Player Matchup

Cabrakan
Cabrakan
CaptMrDrSir
Cabrakan
Level 61
God Stats
21W - 20L
1,458 SR
Queue Stats
236W - 249L
1,428 Elo+
Party 1
Sol
Sol
LiLMamaMia2014
Sol
Level 5
God Stats
2W - 2L
1,129 SR
Queue Stats
3W - 10L
1,102 Elo+
Solo
Bakasura
Bakasura
MARVO_1111
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,368 Elo+
Solo
Raijin
Raijin
SlickrThanAPlanB
Raijin
Level 17
God Stats
6W - 12L
1,271 SR
Queue Stats
152W - 182L
1,251 Elo+
Solo
Ra
Ra
Studbiscitwgrvy
Ra
Level 4
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 1
Team Averages
Level 22
1,332 SR
1,261 Elo+

VS

Team Averages
Level 20
1,405 SR
1,298 Elo+
Ra
Ra
LeoTheSaiyan1176
Ra
Level 7
God Stats
4W - 9L
1,451 SR
Queue Stats
4W - 9L
1,418 Elo+
Party 2
Zeus
Zeus
Nottodaysanta
Zeus
Level 20
God Stats
0W - 2L
1,298 SR
Queue Stats
47W - 60L
1,289 Elo+
Solo
Loki
Loki
WATCHdisBOYY
Loki
Level 7
God Stats
0W - 4L
1,276 SR
Queue Stats
4W - 9L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
lively-legend9
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,172 Elo+
Solo
Charybdis
Charybdis
xxNbedgood19xx
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaptMrDrSir
Cabrakan
20
29 / 3 / 14
18,989
1,582
37,526
28,041
35,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 4 / 6
10,496
875
1,888
3,812
1,165
Bakasura
MARVO_1111
Bakasura
20
10 / 10 / 19
14,709
1,226
17,964
26,116
11,958
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 9 / 21
14,241
1,187
14,559
17,418
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 8 / 15
12,014
1,001
8,241
12,823
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 13
13,056
1,088
7,717
15,845
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 16 / 14
13,801
1,150
20,469
25,681
8,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 14 / 18
13,487
1,124
16,134
22,692
7,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
lively-legend9
Jormungandr
17
2 / 5 / 5
11,107
926
2,172
7,838
6,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
xxNbedgood19xx
Charybdis
20
18 / 6 / 13
17,302
1,442
32,414
17,303
6,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
96
50
Kills
33
34
Deaths
51
75
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CaptMrDrSir
Cabrakan
29
3
14
12
L
2
10
13
0.85
W
1
4
6
1
W
Bakasura
MARVO_1111
Bakasura
10
10
19
1.95
L
7
16
14
0.88
W
7
9
21
1.94
W
3
8
15
1.31
L
4
14
18
0.93
L
Jormungandr
lively-legend9
Jormungandr
2
5
5
0.9
L
Charybdis
xxNbedgood19xx
Charybdis
18
6
13
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,178
Damage
78,906
88,210
Taken
89,359
60,489
Mitigated
34,815
8,863
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CaptMrDrSir
Cabrakan
37,526
2,683
0
1,896
28,041
35,945
0
11,038
17,003
62,675
0
L
7,717
2,002
580
1,964
15,845
5,722
0
10,178
5,487
42,652
0
W
1,888
377
0
208
3,812
1,165
0
1,476
2,336
4,338
0
W
Bakasura
MARVO_1111
Bakasura
17,964
14,909
0
6,188
26,116
11,958
0
8,283
17,833
0
31,414
L
20,469
5,986
521
1,133
25,681
8,746
0
16,976
8,381
34,495
0
W
14,559
3,188
0
571
17,418
6,579
0
5,806
11,612
41,748
0
W
8,241
1,622
0
0
12,823
4,842
0
3,755
9,068
23,017
0
L
16,134
5,978
0
110
22,692
7,413
0
16,840
5,852
0
31,731
L
Jormungandr
lively-legend9
Jormungandr
2,172
771
0
250
7,838
6,645
0
4,611
3,100
16,381
0
L
Charybdis
xxNbedgood19xx
Charybdis
32,414
20,610
0
2,269
17,303
6,289
0
13,609
3,414
0
66,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,449
Gold Earned
68,753
179
Minions Killed
216
2
Camps Cleared
5
765,447
Distance Traveled
896,240
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
18,989
1,582
49
4
2
212,176
0
L
Ra
13,056
1,088
76
6
0
186,530
3
W
Sol
10,496
875
3
0
0
62,078
0
W
Bakasura
14,709
1,226
28
2
0
167,086
0
L
Zeus
13,801
1,150
37
3
0
189,177
0
W
Raijin
14,241
1,187
69
6
0
166,912
0
W
Ra
12,014
1,001
30
3
0
157,195
0
L
Loki
13,487
1,124
12
1
3
224,747
0
L
Jormungandr
11,107
926
20
2
0
91,501
0
L
Charybdis
17,302
1,442
71
6
2
204,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role