Player Matchup

Chang'e
Chang'e
Enamean
Chang'e
Level 112
God Stats
81W - 39L
1,728 SR
Queue Stats
384W - 283L
1,687 Elo+
Party 1
Fenrir
Fenrir
Goldmandoom
Fenrir
Level 49
God Stats
8W - 2L
1,847 SR
Queue Stats
63W - 61L
1,634 Elo+
Party 1
Ares
Ares
Weeejee
Ares
Level 140
God Stats
21W - 18L
1,644 SR
Queue Stats
1,023W - 950L
1,662 Elo+
Party 1
Team Averages
Level 100
1,740 SR
1,661 Elo+

VS

Team Averages
Level 143
1,547 SR
1,579 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Humberto2894
Skadi
Level 160
God Stats
2W - 3L
1,587 SR
Queue Stats
440W - 296L
1,715 Elo+
Party 2
Baron Samedi
Baron Samedi
NotoriusLegend
Baron Samedi
Level 112
God Stats
8W - 8L
1,554 SR
Queue Stats
120W - 129L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enamean
Chang'e
13
2 / 1 / 13
8,631
719
13,370
9,786
4,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
8 / 4 / 8
9,666
806
10,249
12,562
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Weeejee
Ares
13
7 / 3 / 7
9,732
811
9,959
14,686
16,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 6 / 5
8,742
729
5,806
14,732
12,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 5
7,477
623
10,465
12,028
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NotoriusLegend
Baron Samedi
12
4 / 5 / 2
8,051
671
7,971
10,786
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
8
8
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
6
5
0.92
W
Chang'e
Enamean
Chang'e
2
1
13
8.5
W
Fenrir
8
4
8
3
L
1
6
5
0.58
L
Baron Samedi
NotoriusLegend
Baron Samedi
4
5
2
1
W
Ares
Weeejee
Ares
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
24,242
37,034
Taken
37,546
29,218
Mitigated
23,665
10,844
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,806
1,472
0
2,172
14,732
12,645
0
7,605
6,654
0
13,706
W
Chang'e
Enamean
Chang'e
13,370
1,010
3,699
3,315
9,786
4,073
1,213
1,308
8,103
43,776
0
W
Fenrir
10,249
1,296
0
1,746
12,562
9,039
0
2,873
8,906
0
25,935
L
10,465
4,363
0
2,398
12,028
5,614
96
7,434
4,332
0
27,792
L
Baron Samedi
NotoriusLegend
Baron Samedi
7,971
1,164
508
1,409
10,786
5,406
0
8,482
2,215
22,449
0
W
Ares
Weeejee
Ares
9,959
235
0
2,084
14,686
16,106
893
3,389
10,575
17,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
24,270
127
Minions Killed
103
6
Camps Cleared
3
680,784
Distance Traveled
582,543
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,742
729
18
2
0
217,573
0
W
Chang'e
8,631
719
79
7
2
235,404
3
W
Fenrir
9,666
806
29
2
3
234,213
3
L
Skadi
7,477
623
45
4
3
181,915
1
L
Baron Samedi
8,051
671
40
3
0
183,055
3
W
Ares
9,732
811
19
2
1
211,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role