Player Matchup

Arachne
Arachne
 
Arachne
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GaryZedell69
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 32L
1,068 Elo+
Party 1
Neith
Neith
Solracfoxx
Neith
Level 7
God Stats
4W - 4L
1,441 SR
Queue Stats
7W - 12L
1,335 Elo+
Solo
Merlin
Merlin
TATTOOEDSAVIORS
Merlin
Level 5
God Stats
5W - 17L
1,158 SR
Queue Stats
10W - 40L
1,068 Elo+
Party 1
Fenrir
Fenrir
wolfeye901
Fenrir
Level 17
God Stats
8W - 20L
1,285 SR
Queue Stats
14W - 30L
1,190 Elo+
Solo
Team Averages
Level 8
1,377 SR
1,232 Elo+

VS

Team Averages
Level 17
1,542 SR
1,480 Elo+
Cabrakan
Cabrakan
Dschilll
Cabrakan
Level 24
God Stats
72W - 49L
1,405 SR
Queue Stats
198W - 187L
1,345 Elo+
Solo
Bellona
Bellona
Louie Sparks520
Bellona
Level 21
God Stats
57W - 44L
1,616 SR
Queue Stats
76W - 74L
1,394 Elo+
Solo
Guan Yu
Guan Yu
Lukas1771
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,437 Elo+
Solo
Ra
Ra
MoltenLichKing03
Ra
Level 3
God Stats
3W - 0L
1,687 SR
Queue Stats
24W - 38L
1,611 Elo+
Party 2
Nemesis
Nemesis
ZeroLava01
Nemesis
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 61L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 8 / 2
10,242
1,138
11,095
18,816
5,578
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 16 / 1
8,934
993
5,680
19,132
6,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
2 / 8 / 2
9,473
1,053
12,782
14,617
4,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 13 / 3
8,613
957
5,945
15,517
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
wolfeye901
Fenrir
14
0 / 5 / 2
8,057
895
3,840
7,655
2,205
Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dschilll
Cabrakan
18
10 / 1 / 21
12,293
1,366
13,786
13,371
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 2 / 19
11,341
1,260
17,111
10,434
7,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Lukas1771
Guan Yu
18
8 / 0 / 18
10,774
1,197
7,595
7,824
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
13 / 3 / 23
12,497
1,389
15,680
8,906
4,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
ZeroLava01
Nemesis
17
7 / 1 / 24
10,527
1,170
14,266
9,547
5,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
155
7
Kills
50
50
Deaths
7
10
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
8
2
0.63
W
Cabrakan
Dschilll
Cabrakan
10
1
21
20.5
L
1
16
1
0.09
W
12
2
19
10.75
W
Guan Yu
Lukas1771
Guan Yu
8
0
18
17
W
13
3
23
8.17
L
Neith
2
8
2
0.38
L
0
13
3
0.12
W
Nemesis
ZeroLava01
Nemesis
7
1
24
19
L
Fenrir
wolfeye901
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
68,438
75,737
Taken
50,082
22,941
Mitigated
47,900
5,619
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,095
8,203
0
3,038
18,816
5,578
0
6,554
12,203
0
17,070
W
Cabrakan
Dschilll
Cabrakan
13,786
2,468
0
1,089
13,371
19,257
0
2,264
9,329
18,296
0
L
5,680
958
317
962
19,132
6,176
0
6,052
13,080
29,497
0
W
17,111
9,026
0
3,428
10,434
7,840
0
2,276
8,158
0
32,156
W
Guan Yu
Lukas1771
Guan Yu
7,595
1,296
784
1,844
7,824
10,950
0
3,313
4,511
0
13,806
W
15,680
4,609
1,843
3,981
8,906
4,343
0
1,947
6,959
45,214
0
L
Neith
12,782
8,988
0
675
14,617
4,458
0
9,557
5,060
0
28,437
L
5,945
1,606
88
269
15,517
4,524
0
5,660
9,857
20,520
0
W
Nemesis
ZeroLava01
Nemesis
14,266
7,229
98
928
9,547
5,510
0
1,825
7,722
0
26,628
L
Fenrir
wolfeye901
Fenrir
3,840
1,045
0
270
7,655
2,205
0
1,643
6,012
0
7,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
57,432
117
Minions Killed
180
2
Camps Cleared
5
691,017
Distance Traveled
906,984
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,242
1,138
6
1
2
190,993
0
W
Cabrakan
12,293
1,366
4
0
2
175,880
0
L
Ra
8,934
993
56
6
0
119,044
3
W
Bellona
11,341
1,260
39
4
0
187,130
0
W
Guan Yu
10,774
1,197
26
3
0
204,101
0
W
Ra
12,497
1,389
80
9
0
150,176
0
L
Neith
9,473
1,053
22
2
0
139,673
0
L
Merlin
8,613
957
31
3
0
130,241
1
W
Nemesis
10,527
1,170
31
3
3
189,697
0
L
Fenrir
8,057
895
2
0
0
111,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role