Player Matchup

Sol
Sol
NethDracoknight
Sol
Level 99
God Stats
3W - 4L
1,420 SR
Queue Stats
8W - 10L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
Pluto14
Ne Zha
Level 85
God Stats
2W - 7L
1,470 SR
Queue Stats
42W - 53L
1,315 Elo+
Party 1
Sylvanus
Sylvanus
Slouchy7074
Sylvanus
Level 106
God Stats
1W - 3L
1,384 SR
Queue Stats
34W - 37L
1,336 Elo+
Party 1
Team Averages
Level 97
1,425 SR
1,328 Elo+

VS

Team Averages
Level 81
1,635 SR
1,374 Elo+
Zeus
Zeus
Vornauk
Zeus
Level 125
God Stats
159W - 151L
1,563 SR
Queue Stats
786W - 925L
1,370 Elo+
Solo
Bacchus
Bacchus
iiMeatZ
Bacchus
Level 42
God Stats
3W - 2L
1,861 SR
Queue Stats
7W - 5L
1,394 Elo+
Solo
Medusa
Medusa
x1Dynamic1x
Medusa
Level 75
God Stats
9W - 7L
1,481 SR
Queue Stats
250W - 318L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
10,221
681
10,386
18,243
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Pluto14
Ne Zha
12
2 / 7 / 5
9,373
625
5,671
14,580
5,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Slouchy7074
Sylvanus
13
3 / 5 / 5
9,689
646
4,764
16,957
20,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Vornauk
Zeus
15
7 / 2 / 9
10,977
732
19,837
5,965
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
iiMeatZ
Bacchus
14
5 / 4 / 9
11,174
745
10,814
16,357
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
14
7 / 4 / 8
11,184
746
11,711
10,801
3,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
19
19
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Ne Zha
Pluto14
Ne Zha
2
7
5
0.64
L
Sylvanus
Slouchy7074
Sylvanus
3
5
5
1.1
W
Zeus
Vornauk
Zeus
7
2
9
5.75
W
Bacchus
iiMeatZ
Bacchus
5
4
9
2.38
W
Medusa
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
42,362
49,780
Taken
33,123
32,102
Mitigated
26,333
11,302
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,386
3,929
0
4,256
18,243
6,596
0
11,155
6,998
35,711
4,044
L
Ne Zha
Pluto14
Ne Zha
5,671
2,511
384
1,462
14,580
5,104
0
8,874
5,660
0
20,758
L
Sylvanus
Slouchy7074
Sylvanus
4,764
1,231
1,997
3,203
16,957
20,402
0
10,802
6,065
15,417
0
W
Zeus
Vornauk
Zeus
19,837
622
0
551
5,965
2,113
1,388
2,152
3,813
51,963
0
W
Bacchus
iiMeatZ
Bacchus
10,814
1,651
416
5,597
16,357
20,563
498
6,340
10,017
26,750
0
W
Medusa
11,711
5,693
0
3,682
10,801
3,657
606
6,297
4,504
0
47,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
33,335
113
Minions Killed
182
2
Camps Cleared
11
669,412
Distance Traveled
749,655
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,221
681
62
4
2
220,438
0
L
Ne Zha
9,373
625
27
2
0
239,892
0
L
Sylvanus
9,689
646
24
2
0
209,082
1
W
Zeus
10,977
732
85
6
2
232,340
2
W
Bacchus
11,174
745
31
2
3
255,626
3
W
Medusa
11,184
746
66
4
6
261,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role