Player Matchup

Cthulhu
Cthulhu
Andregame007
Cthulhu
Level 65
God Stats
15W - 19L
1,402 SR
Queue Stats
262W - 347L
1,382 Elo+
Party 1
Loki
Loki
DylanGamer-28YT
Loki
Level 27
God Stats
0W - 3L
1,193 SR
Queue Stats
68W - 123L
1,316 Elo+
Party 4
Sylvanus
Sylvanus
GL-yJOAOZINHO
Sylvanus
Level 29
God Stats
5W - 4L
1,548 SR
Queue Stats
86W - 122L
1,277 Elo+
Party 1
Zhong Kui
Zhong Kui
Nickvariado
Zhong Kui
Level 38
God Stats
24W - 17L
1,534 SR
Queue Stats
207W - 271L
1,417 Elo+
Party 1
Medusa
Medusa
geometrygg54321
Medusa
Level 46
God Stats
6W - 6L
1,686 SR
Queue Stats
195W - 249L
1,436 Elo+
Party 4
Team Averages
Level 41
1,472 SR
1,365 Elo+

VS

Team Averages
Level 44
1,416 SR
1,392 Elo+
Medusa
Medusa
AdamBuddha
Medusa
Level 26
God Stats
10W - 20L
1,311 SR
Queue Stats
43W - 83L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
Naiton Rin
Cthulhu
Level 42
God Stats
2W - 5L
1,101 SR
Queue Stats
12W - 31L
1,199 Elo+
Party 3
Kukulkan
Kukulkan
Romizinho
Kukulkan
Level 23
God Stats
4W - 1L
1,700 SR
Queue Stats
37W - 40L
1,569 Elo+
Party 2
Thanatos
Thanatos
Thalisson5197
Thanatos
Level 106
God Stats
10W - 12L
1,468 SR
Queue Stats
436W - 509L
1,385 Elo+
Party 2
Hera
Hera
yJAPAO
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andregame007
Cthulhu
12
4 / 6 / 1
8,607
410
6,623
14,712
8,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 5
10,176
485
6,534
14,721
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
GL-yJOAOZINHO
Sylvanus
14
3 / 5 / 6
8,688
414
9,857
19,315
15,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Nickvariado
Zhong Kui
12
2 / 6 / 0
8,536
406
7,334
17,315
13,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 6 / 3
9,866
470
10,961
16,475
6,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdamBuddha
Medusa
14
2 / 6 / 5
9,518
453
5,894
10,846
3,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Naiton Rin
Cthulhu
14
1 / 2 / 5
10,246
488
13,186
16,157
17,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Romizinho
Kukulkan
19
7 / 1 / 6
12,911
615
17,187
10,552
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Thalisson5197
Thanatos
18
14 / 5 / 7
12,597
600
14,157
16,859
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
yJAPAO
Hera
19
5 / 4 / 4
12,094
576
11,889
14,427
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
17
Kills
29
29
Deaths
18
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
AdamBuddha
Medusa
2
6
5
0.75
L
Cthulhu
Andregame007
Cthulhu
4
6
1
0.75
L
3
6
5
0.92
L
Sylvanus
GL-yJOAOZINHO
Sylvanus
3
5
6
1.2
W
Cthulhu
Naiton Rin
Cthulhu
1
2
5
1.75
L
Zhong Kui
Nickvariado
Zhong Kui
2
6
0
0.33
W
Kukulkan
Romizinho
Kukulkan
7
1
6
10
W
Thanatos
Thalisson5197
Thanatos
14
5
7
3.5
L
5
6
3
1.08
W
Hera
yJAPAO
Hera
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,309
Damage
62,313
82,538
Taken
68,841
50,940
Mitigated
38,117
22,631
Healing
25,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AdamBuddha
Medusa
5,894
2,821
0
1,203
10,846
3,269
4,504
3,267
7,579
0
37,195
L
Cthulhu
Andregame007
Cthulhu
6,623
621
42
2,609
14,712
8,769
636
7,527
6,856
36,902
0
L
6,534
1,705
0
2,145
14,721
6,535
0
5,297
9,212
0
52,624
L
Sylvanus
GL-yJOAOZINHO
Sylvanus
9,857
3,066
2,255
5,338
19,315
15,381
140
11,058
8,123
32,238
8,030
W
Cthulhu
Naiton Rin
Cthulhu
13,186
641
1,128
2,858
16,157
17,508
1,108
4,297
11,860
44,267
0
L
Zhong Kui
Nickvariado
Zhong Kui
7,334
427
0
6,896
17,315
13,930
61
9,043
7,662
50,270
0
W
Kukulkan
Romizinho
Kukulkan
17,187
831
0
466
10,552
4,651
1,066
4,973
5,579
91,974
0
W
Thanatos
Thalisson5197
Thanatos
14,157
3,292
0
14,602
16,859
7,561
826
5,149
11,710
0
62,676
L
10,961
6,101
0
3,346
16,475
6,325
630
7,890
8,423
0
49,744
W
Hera
yJAPAO
Hera
11,889
4,198
63
4,939
14,427
5,128
3,335
5,100
9,327
96,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
57,366
408
Minions Killed
578
0
Camps Cleared
0
1,723,805
Distance Traveled
2,056,641
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,518
453
79
4
0
382,725
3
L
Cthulhu
8,607
410
70
3
0
323,967
1
L
Loki
10,176
485
90
4
0
390,096
0
L
Sylvanus
8,688
414
59
3
0
320,613
4
W
Cthulhu
10,246
488
94
4
0
427,739
0
L
Zhong Kui
8,536
406
100
5
0
332,411
0
W
Kukulkan
12,911
615
172
8
0
415,327
2
W
Thanatos
12,597
600
88
4
0
458,917
1
L
Medusa
9,866
470
89
4
0
356,718
0
W
Hera
12,094
576
145
7
0
371,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role