Player Matchup

Charybdis
Charybdis
LineThemUpFo
Charybdis
Level 19
God Stats
6W - 4L
1,597 SR
Queue Stats
43W - 31L
1,419 Elo+
Party 3
Guan Yu
Guan Yu
MMK4ii
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
kiposssx
Achilles
Level 17
God Stats
2W - 4L
1,476 SR
Queue Stats
34W - 26L
1,429 Elo+
Party 3
Fenrir
Fenrir
shrmha9
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
Level 29
God Stats
34W - 31L
1,299 SR
Queue Stats
88W - 93L
1,269 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,423 Elo+

VS

Team Averages
Level 31
1,380 SR
1,396 Elo+
Fenrir
Fenrir
ElBurlaoESP
Fenrir
Level 25
God Stats
2W - 2L
1,401 SR
Queue Stats
26W - 25L
1,399 Elo+
Solo
Hel
Hel
TL_KaiZeR
Hel
Level 13
God Stats
3W - 5L
1,437 SR
Queue Stats
10W - 16L
1,350 Elo+
Solo
Rama
Rama
Takume Usui
Rama
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
20W - 22L
1,291 Elo+
Solo
Sol
Sol
YNW SID3901
Sol
Level 81
God Stats
34W - 40L
1,454 SR
Queue Stats
183W - 228L
1,407 Elo+
Party 2
Ares
Ares
mary-96xo
Ares
Level 8
God Stats
5W - 2L
1,335 SR
Queue Stats
20W - 17L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LineThemUpFo
Charybdis
10
2 / 4 / 0
6,210
478
7,601
9,108
2,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
MMK4ii
Guan Yu
7
0 / 7 / 1
5,265
405
1,861
10,041
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
kiposssx
Achilles
10
2 / 3 / 1
6,350
488
5,596
10,096
5,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
shrmha9
Fenrir
6
0 / 3 / 1
4,901
377
856
4,332
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
12
2 / 2 / 0
6,882
529
5,080
6,584
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 2
6,923
533
3,185
6,815
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 7
6,514
501
2,816
6,867
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 2 / 3
7,799
600
7,289
6,647
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 9
7,594
584
10,824
11,129
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
3 / 1 / 11
7,460
574
4,184
11,362
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
18
19
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
2
2
L
Charybdis
LineThemUpFo
Charybdis
2
4
0
0.5
L
Guan Yu
MMK4ii
Guan Yu
0
7
1
0.07
W
1
1
7
4.5
W
6
2
3
3.75
W
5
1
9
9.5
L
Achilles
kiposssx
Achilles
2
3
1
0.83
W
Ares
3
1
11
8.5
L
Fenrir
shrmha9
Fenrir
0
3
1
0.17
L
Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
28,298
40,161
Taken
42,820
18,023
Mitigated
20,942
7,099
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,185
360
0
1,720
6,815
2,930
0
390
6,425
0
43,772
L
Charybdis
LineThemUpFo
Charybdis
7,601
3,100
0
983
9,108
2,272
0
2,853
6,255
0
39,335
L
Guan Yu
MMK4ii
Guan Yu
1,861
421
500
1,130
10,041
6,629
0
6,850
3,139
0
11,216
W
2,816
206
707
3,627
6,867
2,714
678
3,158
3,709
23,745
0
W
7,289
5,959
0
1,849
6,647
2,132
1,913
0
6,647
0
33,535
W
10,824
5,101
0
6,589
11,129
3,801
0
517
10,612
53,489
0
L
Achilles
kiposssx
Achilles
5,596
1,650
0
2,402
10,096
5,657
610
2,321
7,675
0
25,379
W
Ares
4,184
512
0
2,907
11,362
9,365
0
1,263
10,099
17,779
0
L
Fenrir
shrmha9
Fenrir
856
132
0
784
4,332
1,293
0
1,804
2,478
0
12,586
L
Morgan Le Fay
x K1nG CanaRy x
Morgan Le Fay
5,080
168
0
1,300
6,584
2,172
197
3,594
2,790
40,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
36,290
218
Minions Killed
300
0
Camps Cleared
0
1,113,110
Distance Traveled
1,224,675
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,923
533
66
5
0
271,351
2
L
Charybdis
6,210
478
67
5
0
237,462
2
L
Guan Yu
5,265
405
14
1
0
231,799
2
W
Hel
6,514
501
53
4
0
243,823
3
W
Rama
7,799
600
64
5
0
205,534
5
W
Sol
7,594
584
91
7
0
262,193
2
L
Achilles
6,350
488
57
4
0
253,730
1
W
Ares
7,460
574
26
2
0
241,774
6
L
Fenrir
4,901
377
24
2
0
138,545
1
L
Morgan Le Fay
6,882
529
56
4
0
251,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role