Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BahamaRama
Artio
Level 52
God Stats
2W - 1L
1,542 SR
Queue Stats
11W - 4L
1,583 Elo+
Party 2
King Arthur
King Arthur
EndorphinOrphan
King Arthur
Level 158
God Stats
3W - 2L
1,578 SR
Queue Stats
117W - 119L
1,494 Elo+
Party 2
Vulcan
Vulcan
NothingShameful
Vulcan
Level 160
God Stats
7W - 3L
1,466 SR
Queue Stats
77W - 58L
1,594 Elo+
Party 2
Skadi
Skadi
VapeGöd
Skadi
Level 43
God Stats
3W - 2L
1,791 SR
Queue Stats
21W - 27L
1,460 Elo+
Party 2
Team Averages
Level 114
1,575 SR
1,526 Elo+

VS

Team Averages
Level 87
1,493 SR
1,606 Elo+
Medusa
Medusa
ForcedxFool
Medusa
Level 40
God Stats
54W - 37L
1,676 SR
Queue Stats
446W - 363L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
Laloloks
Kumbhakarna
Level 157
God Stats
0W - 3L
1,303 SR
Queue Stats
47W - 22L
1,785 Elo+
Party 1
Achilles
Achilles
StateOfSadness
Achilles
Level 15
God Stats
3W - 6L
1,585 SR
Queue Stats
85W - 80L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
TollakGunnar
Ao Kuang
Level 66
God Stats
1W - 2L
1,401 SR
Queue Stats
77W - 66L
1,551 Elo+
Solo
Hel
Hel
UnluckyAce
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 188L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 1 / 25
11,309
1,131
16,828
6,966
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
19
9 / 3 / 24
13,034
1,303
14,549
19,212
27,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
EndorphinOrphan
King Arthur
19
12 / 8 / 21
13,005
1,301
25,074
18,447
19,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
14 / 0 / 21
13,531
1,353
34,229
7,155
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
VapeGöd
Skadi
19
4 / 6 / 22
11,009
1,101
15,397
13,463
5,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

212

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 6 / 11
10,040
1,004
15,699
15,775
4,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Laloloks
Kumbhakarna
17
3 / 8 / 10
10,542
1,054
9,150
28,888
25,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
17
3 / 12 / 11
10,344
1,034
12,130
22,925
11,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
TollakGunnar
Ao Kuang
17
6 / 7 / 7
11,268
1,127
9,077
19,954
6,341
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 11 / 10
10,753
1,075
12,064
25,175
16,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
67
44
Kills
18
18
Deaths
44
113
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
25
17.5
W
Artio
9
3
24
7
W
King Arthur
EndorphinOrphan
King Arthur
12
8
21
2.81
L
Medusa
2
6
11
1.25
L
Kumbhakarna
Laloloks
Kumbhakarna
3
8
10
1
W
14
0
21
24.5
L
Achilles
3
12
11
0.71
L
Ao Kuang
TollakGunnar
Ao Kuang
6
7
7
1.36
L
4
11
10
0.82
W
Skadi
VapeGöd
Skadi
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,077
Damage
58,120
65,243
Taken
112,717
59,245
Mitigated
64,532
13,829
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,828
852
0
0
6,966
3,119
0
3,129
3,837
26,935
0
W
Artio
14,549
1,569
4,272
7,643
19,212
27,694
0
7,253
11,959
20,728
0
W
King Arthur
EndorphinOrphan
King Arthur
25,074
3,465
0
381
18,447
19,153
0
7,705
10,742
9,101
40,278
L
Medusa
15,699
6,820
0
579
15,775
4,678
0
11,012
4,763
0
31,380
L
Kumbhakarna
Laloloks
Kumbhakarna
9,150
1,300
0
835
28,888
25,793
0
14,780
14,108
24,960
0
W
34,229
6,697
0
730
7,155
3,682
0
3,338
3,817
56,902
0
L
Achilles
12,130
5,483
0
229
22,925
11,303
0
15,455
7,470
0
24,157
L
Ao Kuang
TollakGunnar
Ao Kuang
9,077
2,033
0
3,383
19,954
6,341
0
12,842
7,112
26,751
0
L
12,064
2,260
4,150
5,072
25,175
16,417
0
15,639
9,536
36,708
0
W
Skadi
VapeGöd
Skadi
15,397
8,090
0
803
13,463
5,597
0
8,866
4,597
0
30,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,888
Gold Earned
52,947
170
Minions Killed
167
7
Camps Cleared
5
1,044,784
Distance Traveled
930,513
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,309
1,131
18
2
0
214,138
2
W
Artio
13,034
1,303
9
1
1
201,658
3
W
King Arthur
13,005
1,301
50
5
0
187,362
0
L
Medusa
10,040
1,004
14
1
0
200,025
0
L
Kumbhakarna
10,542
1,054
20
2
0
181,525
0
W
Vulcan
13,531
1,353
55
6
3
255,537
2
L
Achilles
10,344
1,034
29
3
1
170,421
0
L
Ao Kuang
11,268
1,127
46
5
2
198,518
0
L
Hel
10,753
1,075
58
6
2
180,024
1
W
Skadi
11,009
1,101
38
4
3
186,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role