Player Matchup

Jormungandr
Jormungandr
CLUMPYSOUP
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Grohotyn4ik
Bakasura
Level 27
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 1L
1,422 Elo+
Solo
Bellona
Bellona
JitKing
Bellona
Level 15
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Poggfrog
Hou Yi
Level 16
God Stats
1W - 0L
1,624 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Sleet33
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,484 Elo+

VS

Team Averages
Level 26
1,605 SR
1,372 Elo+
Fenrir
Fenrir
Bigsbei
Fenrir
Level 28
God Stats
11W - 8L
1,528 SR
Queue Stats
81W - 88L
1,439 Elo+
Solo
Artemis
Artemis
Offset Pond2234
Artemis
Level 27
God Stats
5W - 4L
1,601 SR
Queue Stats
12W - 17L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SilkenWolfie
Morgan Le Fay
Level 24
God Stats
16W - 8L
1,891 SR
Queue Stats
195W - 225L
1,368 Elo+
Solo
Bellona
Bellona
TheSBot
Bellona
Level 28
God Stats
9W - 12L
1,490 SR
Queue Stats
56W - 72L
1,377 Elo+
Party 1
Ares
Ares
Toonz06
Ares
Level 25
God Stats
2W - 4L
1,514 SR
Queue Stats
53W - 61L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CLUMPYSOUP
Jormungandr
12
2 / 0 / 9
8,237
549
5,914
6,935
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Grohotyn4ik
Bakasura
13
2 / 1 / 1
7,915
528
4,987
10,004
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
JitKing
Bellona
15
8 / 1 / 0
9,169
611
9,775
8,796
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Poggfrog
Hou Yi
13
4 / 2 / 2
8,202
547
7,270
7,605
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Sleet33
Scylla
12
0 / 4 / 1
6,872
458
2,969
7,596
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigsbei
Fenrir
11
3 / 3 / 1
6,912
461
5,741
9,554
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 4 / 2
7,289
486
9,053
9,736
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SilkenWolfie
Morgan Le Fay
13
1 / 2 / 1
7,364
491
6,058
7,411
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheSBot
Bellona
10
1 / 5 / 0
6,825
455
1,970
8,172
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ares
Toonz06
Ares
9
0 / 2 / 3
6,242
416
2,987
11,225
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
8
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bigsbei
Fenrir
3
3
1
1.17
W
Jormungandr
CLUMPYSOUP
Jormungandr
2
0
9
6.5
W
Bakasura
Grohotyn4ik
Bakasura
2
1
1
2.5
W
Bellona
JitKing
Bellona
8
1
0
8
L
2
4
2
0.75
W
Hou Yi
Poggfrog
Hou Yi
4
2
2
2.5
L
Morgan Le Fay
SilkenWolfie
Morgan Le Fay
1
2
1
0.75
W
Scylla
Sleet33
Scylla
0
4
1
0.13
L
Bellona
TheSBot
Bellona
1
5
0
0.2
L
Ares
Toonz06
Ares
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
25,809
40,936
Taken
46,098
24,891
Mitigated
22,961
13,460
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bigsbei
Fenrir
5,741
1,720
0
2,211
9,554
3,850
585
2,425
6,893
0
37,923
W
Jormungandr
CLUMPYSOUP
Jormungandr
5,914
1,459
0
1,624
6,935
5,814
480
1,356
5,579
17,402
0
W
Bakasura
Grohotyn4ik
Bakasura
4,987
3,104
0
5,668
10,004
4,582
1,563
1,502
8,502
0
38,392
W
Bellona
JitKing
Bellona
9,775
1,278
0
1,774
8,796
10,067
1,066
1,290
7,506
13,557
33,282
L
9,053
5,627
0
2,066
9,736
3,641
782
1,650
8,006
0
51,896
W
Hou Yi
Poggfrog
Hou Yi
7,270
4,280
0
1,923
7,605
2,323
1,049
811
6,794
0
42,918
L
Morgan Le Fay
SilkenWolfie
Morgan Le Fay
6,058
772
68
1,585
7,411
3,013
436
2,994
4,278
46,786
0
W
Scylla
Sleet33
Scylla
2,969
374
0
2,471
7,596
2,105
96
4,149
3,447
35,823
0
L
Bellona
TheSBot
Bellona
1,970
422
0
400
8,172
3,896
569
1,323
6,281
0
20,958
L
Ares
Toonz06
Ares
2,987
352
0
660
11,225
8,561
25
2,301
8,277
15,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
34,632
379
Minions Killed
307
0
Camps Cleared
0
1,365,605
Distance Traveled
1,294,809
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,912
461
65
4
0
304,694
1
W
Jormungandr
8,237
549
23
2
0
295,549
0
W
Bakasura
7,915
528
101
7
0
289,126
5
W
Bellona
9,169
611
97
6
0
243,057
0
L
Artemis
7,289
486
96
6
0
237,390
3
W
Hou Yi
8,202
547
97
6
0
274,026
0
L
Morgan Le Fay
7,364
491
70
5
0
253,936
3
W
Scylla
6,872
458
61
4
0
263,847
0
L
Bellona
6,825
455
52
3
0
242,818
0
L
Ares
6,242
416
24
2
0
255,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role