Player Matchup

Loki
Loki
GeezOhPetez
Loki
Level 25
God Stats
4W - 2L
1,676 SR
Queue Stats
127W - 76L
1,685 Elo+
Solo
Vulcan
Vulcan
VictoriaD7044
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,605 Elo+
Solo
Susano
Susano
cyrex390
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,669 Elo+
Solo
Neith
Neith
justerick
Neith
Level 8
God Stats
2W - 0L
1,670 SR
Queue Stats
2W - 1L
1,643 Elo+
Solo
Fenrir
Fenrir
thomas12893
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 128L
1,569 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,634 Elo+

VS

Team Averages
Level 37
1,483 SR
1,573 Elo+
Ravana
Ravana
Dinosaurcatpie
Ravana
Level 29
God Stats
4W - 6L
1,551 SR
Queue Stats
27W - 21L
1,625 Elo+
Solo
Kukulkan
Kukulkan
Yahir_rocha
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,510 Elo+
Solo
Fafnir
Fafnir
gabrieltematouL2
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,698 Elo+
Party 1
Medusa
Medusa
mendesals79384
Medusa
Level 113
God Stats
1W - 3L
1,489 SR
Queue Stats
259W - 247L
1,435 Elo+
Party 1
Ra
Ra
xDBxDrSalt
Ra
Level 27
God Stats
1W - 4L
1,377 SR
Queue Stats
178W - 188L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
9,077
648
8,722
7,070
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
8 / 0 / 3
9,333
667
10,497
4,255
1,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
cyrex390
Susano
15
8 / 1 / 0
9,233
660
10,346
10,086
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
justerick
Neith
8
0 / 6 / 0
5,548
396
2,727
7,829
2,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
3 / 6 / 4
7,045
503
4,621
9,690
2,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,010
501
3,650
9,784
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Yahir_rocha
Kukulkan
10
0 / 7 / 0
6,149
439
1,148
9,486
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 9
7,401
529
3,917
10,703
13,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
10 / 4 / 0
8,135
581
7,740
8,996
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 0
8,087
578
4,084
10,608
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
24
Kills
13
13
Deaths
24
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
5
0
7
8.5
W
8
0
3
9.5
L
Kukulkan
Yahir_rocha
Kukulkan
0
7
0
0
W
Susano
cyrex390
Susano
8
1
0
8
L
0
2
9
2.25
W
Neith
justerick
Neith
0
6
0
0
L
10
4
0
2.5
W
Fenrir
3
6
4
0.83
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,913
Damage
20,539
38,930
Taken
49,577
13,133
Mitigated
26,750
8,396
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,650
741
0
2,825
9,784
3,317
0
2,867
6,917
0
42,895
W
8,722
2,860
0
2,074
7,070
2,858
0
807
6,263
0
72,790
W
10,497
3,051
82
1,708
4,255
1,671
0
1,064
3,087
69,353
0
L
Kukulkan
Yahir_rocha
Kukulkan
1,148
386
0
1,240
9,486
2,759
752
4,442
5,044
26,112
0
W
Susano
cyrex390
Susano
10,346
3,239
0
3,219
10,086
3,797
0
3,258
6,828
0
56,518
L
3,917
872
0
1,786
10,703
13,348
112
2,263
8,440
14,072
0
W
Neith
justerick
Neith
2,727
981
0
475
7,829
2,040
0
1,322
6,507
0
23,209
L
7,740
3,278
0
1,739
8,996
2,890
984
1,118
7,878
0
45,239
W
Fenrir
4,621
2,476
0
838
9,690
2,767
0
2,276
7,414
0
15,877
L
4,084
706
0
3,580
10,608
4,436
100
0
10,608
36,984
3,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
36,782
408
Minions Killed
333
0
Camps Cleared
0
1,477,343
Distance Traveled
1,269,308
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,010
501
83
6
0
292,232
1
W
Loki
9,077
648
109
8
0
308,899
0
W
Vulcan
9,333
667
110
8
0
317,024
1
L
Kukulkan
6,149
439
55
4
0
245,859
2
W
Susano
9,233
660
122
9
0
289,239
2
L
Fafnir
7,401
529
21
2
0
227,850
1
W
Neith
5,548
396
41
3
0
264,208
1
L
Medusa
8,135
581
92
7
0
246,511
0
W
Fenrir
7,045
503
26
2
0
297,973
3
L
Ra
8,087
578
82
6
0
256,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role