Player Matchup

Bellona
Bellona
Cameron101328
Bellona
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,266 Elo+
Party 3
Neith
Neith
PipisitoGrande
Neith
Level 5
God Stats
3W - 0L
1,494 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
RvAshes
Anubis
Level 43
God Stats
24W - 17L
1,685 SR
Queue Stats
135W - 121L
1,579 Elo+
Party 2
Set
Set
Zerogiantsquid
Set
Level 12
God Stats
2W - 3L
1,446 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 3
Ymir
Ymir
elPipiPequeño
Ymir
Level 18
God Stats
34W - 36L
1,521 SR
Queue Stats
47W - 45L
1,475 Elo+
Party 2
Team Averages
Level 18
1,529 SR
1,417 Elo+

VS

Team Averages
Level 24
1,655 SR
1,409 Elo+
Apollo
Apollo
Heavydizle
Apollo
Level 29
God Stats
12W - 10L
1,643 SR
Queue Stats
147W - 151L
1,445 Elo+
Solo
Vulcan
Vulcan
Jakeboi6506
Vulcan
Level 29
God Stats
8W - 3L
1,792 SR
Queue Stats
94W - 116L
1,365 Elo+
Party 1
Achilles
Achilles
Pacoalt3880
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,294 Elo+
Party 1
Nemesis
Nemesis
digdeath47
Nemesis
Level 28
God Stats
3W - 2L
1,657 SR
Queue Stats
45W - 46L
1,484 Elo+
Solo
Cthulhu
Cthulhu
smurfforfun
Cthulhu
Level 29
God Stats
12W - 4L
1,685 SR
Queue Stats
43W - 44L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 0 / 3
6,888
492
3,870
7,136
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 4
5,571
398
1,635
2,639
648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RvAshes
Anubis
15
13 / 0 / 4
9,420
673
15,514
8,818
4,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 4 / 2
8,129
581
6,763
9,337
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 2 / 7
6,987
499
2,630
10,820
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Heavydizle
Apollo
11
2 / 3 / 2
7,013
501
4,316
5,868
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
10
0 / 9 / 1
6,260
447
4,579
9,124
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Pacoalt3880
Achilles
9
0 / 6 / 2
5,967
426
3,896
10,935
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
digdeath47
Nemesis
13
2 / 2 / 1
7,375
527
4,638
9,343
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
smurfforfun
Cthulhu
11
3 / 3 / 2
6,951
497
4,870
9,447
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
23
Kills
7
8
Deaths
23
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
3
2.5
L
Apollo
Heavydizle
Apollo
2
3
2
1
L
Vulcan
0
9
1
0.06
L
Achilles
Pacoalt3880
Achilles
0
6
2
0.17
W
0
2
4
1
W
Anubis
RvAshes
Anubis
13
0
4
15
W
7
4
2
2
L
Nemesis
digdeath47
Nemesis
2
2
1
1.25
W
2
2
7
2.75
L
Cthulhu
smurfforfun
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,412
Damage
22,299
38,750
Taken
44,717
20,400
Mitigated
18,846
10,498
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,870
909
0
897
7,136
6,439
447
0
7,136
7,283
28,321
L
Apollo
Heavydizle
Apollo
4,316
3,041
0
1,361
5,868
1,448
2,553
2,299
3,569
0
45,672
L
Vulcan
4,579
949
0
786
9,124
3,030
553
5,685
3,439
28,362
0
L
Achilles
Pacoalt3880
Achilles
3,896
1,814
0
279
10,935
5,039
706
3,196
7,739
0
17,817
W
1,635
1,023
0
491
2,639
648
0
335
2,288
0
14,670
W
Anubis
RvAshes
Anubis
15,514
2,029
0
7,487
8,818
4,358
253
3,378
4,903
76,835
0
W
6,763
3,729
0
283
9,337
2,972
84
1,418
7,693
0
47,014
L
Nemesis
digdeath47
Nemesis
4,638
1,555
0
3,985
9,343
2,839
0
4,102
5,241
0
41,303
W
2,630
550
0
1,340
10,820
5,983
26
3,121
7,281
17,434
0
L
Cthulhu
smurfforfun
Cthulhu
4,870
397
451
2,311
9,447
6,490
318
4,020
5,427
15,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
33,566
350
Minions Killed
294
0
Camps Cleared
0
1,318,180
Distance Traveled
1,344,941
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,888
492
71
5
0
259,519
0
L
Apollo
7,013
501
76
5
0
267,163
6
L
Vulcan
6,260
447
62
4
0
241,613
0
L
Achilles
5,967
426
28
2
0
262,396
0
W
Neith
5,571
398
32
2
0
231,800
0
W
Anubis
9,420
673
128
9
0
268,265
1
W
Set
8,129
581
85
6
0
277,382
1
L
Nemesis
7,375
527
93
7
0
302,546
0
W
Ymir
6,987
499
34
2
0
281,214
1
L
Cthulhu
6,951
497
35
3
0
271,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role