Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DevinX_00
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,250 Elo+
Party 3
Rama
Rama
TBDDBT5
Rama
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 15L
1,641 Elo+
Party 3
Ra
Ra
TheSpoolBus
Ra
Level 18
God Stats
2W - 2L
1,115 SR
Queue Stats
34W - 24L
1,591 Elo+
Party 2
Arachne
Arachne
oChickypoox
Arachne
Level 29
God Stats
30W - 11L
1,773 SR
Queue Stats
171W - 139L
1,576 Elo+
Party 2
Team Averages
Level 16
1,478 SR
1,512 Elo+

VS

Team Averages
Level 19
1,538 SR
1,571 Elo+
Charybdis
Charybdis
BaalSupermacy
Charybdis
Level 27
God Stats
16W - 10L
1,696 SR
Queue Stats
73W - 81L
1,516 Elo+
Party 1
Awilix
Awilix
CibeffuwuQueen
Awilix
Level 26
God Stats
17W - 19L
1,413 SR
Queue Stats
86W - 86L
1,503 Elo+
Party 1
King Arthur
King Arthur
GUTSxBLOOD
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,649 Elo+
Solo
Sol
Sol
TheDozerotho
Sol
Level 27
God Stats
40W - 33L
1,582 SR
Queue Stats
133W - 122L
1,634 Elo+
Solo
Sylvanus
Sylvanus
aiemgf
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
8 / 0 / 1
8,763
674
9,685
6,819
4,741
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
11
1 / 2 / 5
6,590
507
850
7,118
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
TBDDBT5
Rama
11
2 / 2 / 4
6,589
507
5,632
6,565
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 0
7,923
609
484
4,683
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
oChickypoox
Arachne
13
7 / 2 / 2
7,963
613
7,207
7,928
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaalSupermacy
Charybdis
10
2 / 2 / 2
6,151
473
4,210
5,977
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 4 / 2
7,031
541
4,102
8,499
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
GUTSxBLOOD
King Arthur
8
0 / 7 / 1
5,158
397
1,718
10,059
4,576
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 2
7,735
595
4,049
3,927
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
aiemgf
Sylvanus
8
0 / 6 / 2
5,211
401
3,590
8,949
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
19
Kills
7
7
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
1
8.5
L
Charybdis
BaalSupermacy
Charybdis
2
2
2
1.5
L
4
4
2
1.25
W
Ares
1
2
5
1.75
L
King Arthur
GUTSxBLOOD
King Arthur
0
7
1
0.07
W
Rama
TBDDBT5
Rama
2
2
4
2
L
1
0
2
2
W
1
1
0
1
L
Sylvanus
aiemgf
Sylvanus
0
6
2
0.17
W
Arachne
oChickypoox
Arachne
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
17,669
33,113
Taken
37,411
16,225
Mitigated
17,557
11,056
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,685
1,191
0
2,213
6,819
4,741
105
1,021
5,798
52,498
0
L
Charybdis
BaalSupermacy
Charybdis
4,210
2,537
0
1,738
5,977
1,547
0
241
5,736
0
30,834
L
4,102
1,899
0
2,331
8,499
2,695
0
1,569
6,930
0
30,805
W
Ares
850
32
0
852
7,118
4,838
220
1,690
5,344
16,549
0
L
King Arthur
GUTSxBLOOD
King Arthur
1,718
391
0
590
10,059
4,576
0
6,025
4,034
0
15,510
W
Rama
TBDDBT5
Rama
5,632
4,339
0
2,195
6,565
1,785
989
1,472
5,050
0
41,452
L
4,049
889
0
2,133
3,927
1,124
0
50
3,877
56,753
0
W
484
304
17
2,339
4,683
1,483
687
1,136
3,414
56,286
0
L
Sylvanus
aiemgf
Sylvanus
3,590
1,090
514
1,497
8,949
7,615
279
3,134
5,815
15,618
3,642
W
Arachne
oChickypoox
Arachne
7,207
4,894
0
3,440
7,928
3,378
150
1,900
5,932
0
47,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
31,286
447
Minions Killed
337
0
Camps Cleared
0
1,293,561
Distance Traveled
1,159,092
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,763
674
130
10
0
246,941
0
L
Charybdis
6,151
473
64
5
0
218,523
4
L
Awilix
7,031
541
59
5
0
259,654
0
W
Ares
6,590
507
32
2
0
253,007
0
L
King Arthur
5,158
397
33
3
0
219,921
1
W
Rama
6,589
507
82
6
0
240,590
3
L
Sol
7,735
595
133
10
0
258,236
7
W
Ra
7,923
609
117
9
0
260,808
3
L
Sylvanus
5,211
401
48
4
0
202,758
0
W
Arachne
7,963
613
86
7
0
292,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role