Player Matchup

Danzaburou
Danzaburou
ActualBeaver
Danzaburou
Level 23
God Stats
17W - 26L
1,567 SR
Queue Stats
182W - 191L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Astaroth1907
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Yemoja
Yemoja
Kzma
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,415 Elo+
Party 2
Zeus
Zeus
death9SLXD
Zeus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,288 Elo+
Party 2
Fenrir
Fenrir
sonderfuf
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 2
Team Averages
Level 32
1,513 SR
1,421 Elo+

VS

Team Averages
Level 25
1,386 SR
1,310 Elo+
Ymir
Ymir
HallowedLoki459
Ymir
Level 16
God Stats
2W - 4L
1,316 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 3
Baron Samedi
Baron Samedi
Mazureik Junior
Baron Samedi
Level 28
God Stats
2W - 4L
1,396 SR
Queue Stats
8W - 25L
1,213 Elo+
Party 3
Chaac
Chaac
MrAkiira
Chaac
Level 23
God Stats
1W - 0L
1,076 SR
Queue Stats
16W - 18L
1,218 Elo+
Solo
Neith
Neith
briibri98
Neith
Level 47
God Stats
13W - 12L
1,439 SR
Queue Stats
61W - 78L
1,357 Elo+
Party 1
Apollo
Apollo
wordtoyomama
Apollo
Level 10
God Stats
10W - 6L
1,704 SR
Queue Stats
229W - 251L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ActualBeaver
Danzaburou
19
4 / 7 / 4
13,254
442
16,334
22,234
9,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Astaroth1907
Kukulkan
14
0 / 7 / 0
10,158
339
6,788
12,336
5,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Kzma
Yemoja
14
0 / 2 / 0
10,425
348
5,671
15,861
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 7 / 4
11,854
395
13,553
17,558
8,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
sonderfuf
Fenrir
19
7 / 12 / 1
12,871
429
16,420
30,764
15,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
13,571
452
6,695
19,099
26,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Mazureik Junior
Baron Samedi
20
6 / 5 / 5
15,909
530
15,989
22,590
16,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
MrAkiira
Chaac
20
6 / 1 / 7
15,421
514
15,437
24,674
36,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
briibri98
Neith
19
2 / 6 / 10
13,541
451
7,246
20,870
8,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
20
15 / 2 / 3
18,273
609
28,203
21,332
9,609
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
14
Kills
33
35
Deaths
17
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ActualBeaver
Danzaburou
4
7
4
0.86
L
Kukulkan
Astaroth1907
Kukulkan
0
7
0
0
W
4
3
11
3.17
L
Yemoja
Kzma
Yemoja
0
2
0
0
W
Baron Samedi
Mazureik Junior
Baron Samedi
6
5
5
1.7
W
Chaac
MrAkiira
Chaac
6
1
7
9.5
W
Neith
briibri98
Neith
2
6
10
1.17
L
3
7
4
0.71
L
Fenrir
sonderfuf
Fenrir
7
12
1
0.63
W
Apollo
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,766
Damage
73,570
98,753
Taken
108,565
59,552
Mitigated
98,517
15,287
Healing
39,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ActualBeaver
Danzaburou
16,334
8,522
0
5,389
22,234
9,627
111
3,305
18,821
0
78,409
L
Kukulkan
Astaroth1907
Kukulkan
6,788
1,006
0
1,568
12,336
5,918
696
2,683
9,166
46,531
0
W
6,695
953
0
1,830
19,099
26,877
166
6,080
13,019
37,836
0
L
Yemoja
Kzma
Yemoja
5,671
935
1,168
1,847
15,861
19,452
46
4,576
11,230
26,852
0
W
Baron Samedi
Mazureik Junior
Baron Samedi
15,989
2,532
609
6,587
22,590
16,674
1,303
5,851
16,739
131,274
0
W
Chaac
MrAkiira
Chaac
15,437
2,343
0
11,694
24,674
36,701
0
6,886
17,788
5,842
86,374
W
Neith
briibri98
Neith
7,246
1,044
0
7,576
20,870
8,656
2,234
6,950
13,920
0
86,728
L
13,553
1,587
0
2,612
17,558
8,716
99
6,962
10,487
73,735
0
L
Fenrir
sonderfuf
Fenrir
16,420
4,227
0
2,703
30,764
15,839
251
7,352
22,869
0
82,747
W
Apollo
28,203
18,874
0
10,822
21,332
9,609
7,757
3,987
17,345
0
186,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,562
Gold Earned
76,715
488
Minions Killed
752
0
Camps Cleared
0
2,309,533
Distance Traveled
2,748,812
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,254
442
107
4
0
518,114
12
L
Kukulkan
10,158
339
91
3
0
377,343
0
W
Ymir
13,571
452
39
1
0
525,406
3
L
Yemoja
10,425
348
38
1
0
457,884
0
W
Baron Samedi
15,909
530
197
7
0
508,624
3
W
Chaac
15,421
514
158
5
0
636,412
5
W
Neith
13,541
451
113
4
0
493,667
0
L
Zeus
11,854
395
132
4
0
469,628
1
L
Fenrir
12,871
429
120
4
0
486,564
0
W
Apollo
18,273
609
245
8
0
584,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role