Player Matchup

Skadi
Skadi
AmModz
Skadi
Level 143
God Stats
2W - 2L
1,432 SR
Queue Stats
207W - 184L
1,584 Elo+
Party 3
Kali
Kali
I am SANS
Kali
Level 151
God Stats
8W - 5L
1,577 SR
Queue Stats
134W - 118L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
NgBingo
Jormungandr
Level 139
God Stats
1W - 0L
1,276 SR
Queue Stats
54W - 53L
1,547 Elo+
Party 1
Yemoja
Yemoja
SqueezedWeiner1
Yemoja
Level 152
God Stats
3W - 9L
1,500 SR
Queue Stats
424W - 402L
1,586 Elo+
Party 3
Nu Wa
Nu Wa
The Assassino20
Nu Wa
Level 157
God Stats
13W - 10L
1,587 SR
Queue Stats
210W - 191L
1,546 Elo+
Party 1
Team Averages
Level 148
1,474 SR
1,571 Elo+

VS

Team Averages
Level 122
1,657 SR
1,527 Elo+
Gilgamesh
Gilgamesh
Chef Chion
Gilgamesh
Level 111
God Stats
11W - 11L
1,622 SR
Queue Stats
380W - 367L
1,519 Elo+
Solo
Tiamat
Tiamat
DoctorPendulum
Tiamat
Level 156
God Stats
71W - 45L
1,650 SR
Queue Stats
282W - 245L
1,542 Elo+
Party 2
Geb
Geb
IceWolf353
Geb
Level 109
God Stats
3W - 2L
1,789 SR
Queue Stats
424W - 404L
1,537 Elo+
Solo
Medusa
Medusa
SnugglyEgirl89
Medusa
Level 130
God Stats
74W - 46L
1,665 SR
Queue Stats
173W - 163L
1,526 Elo+
Solo
Susano
Susano
anime-_-milkers
Susano
Level 105
God Stats
41W - 35L
1,557 SR
Queue Stats
325W - 321L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AmModz
Skadi
17
3 / 7 / 3
9,758
514
9,862
14,574
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
20
7 / 1 / 2
11,361
598
8,694
15,177
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NgBingo
Jormungandr
16
1 / 2 / 2
9,646
508
10,078
14,329
17,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 6
9,162
482
6,510
14,270
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 7 / 9
10,555
556
16,378
13,866
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chef Chion
Gilgamesh
15
1 / 2 / 1
9,365
493
9,033
16,498
10,998
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 7 / 6
8,877
467
7,509
13,756
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 1 / 6
9,934
523
7,230
15,089
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 4
9,716
511
13,416
14,258
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 3 / 5
10,588
557
10,755
15,413
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
17
Kills
21
21
Deaths
17
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
AmModz
Skadi
3
7
3
0.64
L
Gilgamesh
Chef Chion
Gilgamesh
1
2
1
0.75
L
3
7
6
0.86
W
Kali
7
1
2
8
L
6
1
6
9
W
Jormungandr
NgBingo
Jormungandr
1
2
2
1
L
4
4
4
1.5
W
2
4
6
1.25
W
4
7
9
1.21
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,522
Damage
47,943
72,216
Taken
75,014
51,504
Mitigated
44,018
25,384
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AmModz
Skadi
9,862
4,286
0
3,354
14,574
5,060
810
2,548
12,026
0
82,211
L
Gilgamesh
Chef Chion
Gilgamesh
9,033
3,634
0
5,789
16,498
10,998
0
9,527
5,430
0
62,562
L
7,509
926
60
2,722
13,756
6,425
167
7,421
5,955
41,487
0
W
Kali
8,694
4,278
0
8,622
15,177
8,903
370
1,356
13,821
0
82,266
L
7,230
871
0
2,391
15,089
15,609
43
4,812
9,987
32,467
0
W
Jormungandr
NgBingo
Jormungandr
10,078
3,708
0
4,204
14,329
17,490
193
1,946
12,383
70,446
0
L
13,416
4,959
0
5,408
14,258
5,010
715
3,453
10,753
0
81,631
W
6,510
1,787
2,099
3,200
14,270
14,727
482
3,126
11,144
30,105
0
W
16,378
3,481
0
3,905
13,866
5,324
997
5,763
8,103
68,750
0
L
10,755
3,149
0
4,876
15,413
5,976
0
5,417
9,746
0
73,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
48,480
571
Minions Killed
528
0
Camps Cleared
0
1,707,342
Distance Traveled
1,726,759
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,758
514
144
8
0
316,380
3
L
Gilgamesh
9,365
493
136
7
0
336,271
2
L
Tiamat
8,877
467
85
4
0
294,248
2
W
Kali
11,361
598
123
6
0
423,703
1
L
Geb
9,934
523
51
3
0
414,249
6
W
Jormungandr
9,646
508
139
7
0
311,909
7
L
Medusa
9,716
511
129
7
0
310,847
8
W
Yemoja
9,162
482
40
2
0
336,132
4
W
Nu Wa
10,555
556
125
7
0
319,218
5
L
Susano
10,588
557
127
7
0
371,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role