Player Matchup

Kumbhakarna
Kumbhakarna
OneForKong
Kumbhakarna
Level 65
God Stats
5W - 1L
1,848 SR
Queue Stats
253W - 271L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
ShowMeUr_Tds34
Zhong Kui
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
305W - 336L
1,369 Elo+
Solo
Jormungandr
Jormungandr
derpychickens53
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,534 Elo+
Solo
Osiris
Osiris
kalymaya
Osiris
Level 129
God Stats
2W - 0L
1,353 SR
Queue Stats
191W - 189L
1,386 Elo+
Solo
Sylvanus
Sylvanus
topperez
Sylvanus
Level 157
God Stats
1W - 1L
1,284 SR
Queue Stats
181W - 244L
1,275 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,384 Elo+

VS

Team Averages
Level 101
1,534 SR
1,397 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MashiroKunaMae
Ra
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 87L
1,512 Elo+
Solo
Pele
Pele
Zoolander v7
Pele
Level 128
God Stats
4W - 4L
1,672 SR
Queue Stats
68W - 84L
1,405 Elo+
Party 1
He Bo
He Bo
b0sc0sw0rth
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,157 Elo+
Party 1
Ravana
Ravana
littlecookies
Ravana
Level 118
God Stats
1W - 3L
1,497 SR
Queue Stats
202W - 226L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OneForKong
Kumbhakarna
18
3 / 5 / 14
12,112
757
4,893
21,767
25,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ShowMeUr_Tds34
Zhong Kui
19
7 / 4 / 10
12,786
799
13,659
19,426
21,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
derpychickens53
Jormungandr
20
12 / 4 / 13
13,271
829
28,187
19,838
25,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
kalymaya
Osiris
19
3 / 3 / 14
11,432
715
10,222
23,273
30,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
topperez
Sylvanus
20
2 / 2 / 16
12,322
770
8,068
22,777
31,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 5 / 9
10,282
643
19,514
13,582
4,178
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 6 / 5
10,239
640
18,158
14,565
5,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 6 / 9
11,351
709
18,811
20,403
9,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 5 / 7
10,974
686
18,388
11,713
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 5 / 6
9,853
616
7,792
10,599
4,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
53
27
Kills
17
18
Deaths
27
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
9
1.1
L
4
6
5
1.08
W
Kumbhakarna
OneForKong
Kumbhakarna
3
5
14
2
W
Zhong Kui
ShowMeUr_Tds34
Zhong Kui
7
4
10
3
L
4
6
9
1.42
L
5
5
7
1.7
W
Jormungandr
derpychickens53
Jormungandr
12
4
13
4.63
W
Osiris
kalymaya
Osiris
3
3
14
3.33
L
3
5
6
1.2
W
Sylvanus
topperez
Sylvanus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,029
Damage
82,663
107,081
Taken
70,862
134,237
Mitigated
27,069
41,707
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,514
4,662
1,792
4,314
13,582
4,178
0
10,380
3,202
37,660
0
L
18,158
1,782
4,699
4,023
14,565
5,351
0
11,700
2,865
31,374
0
W
Kumbhakarna
OneForKong
Kumbhakarna
4,893
351
4,919
5,220
21,767
25,962
1,992
11,317
10,450
14,844
0
W
Zhong Kui
ShowMeUr_Tds34
Zhong Kui
13,659
2,317
3,267
3,797
19,426
21,482
1,811
8,793
10,633
25,783
0
L
18,811
2,829
827
5,659
20,403
9,280
0
16,166
4,237
0
39,093
L
18,388
966
796
1,660
11,713
4,168
0
8,776
2,937
36,151
0
W
Jormungandr
derpychickens53
Jormungandr
28,187
5,420
1,409
1,660
19,838
25,139
557
11,756
8,082
66,833
0
W
Osiris
kalymaya
Osiris
10,222
3,128
3,444
4,893
23,273
30,222
660
11,135
12,138
0
18,223
L
7,792
2,112
340
707
10,599
4,092
0
7,785
2,814
0
12,620
W
Sylvanus
topperez
Sylvanus
8,068
3,247
6,675
6,423
22,777
31,432
1,673
13,059
9,718
21,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
52,699
154
Minions Killed
162
0
Camps Cleared
0
1,442,946
Distance Traveled
1,312,867
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,282
643
47
3
0
233,323
4
L
Ra
10,239
640
36
2
0
286,836
1
W
Kumbhakarna
12,112
757
18
1
0
289,969
1
W
Zhong Kui
12,786
799
30
2
0
269,890
1
L
Pele
11,351
709
43
3
0
304,372
0
L
He Bo
10,974
686
25
2
0
270,960
0
W
Jormungandr
13,271
829
66
4
0
300,875
0
W
Osiris
11,432
715
13
1
0
340,622
0
L
Ravana
9,853
616
11
1
0
217,376
2
W
Sylvanus
12,322
770
27
2
0
241,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role