Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AStrangeBerry
Nike
Level 22
God Stats
7W - 4L
1,778 SR
Queue Stats
39W - 28L
1,682 Elo+
Party 1
Zhong Kui
Zhong Kui
BigBrainPlayz
Zhong Kui
Level 22
God Stats
3W - 1L
1,984 SR
Queue Stats
84W - 59L
1,682 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PenguPeeks
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,253 SR
Queue Stats
107W - 58L
1,718 Elo+
Party 1
Fafnir
Fafnir
PepsStrats
Fafnir
Level 22
God Stats
34W - 25L
1,678 SR
Queue Stats
53W - 37L
1,678 Elo+
Party 1
Team Averages
Level 24
1,639 SR
1,652 Elo+

VS

Team Averages
Level 21
1,636 SR
1,626 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BrendaWithYou
Set
Level 26
God Stats
12W - 4L
1,947 SR
Queue Stats
42W - 38L
1,566 Elo+
Solo
Cerberus
Cerberus
Naxijuto
Cerberus
Level 9
God Stats
5W - 4L
1,731 SR
Queue Stats
9W - 14L
1,679 Elo+
Solo
Chronos
Chronos
PainBaguette99
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 56L
1,690 Elo+
Solo
Janus
Janus
artemiswulfgar
Janus
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 119L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 5 / 7
7,032
541
4,327
10,491
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 7 / 1
7,362
566
6,528
11,356
5,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
BigBrainPlayz
Zhong Kui
12
4 / 4 / 2
7,435
572
11,593
9,941
5,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
PenguPeeks
Morgan Le Fay
13
4 / 3 / 2
7,426
571
7,194
7,693
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
PepsStrats
Fafnir
11
2 / 1 / 5
7,004
539
3,379
8,861
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 3
8,231
633
9,098
10,336
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 3 / 2
8,729
671
6,291
10,759
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Naxijuto
Cerberus
9
1 / 3 / 3
6,289
484
3,623
11,824
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 3
7,623
586
5,030
8,280
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 5 / 3
7,209
555
6,701
8,292
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
15
Kills
20
20
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
7
1.1
W
Fenrir
 
Fenrir
6
2
3
3.75
L
3
7
1
0.5
L
Zhong Kui
BigBrainPlayz
Zhong Kui
4
4
2
1.25
W
9
3
2
3.33
W
Cerberus
Naxijuto
Cerberus
1
3
3
0.83
W
2
2
3
1.75
L
Morgan Le Fay
PenguPeeks
Morgan Le Fay
4
3
2
1.67
L
Fafnir
PepsStrats
Fafnir
2
1
5
4.5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
30,743
48,342
Taken
49,491
25,989
Mitigated
24,646
9,786
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,327
883
0
1,909
10,491
5,335
0
2,349
7,972
0
39,456
W
Fenrir
 
Fenrir
9,098
3,243
0
3,962
10,336
7,511
1,108
1,259
9,023
9,617
30,614
L
6,528
1,955
0
0
11,356
5,371
308
1,309
10,047
1,922
29,709
L
Zhong Kui
BigBrainPlayz
Zhong Kui
11,593
3,061
0
4,209
9,941
5,765
560
5,754
4,129
48,782
0
W
6,291
2,921
0
4,801
10,759
4,294
270
3,464
7,163
0
49,359
W
Cerberus
Naxijuto
Cerberus
3,623
319
0
3,520
11,824
7,631
213
9,021
2,749
11,327
0
W
5,030
2,238
0
4,128
8,280
2,787
416
4,834
3,446
46,294
6,767
L
Morgan Le Fay
PenguPeeks
Morgan Le Fay
7,194
844
0
1,083
7,693
2,719
0
3,151
4,348
44,692
0
L
Fafnir
PepsStrats
Fafnir
3,379
1,454
0
2,585
8,861
6,799
0
3,087
5,756
13,787
0
W
6,701
612
0
734
8,292
2,423
256
3,791
4,327
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
38,081
307
Minions Killed
373
0
Camps Cleared
0
1,247,603
Distance Traveled
1,225,549
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,032
541
63
5
0
277,259
4
W
Fenrir
8,231
633
67
5
0
257,743
2
L
Nike
7,362
566
60
5
0
238,419
0
L
Zhong Kui
7,435
572
87
7
0
232,255
1
W
Set
8,729
671
102
8
0
271,009
0
W
Cerberus
6,289
484
28
2
0
207,663
0
W
Chronos
7,623
586
101
8
0
234,404
4
L
Morgan Le Fay
7,426
571
85
7
0
239,568
2
L
Fafnir
7,004
539
12
1
0
260,102
7
W
Janus
7,209
555
75
6
0
254,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role