948
13,539
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
MuRDeRo
Fenrir
12
1 / 4 / 1
6,969
465
4,491
10,568
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
13
1 / 2 / 2
7,571
505
7,140
10,660
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
2 / 6 / 1
7,368
491
4,100
7,827
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
4
4
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
0
6
0
0
W
Kuzenbo
FEZMXN
Kuzenbo
4
0
2
5
W
1
0
1
1.5
L
Jormungandr
MATUBRUH 2
Jormungandr
0
4
0
0
W
6
2
5
4.25
L
Fenrir
MuRDeRo
Fenrir
1
4
1
0.38
L
Bakasura
1
2
2
1
L
2
6
1
0.42
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
27,954
47,071
Taken
52,946
23,554
Mitigated
28,363
11,047
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,716
986
30
802
9,173
6,373
240
2,450
6,345
0
21,441
L
3,275
572
0
440
10,352
2,998
0
1,227
9,125
0
43,370
W
Kuzenbo
FEZMXN
Kuzenbo
6,987
2,710
0
4,538
9,193
7,099
0
4,843
3,510
55,520
0
W
4,178
2,678
0
273
11,902
4,100
1,196
1,307
9,367
56,716
0
L
Jormungandr
MATUBRUH 2
Jormungandr
8,948
1,671
0
4,012
13,539
11,570
0
7,935
5,604
46,136
0
W
9,390
1,057
0
2,569
8,577
3,355
567
2,768
5,327
56,416
0
L
Fenrir
MuRDeRo
Fenrir
4,491
1,415
0
2,402
10,568
7,773
0
2,888
7,680
0
47,770
L
Bakasura
7,140
4,495
0
2,596
10,660
3,619
489
4,817
5,843
0
43,898
L
4,100
313
925
965
7,827
2,403
399
3,688
4,139
41,309
0
W
9,656
4,317
0
2,835
8,226
2,627
3,738
116
7,970
0
85,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
35,974
512
Minions Killed
455
0
Camps Cleared
0
1,513,026
Distance Traveled
1,390,495
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,873
525
34
2
0
281,817
5
L
Ullr
6,896
460
84
6
0
251,583
5
W
Kuzenbo
9,533
636
112
7
0
292,675
0
W
Chronos
8,630
575
124
8
0
329,627
0
L
Jormungandr
7,170
478
109
7
0
268,261
8
W
Agni
9,188
613
97
6
0
307,069
4
L
Fenrir
6,969
465
78
5
0
268,387
2
L
Bakasura
7,571
505
90
6
0
353,390
6
L
Hel
7,368
491
94
6
0
248,874
1
W
Skadi
10,372
691
145
10
0
301,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role