Player Matchup

Cerberus
Cerberus
Platinum I
Anhurs Wrath
Cerberus
Platinum I
Level 64
God Stats
2W - 4L
1,495 SR
Queue Stats
48W - 25L
2,393 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond V
Discordia GG
Morgan Le Fay
Diamond V
Level 46
God Stats
0W - 1L
1,632 SR
Queue Stats
48W - 19L
2,540 MMR
Party 2
Medusa
Medusa
Diamond IV
Sacagaweaism
Medusa
Diamond IV
Level 160
God Stats
8W - 5L
1,774 SR
Queue Stats
129W - 104L
2,078 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 90
1,634 SR
2,337 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,769 SR
2,336 MMR
Chaac
Chaac
Diamond I
Birds2Godly
Chaac
Diamond I
Level 156
God Stats
89W - 65L
1,750 SR
Queue Stats
262W - 218L
2,152 MMR
Party 1
Artio
Artio
Diamond III
EXoTiC X LeG3nD
Artio
Diamond III
Level 111
God Stats
71W - 66L
1,698 SR
Queue Stats
327W - 380L
2,322 MMR
Solo
Poseidon
Poseidon
Masters
Sczls
Poseidon
Masters
Level 160
God Stats
13W - 4L
1,858 SR
Queue Stats
428W - 339L
2,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anhurs Wrath
Cerberus
14
3 / 2 / 2
11,195
659
17,509
27,397
30,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Discordia GG
Morgan Le Fay
13
1 / 5 / 2
9,813
577
12,907
15,075
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
1 / 8 / 3
10,060
592
10,463
15,488
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneOdinGilgameshTiamatCabrakan

VS

Bans
ThothGuan YuAchillesHou YiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
12,759
751
22,934
22,897
21,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 9
10,432
614
8,253
21,143
21,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Sczls
Poseidon
15
4 / 3 / 8
11,551
679
21,545
11,761
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anhurs Wrath
Cerberus
3
2
2
2
W
10
1
5
12.5
L
Morgan Le Fay
Discordia GG
Morgan Le Fay
1
5
2
0.4
W
1
1
9
5.5
L
Medusa
1
8
3
0.31
W
Poseidon
Sczls
Poseidon
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,879
Damage
52,732
57,960
Taken
55,801
41,737
Mitigated
45,933
16,841
Healing
23,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anhurs Wrath
Cerberus
17,509
1,332
136
10,879
27,397
30,499
0
15,222
11,010
37,808
0
W
22,934
1,566
0
10,509
22,897
21,012
1,309
12,864
10,033
0
57,958
L
Morgan Le Fay
Discordia GG
Morgan Le Fay
12,907
1,508
0
3,834
15,075
5,494
0
8,220
6,497
40,166
0
W
8,253
0
3,421
8,317
21,143
21,102
294
11,147
9,996
24,100
0
L
Medusa
10,463
3,258
0
1,992
15,488
5,744
0
6,872
7,962
0
40,927
W
Poseidon
Sczls
Poseidon
21,545
3,442
0
1,556
11,761
3,819
1,046
6,640
5,121
72,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
34,742
213
Minions Killed
204
8
Camps Cleared
7
893,145
Distance Traveled
1,019,819
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,195
659
68
4
0
308,093
5
W
Chaac
12,759
751
75
4
3
348,647
8
L
Morgan Le Fay
9,813
577
59
3
4
297,148
4
W
Artio
10,432
614
14
1
0
353,814
5
L
Medusa
10,060
592
86
5
4
287,904
1
W
Poseidon
11,551
679
115
7
4
317,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role