Player Matchup

Sylvanus
Sylvanus
Bronze III
AmigueroMalafame
Sylvanus
Bronze III
Level 68
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 8L
1,466 MMR
Party 1
Hel
Hel
Gold III
JeremyRRRtuTgg
Hel
Gold III
Level 127
God Stats
1W - 1L
1,760 SR
Queue Stats
43W - 45L
1,480 MMR
Solo
Odin
Odin
Bronze III
Leviii990
Odin
Bronze III
Level 67
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 7L
1,354 MMR
Party 1
Sol
Sol
Bronze III
OGBJ2702
Sol
Bronze III
Level 87
God Stats
0W - 1L
1,540 SR
Queue Stats
6W - 6L
1,492 MMR
Solo
Bastet
Bastet
Bronze III
ralf camaleon
Bastet
Bronze III
Level 89
God Stats
0W - 3L
1,197 SR
Queue Stats
4W - 13L
1,456 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,440 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,591 SR
1,451 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
MAO DRAGO
Thanatos
Silver III
Level 104
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 9L
1,401 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
PerhapsMasochism
Ah Muzen Cab
Gold IV
Level 69
God Stats
22W - 18L
1,622 SR
Queue Stats
271W - 280L
1,471 MMR
Solo
Merlin
Merlin
Gold III
SealSoup
Merlin
Gold III
Level 108
God Stats
8W - 5L
1,670 SR
Queue Stats
186W - 198L
1,426 MMR
Solo
Izanami
Izanami
Gold I
TsF89
Izanami
Gold I
Level 120
God Stats
49W - 29L
1,663 SR
Queue Stats
83W - 82L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,992
409
3,422
15,749
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 0
7,842
356
614
4,660
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
2 / 5 / 1
11,183
508
7,084
18,460
20,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 6 / 2
10,273
467
10,965
19,137
6,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 4 / 1
11,060
503
11,274
16,861
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TiamatGilgameshMorgan Le FayAthenaTsukuyomi

VS

Bans
ArtemisArtioScyllaBacchusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
2 / 3 / 5
11,956
543
8,523
16,768
10,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
MAO DRAGO
Thanatos
17
4 / 4 / 5
10,827
492
6,952
13,672
8,963
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
PerhapsMasochism
Ah Muzen Cab
20
5 / 3 / 1
13,616
619
16,756
16,802
8,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
SealSoup
Merlin
20
5 / 1 / 3
13,819
628
8,722
10,801
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TsF89
Izanami
18
4 / 2 / 3
11,933
542
10,731
14,636
4,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
20
20
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
5
1.5
L
0
3
3
0.5
L
0
2
0
0
L
Odin
2
5
1
0.5
W
Thanatos
MAO DRAGO
Thanatos
4
4
5
1.63
L
4
6
2
0.83
W
Ah Muzen Cab
PerhapsMasochism
Ah Muzen Cab
5
3
1
1.83
W
Merlin
SealSoup
Merlin
5
1
3
6.5
W
Izanami
TsF89
Izanami
4
2
3
2.75
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
51,684
74,867
Taken
72,679
48,971
Mitigated
37,240
20,833
Healing
31,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,523
1,678
0
2,697
16,768
10,043
114
5,521
11,247
209
84,553
L
3,422
398
804
5,465
15,749
13,931
46
2,475
13,166
23,970
0
L
614
0
0
2,075
4,660
1,189
0
1,580
2,872
34,450
0
L
Odin
7,084
475
0
3,256
18,460
20,149
74
1,307
17,107
7,890
57,836
W
Thanatos
MAO DRAGO
Thanatos
6,952
739
1,233
12,021
13,672
8,963
352
4,317
9,355
968
37,196
L
10,965
3,715
0
6,993
19,137
6,239
312
1,372
17,763
76,669
0
W
Ah Muzen Cab
PerhapsMasochism
Ah Muzen Cab
16,756
7,260
0
8,764
16,802
8,597
3,249
1,844
14,958
0
108,027
W
Merlin
SealSoup
Merlin
8,722
170
650
1,360
10,801
4,808
853
1,320
9,481
104,050
0
W
Izanami
TsF89
Izanami
10,731
7,038
0
5,254
14,636
4,829
2,571
5,182
9,454
0
105,598
L
11,274
2,722
0
2,240
16,861
7,463
0
2,364
14,393
0
86,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,350
Gold Earned
62,151
563
Minions Killed
688
0
Camps Cleared
0
1,826,565
Distance Traveled
2,091,966
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,956
543
111
5
0
446,732
5
L
Sylvanus
8,992
409
49
2
0
398,823
10
L
Hel
7,842
356
68
3
0
191,626
2
L
Odin
11,183
508
178
8
0
419,522
2
W
Thanatos
10,827
492
52
2
0
434,133
1
L
Sol
10,273
467
125
6
0
336,192
2
W
Ah Muzen Cab
13,616
619
192
9
0
361,820
6
W
Merlin
13,819
628
180
8
0
431,952
6
W
Izanami
11,933
542
153
7
0
417,329
8
L
Bastet
11,060
503
143
7
0
480,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role