Player Matchup

Amaterasu
Amaterasu
Milo_D-Ace8
Amaterasu
Level 68
God Stats
3W - 0L
1,666 SR
Queue Stats
332W - 359L
1,381 Elo+
Party 2
Sol
Sol
TBESam013
Sol
Level 130
God Stats
2W - 0L
1,636 SR
Queue Stats
438W - 430L
1,509 Elo+
Solo
Ah Puch
Ah Puch
moi_losada
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 240L
1,288 Elo+
Party 3
Mercury
Mercury
vltno030
Mercury
Level 85
God Stats
5W - 3L
1,364 SR
Queue Stats
645W - 660L
1,363 Elo+
Party 2
Fenrir
Fenrir
webe_David
Fenrir
Level 28
God Stats
2W - 12L
1,500 SR
Queue Stats
133W - 179L
1,276 Elo+
Party 3
Team Averages
Level 86
1,533 SR
1,364 Elo+

VS

Team Averages
Level 70
1,382 SR
1,317 Elo+
Gilgamesh
Gilgamesh
Kappatz0n
Gilgamesh
Level 27
God Stats
0W - 3L
1,193 SR
Queue Stats
8W - 14L
1,187 Elo+
Party 1
Chang'e
Chang'e
SHINIGAMI-CRC
Chang'e
Level 67
God Stats
6W - 7L
1,515 SR
Queue Stats
311W - 364L
1,361 Elo+
Party 4
Thanatos
Thanatos
dilou184
Thanatos
Level 62
God Stats
1W - 2L
1,385 SR
Queue Stats
71W - 99L
1,275 Elo+
Party 1
Skadi
Skadi
khald_octane
Skadi
Level 113
God Stats
2W - 8L
1,530 SR
Queue Stats
106W - 109L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
leyva997
Cu Chulainn
Level 80
God Stats
8W - 28L
1,286 SR
Queue Stats
165W - 234L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Milo_D-Ace8
Amaterasu
20
5 / 9 / 12
16,479
515
16,099
35,842
46,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
21 / 4 / 9
19,629
613
50,845
32,242
28,393
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
moi_losada
Ah Puch
18
1 / 5 / 4
13,666
427
12,138
17,366
7,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
vltno030
Mercury
20
12 / 11 / 10
18,667
583
19,388
31,276
11,857
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
webe_David
Fenrir
20
5 / 12 / 9
15,239
476
9,315
27,891
21,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kappatz0n
Gilgamesh
20
8 / 7 / 13
15,329
479
18,530
29,604
30,279
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
20
5 / 6 / 9
15,551
486
17,403
25,258
10,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
dilou184
Thanatos
20
10 / 7 / 6
15,051
470
19,296
26,819
14,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 12 / 9
16,370
512
27,360
28,304
10,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
leyva997
Cu Chulainn
20
5 / 12 / 14
15,645
489
19,556
32,754
31,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
90
44
Kills
39
41
Deaths
44
44
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Kappatz0n
Gilgamesh
8
7
13
2.07
W
Amaterasu
Milo_D-Ace8
Amaterasu
5
9
12
1.22
L
Chang'e
5
6
9
1.58
W
21
4
9
6.38
L
Thanatos
dilou184
Thanatos
10
7
6
1.86
L
11
12
9
1.29
L
Cu Chulainn
leyva997
Cu Chulainn
5
12
14
1
W
Ah Puch
moi_losada
Ah Puch
1
5
4
0.6
W
Mercury
vltno030
Mercury
12
11
10
1.55
W
Fenrir
webe_David
Fenrir
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,785
Damage
102,145
144,617
Taken
142,739
115,496
Mitigated
97,268
53,099
Healing
42,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Kappatz0n
Gilgamesh
18,530
5,302
305
3,492
29,604
30,279
146
13,113
16,491
0
69,187
W
Amaterasu
Milo_D-Ace8
Amaterasu
16,099
6,748
0
13,188
35,842
46,340
3,367
4,547
31,219
0
84,102
L
Chang'e
17,403
1,817
2,671
8,047
25,258
10,628
1,306
10,423
14,835
92,489
0
W
50,845
16,524
0
19,678
32,242
28,393
9,138
4,836
27,247
150,973
0
L
Thanatos
dilou184
Thanatos
19,296
5,671
0
18,539
26,819
14,023
0
9,483
17,336
0
111,532
L
27,360
12,719
0
6,895
28,304
10,998
5,150
14,814
13,490
0
138,460
L
Cu Chulainn
leyva997
Cu Chulainn
19,556
5,456
0
2,903
32,754
31,340
390
15,910
16,844
16,197
64,025
W
Ah Puch
moi_losada
Ah Puch
12,138
232
0
5,821
17,366
7,881
454
4,018
13,156
59,219
0
W
Mercury
vltno030
Mercury
19,388
13,411
0
8,187
31,276
11,857
0
5,392
25,584
0
147,572
W
Fenrir
webe_David
Fenrir
9,315
3,879
438
5,787
27,891
21,025
0
6,787
20,934
0
81,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,680
Gold Earned
77,946
616
Minions Killed
691
0
Camps Cleared
0
2,548,633
Distance Traveled
2,710,493
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,329
479
109
3
0
501,052
2
W
Amaterasu
16,479
515
140
4
0
548,331
2
L
Chang'e
15,551
486
166
5
0
558,918
7
W
Sol
19,629
613
155
5
0
501,933
4
L
Thanatos
15,051
470
140
4
0
620,998
3
L
Skadi
16,370
512
163
5
0
485,803
7
L
Cu Chulainn
15,645
489
113
4
0
543,722
3
W
Ah Puch
13,666
427
82
3
0
415,263
0
W
Mercury
18,667
583
157
5
0
610,900
1
W
Fenrir
15,239
476
82
3
0
472,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role