Player Matchup

Sylvanus
Sylvanus
ErisDean
Sylvanus
Level 118
God Stats
7W - 12L
1,176 SR
Queue Stats
193W - 207L
1,499 Elo+
Party 2
Hel
Hel
GEORGEwp
Hel
Level 151
God Stats
11W - 8L
1,567 SR
Queue Stats
290W - 301L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
woik
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,444 Elo+
Solo
Team Averages
Level 125
1,414 SR
1,480 Elo+

VS

Team Averages
Level 114
1,625 SR
1,646 Elo+
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DementedLover
Gilgamesh
Level 155
God Stats
2W - 0L
1,728 SR
Queue Stats
360W - 240L
1,722 Elo+
Party 1
Izanami
Izanami
Julsil
Izanami
Level 125
God Stats
9W - 5L
1,646 SR
Queue Stats
315W - 190L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ErisDean
Sylvanus
15
1 / 4 / 9
11,674
687
9,335
22,464
31,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 10 / 8
13,077
769
17,189
23,669
11,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
woik
Jing Wei
15
8 / 10 / 3
12,403
730
19,112
22,367
9,532
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 7 / 15
11,871
698
12,323
16,941
7,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DementedLover
Gilgamesh
18
8 / 2 / 14
13,191
776
18,038
23,018
28,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Julsil
Izanami
17
13 / 7 / 7
13,614
801
28,402
18,667
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
16
Kills
24
24
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
7
15
1.5
W
Gilgamesh
DementedLover
Gilgamesh
8
2
14
7.5
L
Sylvanus
ErisDean
Sylvanus
1
4
9
1.38
L
7
10
8
1.1
W
Izanami
Julsil
Izanami
13
7
7
2.36
L
Jing Wei
woik
Jing Wei
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
58,763
68,500
Taken
58,626
52,696
Mitigated
44,318
23,925
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,323
1,018
4,887
5,671
16,941
7,211
355
7,349
9,592
41,765
0
W
Gilgamesh
DementedLover
Gilgamesh
18,038
3,396
0
5,489
23,018
28,156
254
8,840
14,178
0
30,074
L
Sylvanus
ErisDean
Sylvanus
9,335
2,452
3,099
7,728
22,464
31,336
188
5,767
16,148
26,455
0
L
17,189
617
5,956
7,142
23,669
11,828
469
3,117
19,838
55,959
0
W
Izanami
Julsil
Izanami
28,402
20,278
0
2,026
18,667
8,951
1,978
10,789
7,878
0
76,384
L
Jing Wei
woik
Jing Wei
19,112
14,808
0
0
22,367
9,532
935
3,669
18,103
0
45,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
38,676
158
Minions Killed
194
6
Camps Cleared
6
891,306
Distance Traveled
909,070
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,871
698
57
3
4
316,868
11
W
Gilgamesh
13,191
776
22
1
1
346,741
0
L
Sylvanus
11,674
687
26
2
1
294,964
3
L
Hel
13,077
769
79
5
2
291,168
2
W
Izanami
13,614
801
115
7
1
245,461
0
L
Jing Wei
12,403
730
53
3
3
305,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role