Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
King Prophet1
Sun Wukong
Level 29
God Stats
2W - 1L
1,382 SR
Queue Stats
81W - 78L
1,449 Elo+
Party 2
Discordia
Discordia
MadWatcher
Discordia
Level 116
God Stats
3W - 1L
1,478 SR
Queue Stats
131W - 114L
1,473 Elo+
Party 2
Team Averages
Level 76
1,453 SR
1,474 Elo+

VS

Team Averages
Level 33
1,643 SR
1,331 Elo+
Arachne
Arachne
DragonBorn75992
Arachne
Level 29
God Stats
1W - 1L
1,826 SR
Queue Stats
94W - 112L
1,354 Elo+
Party 1
Tiamat
Tiamat
JackS9524682
Tiamat
Level 11
God Stats
1W - 1L
1,826 SR
Queue Stats
6W - 6L
1,331 Elo+
Party 1
He Bo
He Bo
TrueBuddha3
He Bo
Level 59
God Stats
1W - 7L
1,276 SR
Queue Stats
195W - 231L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 4 / 18
10,024
716
8,147
11,381
4,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
King Prophet1
Sun Wukong
15
14 / 2 / 7
11,643
832
11,317
17,474
14,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
MadWatcher
Discordia
15
8 / 0 / 14
11,370
812
22,403
10,225
3,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
8,999
643
8,333
16,232
5,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 12 / 2
7,746
553
7,646
16,984
8,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 5 / 2
10,252
732
13,275
17,942
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
24
Kills
6
6
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
4
18
2.75
L
2
7
4
0.57
L
Tiamat
0
12
2
0.08
W
Sun Wukong
King Prophet1
Sun Wukong
14
2
7
8.75
W
Discordia
MadWatcher
Discordia
8
0
14
15
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
29,254
39,080
Taken
51,158
22,599
Mitigated
20,591
15,122
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,147
4,740
82
4,026
11,381
4,141
1,425
5,384
5,997
0
31,295
L
8,333
6,463
98
3,875
16,232
5,980
0
5,879
10,353
0
18,133
L
Tiamat
7,646
2,055
0
2,203
16,984
8,086
0
8,758
8,226
15,520
0
W
Sun Wukong
King Prophet1
Sun Wukong
11,317
1,568
192
4,748
17,474
14,597
214
9,644
7,830
7,164
26,078
W
Discordia
MadWatcher
Discordia
22,403
1,172
971
5,103
10,225
3,861
1,189
6,435
3,790
58,873
0
L
13,275
689
833
4,069
17,942
6,525
0
10,907
7,035
50,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
26,997
208
Minions Killed
105
5
Camps Cleared
3
757,480
Distance Traveled
630,900
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,024
716
68
5
2
222,827
5
L
Arachne
8,999
643
26
2
1
234,241
4
L
Tiamat
7,746
553
17
1
0
183,093
0
W
Sun Wukong
11,643
832
61
4
0
276,132
2
W
Discordia
11,370
812
79
6
3
258,521
0
L
He Bo
10,252
732
62
4
2
213,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role