Player Matchup

Hera
Hera
JJhunter21
Hera
Level 8
God Stats
2W - 0L
1,943 SR
Queue Stats
2W - 0L
1,830 Elo+
Party 1
Cupid
Cupid
XxVapidAce10xX
Cupid
Level 98
God Stats
1W - 1L
1,333 SR
Queue Stats
64W - 36L
1,714 Elo+
Party 1
Bacchus
Bacchus
blackBatman99
Bacchus
Level 107
God Stats
2W - 1L
1,455 SR
Queue Stats
54W - 40L
1,636 Elo+
Party 1
Team Averages
Level 71
1,577 SR
1,727 Elo+

VS

Team Averages
Level 82
1,548 SR
1,532 Elo+
Vamana
Vamana
SgtMelo
Vamana
Level 22
God Stats
3W - 3L
1,480 SR
Queue Stats
26W - 27L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
Zenmaster17
Jormungandr
Level 64
God Stats
8W - 8L
1,609 SR
Queue Stats
449W - 280L
1,546 Elo+
Party 2
Janus
Janus
lucid999dreamz
Janus
Level 160
God Stats
0W - 1L
1,555 SR
Queue Stats
182W - 104L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
8,244
824
10,512
5,073
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 6
7,348
735
8,492
5,384
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
11
1 / 0 / 12
7,670
767
6,546
7,993
6,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SgtMelo
Vamana
9
0 / 4 / 0
5,779
578
4,438
9,457
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Zenmaster17
Jormungandr
8
0 / 6 / 0
5,728
573
3,626
13,185
6,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 3 / 0
6,887
689
5,072
5,428
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
13
Kills
1
1
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Vamana
SgtMelo
Vamana
0
4
0
0
W
3
0
6
6
L
Jormungandr
Zenmaster17
Jormungandr
0
6
0
0
W
Bacchus
1
0
12
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
13,136
18,450
Taken
28,070
10,840
Mitigated
14,033
3,738
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,512
2,429
0
587
5,073
2,108
241
3,309
1,684
22,186
0
L
Vamana
SgtMelo
Vamana
4,438
1,123
0
2,452
9,457
5,444
0
6,836
2,393
372
6,081
W
8,492
6,480
348
1,276
5,384
2,019
669
4,084
1,173
0
29,195
L
Jormungandr
Zenmaster17
Jormungandr
3,626
1,506
50
848
13,185
6,956
0
7,322
5,565
8,443
0
W
Bacchus
6,546
1,028
258
1,269
7,993
6,713
172
1,981
5,567
17,860
0
L
5,072
25
0
459
5,428
1,633
0
2,734
2,620
37,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
18,394
109
Minions Killed
105
4
Camps Cleared
4
555,909
Distance Traveled
527,204
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,244
824
31
3
0
191,434
2
L
Vamana
5,779
578
11
1
0
171,758
1
W
Cupid
7,348
735
51
5
3
179,202
1
L
Jormungandr
5,728
573
17
2
1
169,147
0
W
Bacchus
7,670
767
27
3
1
185,273
1
L
Janus
6,887
689
77
8
3
186,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role