Player Matchup

Hel
Hel
Adamboiiii7765
Hel
Level 18
God Stats
1W - 3L
1,503 SR
Queue Stats
168W - 163L
1,204 Elo+
Party 1
Pele
Pele
Jasonboiii4447
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,221 Elo+
Party 1
Chaac
Chaac
ninja_ninjaCJ
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,186 Elo+

VS

Team Averages
Level 62
1,660 SR
1,447 Elo+
Kumbhakarna
Kumbhakarna
Marakchy-27
Kumbhakarna
Level 26
God Stats
14W - 19L
1,644 SR
Queue Stats
70W - 90L
1,394 Elo+
Party 2
Sol
Sol
ReYoSou
Sol
Level 144
God Stats
34W - 12L
1,730 SR
Queue Stats
636W - 460L
1,569 Elo+
Party 2
Izanami
Izanami
tiagodu13-15
Izanami
Level 17
God Stats
13W - 16L
1,607 SR
Queue Stats
63W - 80L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,854
607
3,077
5,787
1,877
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
5,103
638
5,066
9,162
3,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
4,627
578
0
2,814
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Marakchy-27
Kumbhakarna
9
1 / 1 / 3
5,828
729
856
7,335
6,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
12
6 / 0 / 2
7,267
908
10,534
4,225
1,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
tiagodu13-15
Izanami
9
1 / 0 / 5
6,028
754
2,916
5,170
1,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
4
0
0.25
W
Kumbhakarna
Marakchy-27
Kumbhakarna
1
1
3
2.5
W
Sol
6
0
2
7
L
0
1
0
0
W
Izanami
tiagodu13-15
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,143
Damage
14,306
17,763
Taken
16,730
6,150
Mitigated
10,706
1,787
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,077
76
824
642
5,787
1,877
0
3,467
2,320
8,239
0
L
5,066
855
0
321
9,162
3,032
0
4,911
4,251
0
14,890
W
Kumbhakarna
Marakchy-27
Kumbhakarna
856
108
0
250
7,335
6,795
418
1,485
5,850
4,553
0
W
Sol
10,534
3,744
0
2,371
4,225
1,943
1,342
778
3,361
30,766
3,349
L
0
0
0
0
2,814
1,241
0
1,982
832
0
0
W
Izanami
tiagodu13-15
Izanami
2,916
2,188
0
1,273
5,170
1,968
764
1,080
4,090
0
15,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,584
Gold Earned
19,123
24
Minions Killed
99
0
Camps Cleared
5
276,300
Distance Traveled
425,829
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,854
607
8
1
0
114,272
0
L
Pele
5,103
638
16
2
0
154,440
0
W
Kumbhakarna
5,828
729
6
1
0
143,834
0
W
Sol
7,267
908
61
8
4
145,394
2
L
Chaac
4,627
578
0
0
0
7,588
0
W
Izanami
6,028
754
32
4
1
136,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role