Player Matchup

Gilgamesh
Gilgamesh
Jaez
Gilgamesh
Level 60
God Stats
24W - 2L
1,970 SR
Queue Stats
97W - 17L
1,899 Elo+
Party 1
Kukulkan
Kukulkan
Mrclub21
Kukulkan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 17L
1,899 Elo+
Party 1
Cerberus
Cerberus
Tipman2
Cerberus
Level 28
God Stats
54W - 3L
1,996 SR
Queue Stats
87W - 10L
1,954 Elo+
Party 1
Team Averages
Level 59
1,822 SR
1,917 Elo+

VS

Team Averages
Level 41
1,500 SR
1,522 Elo+
Ares
Ares
Kyukai
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
Moosen8r
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 2
Xbalanque
Xbalanque
chuwatdaD
Xbalanque
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 183L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaez
Gilgamesh
14
11 / 1 / 8
9,776
889
11,400
16,251
15,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Mrclub21
Kukulkan
13
7 / 3 / 12
9,260
842
13,997
5,968
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Tipman2
Cerberus
12
4 / 1 / 15
9,506
864
4,932
8,847
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kyukai
Ares
10
1 / 7 / 4
7,734
703
5,519
15,042
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
11
2 / 9 / 3
8,209
746
10,029
10,557
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
chuwatdaD
Xbalanque
11
2 / 6 / 1
8,003
728
8,459
9,079
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
5
5
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Jaez
Gilgamesh
11
1
8
15
L
Ares
Kyukai
Ares
1
7
4
0.43
L
Rama
2
9
3
0.39
W
Kukulkan
Mrclub21
Kukulkan
7
3
12
4.33
W
Cerberus
Tipman2
Cerberus
4
1
15
11.5
L
Xbalanque
chuwatdaD
Xbalanque
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
24,007
31,066
Taken
34,678
27,099
Mitigated
19,646
8,099
Healing
1,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Jaez
Gilgamesh
11,400
2,142
282
4,550
16,251
15,250
400
2,551
13,700
8,584
19,916
L
Ares
Kyukai
Ares
5,519
288
0
1,209
15,042
12,047
0
11,710
3,332
10,993
0
L
Rama
10,029
7,125
0
138
10,557
3,816
0
5,875
4,682
0
31,119
W
Kukulkan
Mrclub21
Kukulkan
13,997
1,517
0
1,256
5,968
2,617
1,037
1,611
4,357
42,367
0
W
Cerberus
Tipman2
Cerberus
4,932
445
236
1,775
8,847
9,232
338
1,799
7,048
11,447
0
L
Xbalanque
chuwatdaD
Xbalanque
8,459
3,861
0
250
9,079
3,783
0
4,382
4,697
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
23,946
132
Minions Killed
97
7
Camps Cleared
4
649,473
Distance Traveled
500,420
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,776
889
39
4
2
220,538
2
L
Ares
7,734
703
15
1
0
161,032
0
L
Rama
8,209
746
52
5
2
155,225
0
W
Kukulkan
9,260
842
76
7
4
210,775
3
W
Cerberus
9,506
864
17
2
1
218,160
1
L
Xbalanque
8,003
728
30
3
2
184,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role