Player Matchup

Ra
Ra
JimmyPage73
Ra
Level 17
God Stats
15W - 11L
1,634 SR
Queue Stats
81W - 83L
1,541 Elo+
Solo
Ullr
Ullr
JuaneKe711
Ullr
Level 15
God Stats
8W - 7L
1,417 SR
Queue Stats
28W - 23L
1,426 Elo+
Party 1
Nemesis
Nemesis
Maciotano
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,174 Elo+
Solo
Yemoja
Yemoja
Nizaric
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yToxic l NP
Cu Chulainn
Level 24
God Stats
18W - 14L
1,608 SR
Queue Stats
32W - 32L
1,462 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,358 Elo+

VS

Team Averages
Level 17
1,496 SR
1,468 Elo+
Guan Yu
Guan Yu
BaadWolfz
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Drak3hdio12hu1
Artemis
Level 10
God Stats
24W - 23L
1,422 SR
Queue Stats
50W - 47L
1,504 Elo+
Solo
Hera
Hera
DyinggDiamond
Hera
Level 28
God Stats
5W - 1L
1,702 SR
Queue Stats
94W - 80L
1,508 Elo+
Solo
Bacchus
Bacchus
Khayrom
Bacchus
Level 27
God Stats
11W - 16L
1,401 SR
Queue Stats
49W - 89L
1,317 Elo+
Solo
Thanatos
Thanatos
ch12
Thanatos
Level 17
God Stats
4W - 4L
1,453 SR
Queue Stats
6W - 5L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,748
583
3,180
6,313
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,752
383
2,093
8,002
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Maciotano
Nemesis
10
3 / 4 / 2
6,986
466
3,321
7,738
1,620
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Nizaric
Yemoja
9
1 / 5 / 1
6,272
418
902
8,894
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
yToxic l NP
Cu Chulainn
10
3 / 4 / 2
6,968
465
4,115
9,155
4,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaadWolfz
Guan Yu
12
3 / 3 / 3
7,922
528
4,478
7,534
6,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 1
7,630
509
5,980
4,753
1,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 0
9,916
661
2,586
4,378
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Khayrom
Bacchus
11
0 / 1 / 7
7,202
480
5,128
5,958
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ch12
Thanatos
14
8 / 5 / 3
8,922
595
10,050
11,510
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
17
17
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BaadWolfz
Guan Yu
3
3
3
1.5
W
5
0
1
5.5
W
1
1
0
1
L
2
1
1
2.5
L
1
3
0
0.33
W
Bacchus
Khayrom
Bacchus
0
1
7
3.5
L
Nemesis
Maciotano
Nemesis
3
4
2
1
L
Yemoja
Nizaric
Yemoja
1
5
1
0.3
W
Thanatos
ch12
Thanatos
8
5
3
1.9
L
Cu Chulainn
yToxic l NP
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
28,222
40,102
Taken
34,133
14,404
Mitigated
20,572
10,508
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BaadWolfz
Guan Yu
4,478
850
64
1,710
7,534
6,067
1,190
337
6,907
0
32,566
W
5,980
2,182
0
1,774
4,753
1,666
954
304
4,449
0
48,930
W
2,586
1,015
0
503
4,378
1,549
615
1,362
2,912
83,872
0
L
3,180
833
0
2,280
6,313
1,980
0
2,128
4,103
71,014
0
L
2,093
760
0
1,801
8,002
1,855
0
2,048
5,954
0
26,911
W
Bacchus
Khayrom
Bacchus
5,128
334
0
745
5,958
5,939
91
876
5,025
19,907
0
L
Nemesis
Maciotano
Nemesis
3,321
1,485
0
2,337
7,738
1,620
155
566
7,172
0
15,668
L
Yemoja
Nizaric
Yemoja
902
372
1,019
741
8,894
4,456
305
2,744
6,150
7,037
0
W
Thanatos
ch12
Thanatos
10,050
3,738
0
9,116
11,510
5,351
530
1,522
9,844
0
54,414
L
Cu Chulainn
yToxic l NP
Cu Chulainn
4,115
815
0
2,330
9,155
4,493
0
130
9,009
2,469
24,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
41,592
305
Minions Killed
473
0
Camps Cleared
0
1,385,563
Distance Traveled
1,410,398
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,922
528
71
5
0
285,133
1
W
Artemis
7,630
509
77
5
0
258,500
5
W
Hera
9,916
661
206
14
0
290,380
2
L
Ra
8,748
583
152
10
0
276,378
5
L
Ullr
5,752
383
56
4
0
258,874
5
W
Bacchus
7,202
480
30
2
0
286,052
4
L
Nemesis
6,986
466
36
2
0
298,601
0
L
Yemoja
6,272
418
11
1
0
243,956
0
W
Thanatos
8,922
595
89
6
0
290,333
3
L
Cu Chulainn
6,968
465
50
3
0
307,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role