Player Matchup

Nike
Nike
Diamond V
FluffyNarwhal4
Nike
Diamond V
Level 156
God Stats
12W - 8L
1,887 SR
Queue Stats
471W - 460L
1,922 MMR
Solo
Hachiman
Hachiman
Platinum V
Osuk3
Hachiman
Platinum V
Level 123
God Stats
5W - 4L
1,456 SR
Queue Stats
93W - 87L
1,789 MMR
Solo
Ares
Ares
Platinum III
TimmyTwoStep
Ares
Platinum III
Level 124
God Stats
40W - 30L
1,703 SR
Queue Stats
287W - 284L
1,818 MMR
Solo
Anubis
Anubis
Platinum V
ph0enixVNIX
Anubis
Platinum V
Level 107
God Stats
4W - 2L
1,651 SR
Queue Stats
185W - 192L
1,725 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
xZamia
Sun Wukong
Platinum V
Level 100
God Stats
8W - 8L
1,500 SR
Queue Stats
157W - 159L
1,705 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,640 SR
1,792 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,563 SR
1,792 MMR
Gilgamesh
Gilgamesh
Platinum V
Aduma24
Gilgamesh
Platinum V
Level 121
God Stats
2W - 2L
1,677 SR
Queue Stats
258W - 250L
1,789 MMR
Solo
Sylvanus
Sylvanus
Gold III
BigMike94
Sylvanus
Gold III
Level 101
God Stats
0W - 3L
1,760 SR
Queue Stats
56W - 50L
1,774 MMR
Solo
Sol
Sol
Platinum V
JokerMentality
Sol
Platinum V
Level 160
God Stats
10W - 15L
1,547 SR
Queue Stats
407W - 413L
1,809 MMR
Solo
Hercules
Hercules
Gold IV
MikeRG1993
Hercules
Gold IV
Level 44
God Stats
0W - 1L
1,316 SR
Queue Stats
14W - 10L
1,676 MMR
Solo
Chiron
Chiron
Platinum I
ReidMD
Chiron
Platinum I
Level 148
God Stats
2W - 4L
1,512 SR
Queue Stats
869W - 863L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
10,042
628
14,000
11,686
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Osuk3
Hachiman
15
3 / 2 / 2
9,337
584
3,319
9,410
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 10
9,249
578
6,798
13,075
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
15
5 / 0 / 8
9,689
606
9,079
7,648
3,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xZamia
Sun Wukong
15
2 / 0 / 5
9,753
610
6,243
9,779
8,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayArtioOdin

VS

Bans
UllrHelKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aduma24
Gilgamesh
14
1 / 6 / 0
7,579
474
4,681
14,272
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BigMike94
Sylvanus
13
2 / 3 / 3
8,448
528
2,966
8,438
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 6 / 1
7,907
494
6,539
13,731
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MikeRG1993
Hercules
14
0 / 2 / 1
7,885
493
4,979
14,034
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
ReidMD
Chiron
10
2 / 3 / 1
6,846
428
5,818
7,299
1,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
5
5
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aduma24
Gilgamesh
1
6
0
0.17
L
Sylvanus
BigMike94
Sylvanus
2
3
3
1.17
W
8
1
4
10
L
0
6
1
0.08
L
Hercules
MikeRG1993
Hercules
0
2
1
0.25
W
Hachiman
Osuk3
Hachiman
3
2
2
2
L
Chiron
ReidMD
Chiron
2
3
1
0.83
W
2
2
10
3.5
W
Anubis
5
0
8
9
W
Sun Wukong
xZamia
Sun Wukong
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,439
Damage
24,983
51,598
Taken
57,774
29,830
Mitigated
31,062
17,497
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aduma24
Gilgamesh
4,681
1,361
0
4,023
14,272
6,203
0
1,636
12,636
0
70,108
L
Sylvanus
BigMike94
Sylvanus
2,966
439
2,178
3,221
8,438
6,447
0
3,078
5,360
20,827
0
W
14,000
3,367
0
3,881
11,686
4,292
506
2,485
9,167
0
61,166
L
6,539
1,946
0
5,121
13,731
2,961
1,192
4,721
9,010
58,299
0
L
Hercules
MikeRG1993
Hercules
4,979
820
0
5,142
14,034
13,638
0
5,709
8,325
0
50,938
W
Hachiman
Osuk3
Hachiman
3,319
1,537
0
2,692
9,410
2,764
1,448
765
8,645
0
84,616
L
Chiron
ReidMD
Chiron
5,818
2,954
51
1,759
7,299
1,813
0
2,354
4,945
0
31,548
W
6,798
463
0
2,907
13,075
10,885
153
3,509
9,470
20,767
0
W
Anubis
9,079
387
0
5,059
7,648
3,874
194
4,292
3,309
58,908
0
W
Sun Wukong
xZamia
Sun Wukong
6,243
694
0
2,958
9,779
8,015
193
964
8,377
8,290
54,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,070
Gold Earned
38,665
453
Minions Killed
438
0
Camps Cleared
0
1,691,557
Distance Traveled
1,450,896
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,579
474
104
7
0
332,728
3
L
Sylvanus
8,448
528
40
3
0
300,349
6
W
Nike
10,042
628
85
5
0
376,654
5
L
Sol
7,907
494
116
7
0
303,845
7
L
Hercules
7,885
493
117
7
0
312,667
0
W
Hachiman
9,337
584
118
7
0
317,901
3
L
Chiron
6,846
428
61
4
0
201,307
3
W
Ares
9,249
578
19
1
0
339,191
6
W
Anubis
9,689
606
116
7
0
320,180
6
W
Sun Wukong
9,753
610
115
7
0
337,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role