Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
GaMBi92
Olorun
Level 149
God Stats
0W - 1L
1,261 SR
Queue Stats
22W - 29L
1,507 Elo+
Solo
Anubis
Anubis
grezgaming2406
Anubis
Level 64
God Stats
61W - 61L
1,369 SR
Queue Stats
484W - 537L
1,448 Elo+
Solo
Team Averages
Level 111
1,426 SR
1,491 Elo+

VS

Team Averages
Level 106
1,704 SR
1,553 Elo+
Fafnir
Fafnir
DavideKovac
Fafnir
Level 69
God Stats
5W - 3L
1,541 SR
Queue Stats
323W - 406L
1,391 Elo+
Solo
Hachiman
Hachiman
LemonBuds98
Hachiman
Level 18
God Stats
8W - 1L
1,760 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 2
Thanatos
Thanatos
Tenpusuki
Thanatos
Level 154
God Stats
2W - 0L
1,856 SR
Queue Stats
29W - 17L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxRMallonxX
Tsukuyomi
Level 129
God Stats
5W - 3L
1,808 SR
Queue Stats
48W - 35L
1,635 Elo+
Party 2
Janus
Janus
Zewmy
Janus
Level 158
God Stats
17W - 22L
1,557 SR
Queue Stats
101W - 88L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 5 / 0
5,827
486
2,827
9,171
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
 
Pele
9
2 / 3 / 0
5,306
442
3,893
7,264
2,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
9
0 / 4 / 0
5,092
424
2,128
8,604
3,220
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
GaMBi92
Olorun
9
0 / 0 / 1
5,567
464
3,442
4,525
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 1
6,766
564
3,682
8,255
2,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 1 / 4
5,767
481
1,288
7,561
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
LemonBuds98
Hachiman
9
1 / 2 / 2
5,587
466
2,716
6,276
1,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Tenpusuki
Thanatos
14
9 / 0 / 0
8,437
703
10,329
7,744
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
XxRMallonxX
Tsukuyomi
11
1 / 1 / 4
6,560
547
6,238
7,592
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Zewmy
Janus
13
5 / 1 / 1
7,810
651
3,036
3,020
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
16
16
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
5
0
0.4
L
Pele
 
Pele
2
3
0
0.67
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
Fafnir
0
1
4
2
L
Olorun
GaMBi92
Olorun
0
0
1
0.5
W
Hachiman
LemonBuds98
Hachiman
1
2
2
1
W
Thanatos
Tenpusuki
Thanatos
9
0
0
9
W
Tsukuyomi
XxRMallonxX
Tsukuyomi
1
1
4
3
W
Janus
Zewmy
Janus
5
1
1
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
23,607
37,819
Taken
32,193
11,598
Mitigated
13,054
13,211
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,827
624
0
2,439
9,171
2,184
0
588
8,449
0
27,811
L
Pele
 
Pele
3,893
398
0
941
7,264
2,073
0
813
6,407
0
23,210
L
Sun Wukong
 
Sun Wukong
2,128
477
0
2,931
8,604
3,220
0
460
7,597
0
22,417
W
Fafnir
1,288
256
0
2,731
7,561
5,279
24
2,164
5,397
9,221
0
L
Olorun
GaMBi92
Olorun
3,442
1,423
307
2,578
4,525
1,344
822
1,246
3,279
33,278
0
W
Hachiman
LemonBuds98
Hachiman
2,716
1,185
0
1,712
6,276
1,553
0
1,121
5,155
0
27,447
W
Thanatos
Tenpusuki
Thanatos
10,329
2,747
0
10,768
7,744
3,610
0
861
6,883
0
50,257
W
Tsukuyomi
XxRMallonxX
Tsukuyomi
6,238
2,039
0
3,157
7,592
1,879
0
2,170
5,422
0
41,473
W
Janus
Zewmy
Janus
3,036
0
0
664
3,020
733
0
808
2,212
47,160
0
L
3,682
397
198
3,817
8,255
2,777
399
1,280
6,881
42,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
34,161
328
Minions Killed
362
0
Camps Cleared
0
1,049,712
Distance Traveled
1,198,310
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,827
486
67
6
0
232,016
3
L
Pele
5,306
442
28
2
0
229,475
4
L
Sun Wukong
5,092
424
47
4
0
207,760
1
W
Fafnir
5,767
481
13
1
0
235,841
7
L
Olorun
5,567
464
82
7
0
198,367
0
W
Hachiman
5,587
466
51
4
0
217,382
0
W
Thanatos
8,437
703
109
9
0
226,944
0
W
Tsukuyomi
6,560
547
76
6
0
274,057
1
W
Janus
7,810
651
113
9
0
244,086
5
L
Anubis
6,766
564
104
9
0
182,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role