Player Matchup

Serqet
Serqet
PEEH999
Serqet
Level 20
God Stats
2W - 2L
1,568 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Hel
Hel
ThcNeon
Hel
Level 25
God Stats
7W - 7L
1,593 SR
Queue Stats
68W - 49L
1,633 Elo+
Solo
King Arthur
King Arthur
Vamp-Cartii
King Arthur
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
126W - 103L
1,636 Elo+
Solo
Ares
Ares
carlos-MG07
Ares
Level 28
God Stats
0W - 2L
1,171 SR
Queue Stats
11W - 9L
1,445 Elo+
Solo
Chiron
Chiron
manuelojeda12
Chiron
Level 25
God Stats
15W - 6L
1,760 SR
Queue Stats
218W - 227L
1,431 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,547 Elo+

VS

Team Averages
Level 14
1,677 SR
1,505 Elo+
Nemesis
Nemesis
Fr1zZoH
Nemesis
Level 29
God Stats
5W - 2L
1,789 SR
Queue Stats
59W - 56L
1,397 Elo+
Solo
Ares
Ares
Heat-Charged
Ares
Level 3
God Stats
16W - 5L
1,450 SR
Queue Stats
112W - 64L
1,420 Elo+
Solo
Scylla
Scylla
Mommy69Dommy
Scylla
Level 15
God Stats
3W - 1L
1,654 SR
Queue Stats
49W - 32L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
drypno
Gilgamesh
Level 11
God Stats
11W - 4L
1,928 SR
Queue Stats
115W - 100L
1,629 Elo+
Solo
Neith
Neith
kingkadethe3rd
Neith
Level 14
God Stats
2W - 1L
1,565 SR
Queue Stats
38W - 28L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
PEEH999
Serqet
12
1 / 4 / 2
7,145
447
1,976
10,745
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hel
14
3 / 4 / 0
8,607
538
7,375
11,139
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Vamp-Cartii
King Arthur
10
3 / 5 / 1
6,869
429
7,886
16,441
6,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 2
7,203
450
2,784
10,612
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 7 / 2
7,224
452
6,333
11,159
3,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fr1zZoH
Nemesis
14
6 / 3 / 4
8,995
562
9,938
10,240
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
8,084
505
2,529
9,883
8,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
15
3 / 0 / 6
9,328
583
10,094
5,547
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
drypno
Gilgamesh
17
6 / 2 / 6
9,957
622
16,225
15,131
12,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 2 / 3
8,478
530
5,535
6,730
2,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
22
22
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fr1zZoH
Nemesis
6
3
4
2.67
W
3
1
5
5.5
W
Scylla
3
0
6
6
L
Serqet
PEEH999
Serqet
1
4
2
0.5
L
Hel
3
4
0
0.75
L
King Arthur
Vamp-Cartii
King Arthur
3
5
1
0.7
L
0
2
2
0.5
W
Gilgamesh
drypno
Gilgamesh
6
2
6
4.5
W
4
2
3
2.75
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
44,321
60,096
Taken
47,531
26,923
Mitigated
28,668
15,594
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fr1zZoH
Nemesis
9,938
6,091
0
814
10,240
3,802
108
4,515
5,447
0
48,957
W
2,529
111
1,843
1,456
9,883
8,824
205
1,151
8,706
11,881
0
W
Scylla
10,094
1,296
0
2,016
5,547
1,534
0
2,286
2,599
68,007
0
L
Serqet
PEEH999
Serqet
1,976
49
0
590
10,745
3,774
0
3,282
7,463
0
38,728
L
Hel
7,375
409
2,090
4,898
11,139
4,592
0
3,049
8,090
69,830
0
L
King Arthur
Vamp-Cartii
King Arthur
7,886
1,482
0
3,527
16,441
6,947
0
4,496
11,945
0
35,695
L
2,784
447
0
1,260
10,612
8,152
56
3,025
7,587
29,343
0
W
Gilgamesh
drypno
Gilgamesh
16,225
2,709
0
3,012
15,131
12,080
0
0
14,929
13,993
68,638
W
5,535
2,475
0
1,947
6,730
2,428
1,761
2,440
4,176
0
45,820
L
6,333
4,086
366
2,863
11,159
3,458
398
1,451
9,708
0
35,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
44,842
370
Minions Killed
478
0
Camps Cleared
0
1,444,811
Distance Traveled
1,616,292
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,995
562
78
5
0
335,739
2
W
Ares
8,084
505
15
1
0
288,052
10
W
Scylla
9,328
583
139
9
0
334,087
4
L
Serqet
7,145
447
67
4
0
332,128
4
L
Hel
8,607
538
129
8
0
284,566
4
L
King Arthur
6,869
429
69
4
0
254,676
3
L
Ares
7,203
450
49
3
0
322,845
0
W
Gilgamesh
9,957
622
157
10
0
341,986
3
W
Neith
8,478
530
89
6
0
316,428
0
L
Chiron
7,224
452
56
4
0
250,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role