Player Matchup

Cupid
Cupid
Silverwulf2887
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
davidazonic
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
oNe NoTwe AxT
Bastet
Level 26
God Stats
2W - 1L
1,786 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 1
Tiamat
Tiamat
x NiiTz x
Tiamat
Level 53
God Stats
9W - 5L
1,624 SR
Queue Stats
69W - 82L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
yJordanX AxT
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,490 Elo+

VS

Team Averages
Level 19
1,436 SR
1,388 Elo+
Ra
Ra
Goitaca1937
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Sandy8307
Bellona
Level 26
God Stats
16W - 19L
1,464 SR
Queue Stats
110W - 172L
1,311 Elo+
Party 2
Neith
Neith
frostydann_xs
Neith
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 3L
1,499 Elo+
Solo
Cthulhu
Cthulhu
key-funny041
Cthulhu
Level 27
God Stats
9W - 12L
1,402 SR
Queue Stats
89W - 109L
1,293 Elo+
Solo
Nemesis
Nemesis
nucl3oGG
Nemesis
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 167L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,476
498
4,639
6,740
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
7
0 / 3 / 0
5,268
405
408
5,931
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
10 / 1 / 2
7,792
599
8,664
8,468
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
x NiiTz x
Tiamat
14
4 / 0 / 5
7,758
597
6,209
7,368
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
yJordanX AxT
Cthulhu
10
1 / 0 / 2
5,888
453
728
4,025
1,934
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,096
469
4,839
7,215
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sandy8307
Bellona
10
1 / 5 / 0
5,981
460
5,952
9,851
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 2
5,986
460
1,810
4,688
1,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
key-funny041
Cthulhu
11
4 / 1 / 3
7,093
546
7,311
9,601
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
nucl3oGG
Nemesis
11
0 / 2 / 1
6,508
501
1,356
6,888
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
7
7
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Bellona
Sandy8307
Bellona
1
5
0
0.2
W
1
3
1
0.5
W
Yemoja
0
3
0
0
L
1
2
2
1
L
Cthulhu
key-funny041
Cthulhu
4
1
3
5.5
L
Nemesis
nucl3oGG
Nemesis
0
2
1
0.25
W
10
1
2
11
W
Tiamat
x NiiTz x
Tiamat
4
0
5
6.5
W
Cthulhu
yJordanX AxT
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
21,268
32,532
Taken
38,243
12,712
Mitigated
19,177
9,428
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,839
585
152
954
7,215
2,364
809
2,104
5,111
27,598
0
L
Bellona
Sandy8307
Bellona
5,952
2,657
0
2,814
9,851
7,409
0
2,092
7,759
0
32,394
W
4,639
2,898
97
1,549
6,740
1,761
0
4,006
2,214
0
30,492
W
Yemoja
408
70
143
669
5,931
2,396
0
3,550
1,957
5,974
0
L
1,810
312
41
820
4,688
1,417
577
1,815
2,873
0
20,348
L
Cthulhu
key-funny041
Cthulhu
7,311
644
0
2,572
9,601
5,586
81
325
9,276
26,843
0
L
Nemesis
nucl3oGG
Nemesis
1,356
446
0
689
6,888
2,401
0
1,009
5,879
0
44,167
W
8,664
4,314
0
3,274
8,468
2,568
0
1,041
7,308
0
33,560
W
Tiamat
x NiiTz x
Tiamat
6,209
470
0
3,696
7,368
4,053
358
890
6,397
39,882
0
W
Cthulhu
yJordanX AxT
Cthulhu
728
0
0
0
4,025
1,934
297
1,385
2,506
17,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
31,664
223
Minions Killed
301
0
Camps Cleared
0
1,225,867
Distance Traveled
1,142,753
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,096
469
52
4
0
219,363
0
L
Bellona
5,981
460
70
5
0
211,834
0
W
Cupid
6,476
498
65
5
0
245,321
0
W
Yemoja
5,268
405
9
1
0
222,249
2
L
Neith
5,986
460
48
4
0
197,434
0
L
Cthulhu
7,093
546
48
4
0
249,468
1
L
Nemesis
6,508
501
83
6
0
264,654
1
W
Bastet
7,792
599
53
4
0
280,647
2
W
Tiamat
7,758
597
78
6
0
248,733
3
W
Cthulhu
5,888
453
18
1
0
228,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role