Player Matchup

Ares
Ares
BOONEKILLS4life
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JunSaiKai_uwu
Xing Tian
Level 28
God Stats
2W - 0L
1,718 SR
Queue Stats
69W - 72L
1,302 Elo+
Solo
Hercules
Hercules
LumpierMink19
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,135 Elo+
Solo
Hades
Hades
flclfan6612
Hades
Level 5
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 4L
1,090 Elo+
Solo
Bastet
Bastet
savge_RickySilva
Bastet
Level 29
God Stats
3W - 1L
1,177 SR
Queue Stats
97W - 101L
1,319 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,269 Elo+

VS

Team Averages
Level 18
1,441 SR
1,250 Elo+
Mercury
Mercury
Frólan
Mercury
Level 24
God Stats
8W - 3L
1,500 SR
Queue Stats
114W - 93L
1,377 Elo+
Solo
Fafnir
Fafnir
IlIlIIlIIlIlx---
Fafnir
Level 7
God Stats
1W - 3L
1,456 SR
Queue Stats
5W - 11L
1,131 Elo+
Solo
Nu Wa
Nu Wa
Kuurooneekoo
Nu Wa
Level 27
God Stats
1W - 4L
1,402 SR
Queue Stats
21W - 24L
1,244 Elo+
Solo
Hou Yi
Hou Yi
eljeffer1
Hou Yi
Level 13
God Stats
4W - 3L
1,613 SR
Queue Stats
6W - 11L
1,241 Elo+
Solo
Neith
Neith
f_no_bb
Neith
Level 21
God Stats
9W - 17L
1,232 SR
Queue Stats
22W - 37L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 3
3,593
513
227
4,504
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
JunSaiKai_uwu
Xing Tian
8
0 / 1 / 0
4,473
639
851
4,692
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
LumpierMink19
Hercules
8
3 / 0 / 0
4,866
695
2,835
3,651
1,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 3
3,845
549
1,626
2,976
945
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
2 / 0 / 1
4,188
598
2,368
3,076
739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frólan
Mercury
7
3 / 0 / 0
4,175
596
2,139
4,071
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

3
0 / 3 / 0
3,308
473
222
4,008
2,193
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 4
3,787
541
1,704
3,639
1,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
eljeffer1
Hou Yi
1
0 / 0 / 0
2,916
417
0
0
0
Neith
f_no_bb
Neith
8
2 / 0 / 0
4,867
695
1,832
2,054
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
7
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
Mercury
Frólan
Mercury
3
0
0
3
L
0
3
0
0
W
Xing Tian
JunSaiKai_uwu
Xing Tian
0
1
0
0
L
0
2
4
1
W
Hercules
LumpierMink19
Hercules
3
0
0
3
L
Hou Yi
eljeffer1
Hou Yi
0
0
0
0
L
Neith
f_no_bb
Neith
2
0
0
2
W
0
1
3
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,907
Damage
5,897
18,899
Taken
13,772
7,937
Mitigated
5,147
3,852
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
227
76
0
157
4,504
1,474
497
104
4,400
3,531
0
L
Mercury
Frólan
Mercury
2,139
774
0
566
4,071
938
0
405
3,666
0
9,500
L
222
85
0
120
4,008
2,193
66
430
3,578
4,065
0
W
Xing Tian
JunSaiKai_uwu
Xing Tian
851
0
0
906
4,692
3,393
0
0
4,692
14,010
0
L
1,704
519
0
373
3,639
1,388
0
1,018
2,621
12,097
0
W
Hercules
LumpierMink19
Hercules
2,835
842
0
1,465
3,651
1,386
564
0
3,651
0
22,989
L
Hou Yi
eljeffer1
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Neith
f_no_bb
Neith
1,832
937
0
1,418
2,054
628
0
790
1,203
0
15,837
W
1,626
485
32
310
2,976
945
330
1,256
1,720
7,893
0
W
2,368
1,004
269
713
3,076
739
148
566
2,510
0
12,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,965
Gold Earned
19,053
109
Minions Killed
93
0
Camps Cleared
0
649,851
Distance Traveled
539,378
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,593
513
4
1
0
113,334
2
L
Mercury
4,175
596
28
4
0
163,673
2
L
Fafnir
3,308
473
7
1
0
113,316
0
W
Xing Tian
4,473
639
24
3
0
122,674
0
L
Nu Wa
3,787
541
22
3
0
128,110
1
W
Hercules
4,866
695
44
6
0
143,068
2
L
Hou Yi
2,916
417
0
0
0
0
0
L
Neith
4,867
695
36
5
0
134,279
0
W
Hades
3,845
549
16
2
0
115,297
0
W
Bastet
4,188
598
21
3
0
155,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role