Player Matchup

Nike
Nike
Abuhl
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,456 Elo+
Party 3
Sol
Sol
NFontesJr
Sol
Level 89
God Stats
4W - 1L
1,703 SR
Queue Stats
225W - 219L
1,394 Elo+
Party 1
Chaac
Chaac
SGz denton
Chaac
Level 57
God Stats
2W - 1L
1,700 SR
Queue Stats
46W - 47L
1,421 Elo+
Party 3
Bellona
Bellona
Sjulestad
Bellona
Level 85
God Stats
2W - 2L
1,371 SR
Queue Stats
66W - 54L
1,469 Elo+
Party 3
Khepri
Khepri
rapni
Khepri
Level 119
God Stats
1W - 1L
1,213 SR
Queue Stats
28W - 31L
1,429 Elo+
Party 1
Team Averages
Level 95
1,497 SR
1,434 Elo+

VS

Team Averages
Level 68
1,491 SR
1,390 Elo+
Chaac
Chaac
NapalmJesus
Chaac
Level 79
God Stats
0W - 1L
1,630 SR
Queue Stats
77W - 101L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Otin
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Solo
Scylla
Scylla
Tar Arathorn
Scylla
Level 44
God Stats
0W - 3L
1,327 SR
Queue Stats
43W - 54L
1,352 Elo+
Party 2
Achilles
Achilles
XxHanzoHasashix
Achilles
Level 155
God Stats
1W - 2L
1,499 SR
Queue Stats
278W - 294L
1,442 Elo+
Party 2
Discordia
Discordia
runedraven
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Abuhl
Nike
17
10 / 4 / 15
10,510
876
18,886
18,909
15,239
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 13
10,068
839
13,552
8,613
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
4 / 3 / 13
10,442
870
10,408
13,101
17,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Sjulestad
Bellona
16
4 / 5 / 22
10,121
843
12,648
17,978
13,589
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
rapni
Khepri
17
7 / 3 / 15
10,812
901
8,628
16,417
17,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
9,273
773
17,028
17,494
12,917
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Otin
Ah Puch
15
3 / 5 / 8
8,382
699
5,857
19,427
7,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
13
0 / 7 / 9
7,743
645
7,867
9,523
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
16
8 / 6 / 5
9,446
787
16,667
16,490
16,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
runedraven
Discordia
15
2 / 9 / 8
8,729
727
6,900
10,551
6,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
58
31
Kills
17
17
Deaths
31
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nike
Abuhl
Nike
10
4
15
4.38
W
6
2
13
6.25
L
4
4
11
2.38
L
Ah Puch
Otin
Ah Puch
3
5
8
1.4
W
Chaac
4
3
13
3.5
W
Bellona
Sjulestad
Bellona
4
5
22
3
L
Scylla
0
7
9
0.64
L
Achilles
8
6
5
1.75
W
Khepri
rapni
Khepri
7
3
15
4.83
L
Discordia
runedraven
Discordia
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,122
Damage
54,319
75,018
Taken
73,485
67,642
Mitigated
46,802
31,604
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Abuhl
Nike
18,886
2,859
3,483
6,364
18,909
15,239
860
5,920
12,509
0
31,148
W
13,552
2,818
1,129
2,949
8,613
3,553
2,442
2,683
5,773
32,491
0
L
17,028
3,446
703
7,819
17,494
12,917
0
6,811
10,360
4,038
27,026
L
Ah Puch
Otin
Ah Puch
5,857
754
834
7,043
19,427
7,574
0
4,588
14,423
16,791
0
W
Chaac
10,408
1,641
1,311
5,963
13,101
17,708
416
3,662
8,865
0
25,303
W
Bellona
Sjulestad
Bellona
12,648
3,023
1,709
2,774
17,978
13,589
854
6,355
10,724
535
17,231
L
Scylla
7,867
758
0
108
9,523
3,345
0
2,349
6,989
15,004
0
L
Achilles
16,667
5,038
1,739
3,372
16,490
16,937
0
5,830
10,285
0
22,699
W
Khepri
rapni
Khepri
8,628
901
3,419
2,503
16,417
17,553
601
2,932
12,719
17,321
0
L
Discordia
runedraven
Discordia
6,900
1,274
1,855
793
10,551
6,029
0
3,077
7,387
15,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,953
Gold Earned
43,573
136
Minions Killed
91
0
Camps Cleared
0
1,153,192
Distance Traveled
947,025
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,510
876
19
2
0
226,214
0
W
Sol
10,068
839
49
4
0
205,631
1
L
Chaac
9,273
773
36
3
0
208,510
0
L
Ah Puch
8,382
699
13
1
0
184,900
0
W
Chaac
10,442
870
23
2
0
253,425
0
W
Bellona
10,121
843
15
1
0
236,925
0
L
Scylla
7,743
645
19
2
0
174,494
1
L
Achilles
9,446
787
8
1
0
191,245
0
W
Khepri
10,812
901
30
3
0
230,997
0
L
Discordia
8,729
727
15
1
0
187,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role