Player Matchup

Terra
Terra
Cryptic237
Terra
Level 8
God Stats
0W - 3L
1,314 SR
Queue Stats
34W - 35L
1,660 Elo+
Solo
Amaterasu
Amaterasu
GUTSxBLOOD
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,914 Elo+
Solo
Pele
Pele
MadLaplace
Pele
Level 26
God Stats
5W - 5L
1,697 SR
Queue Stats
225W - 177L
1,641 Elo+
Solo
Ra
Ra
andrew0208
Ra
Level 26
God Stats
3W - 4L
1,385 SR
Queue Stats
118W - 125L
1,591 Elo+
Solo
Anhur
Anhur
k1nglords
Anhur
Level 28
God Stats
3W - 5L
1,599 SR
Queue Stats
152W - 92L
1,709 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,703 Elo+

VS

Team Averages
Level 20
1,606 SR
1,651 Elo+
Horus
Horus
BallBagBooty
Horus
Level 18
God Stats
6W - 12L
1,580 SR
Queue Stats
78W - 75L
1,585 Elo+
Solo
Artio
Artio
Brinkam
Artio
Level 24
God Stats
8W - 3L
1,687 SR
Queue Stats
174W - 157L
1,660 Elo+
Solo
Agni
Agni
CatTheHippo
Agni
Level 22
God Stats
6W - 4L
1,532 SR
Queue Stats
148W - 89L
1,685 Elo+
Solo
Neith
Neith
XxBAMZxX
Neith
Level 29
God Stats
9W - 2L
1,731 SR
Queue Stats
54W - 43L
1,615 Elo+
Solo
Heimdallr
Heimdallr
XxFlameheartxX
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
0 / 2 / 2
5,155
469
1,940
8,865
3,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
GUTSxBLOOD
Amaterasu
9
0 / 5 / 0
5,039
458
2,082
6,532
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
5,952
541
3,029
7,250
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 0
5,919
538
1,789
8,780
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
k1nglords
Anhur
12
5 / 1 / 1
6,943
631
7,283
8,922
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,148
650
4,444
4,750
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Brinkam
Artio
10
2 / 0 / 6
6,355
578
4,671
8,557
4,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 0 / 4
7,766
706
8,504
5,009
2,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XxBAMZxX
Neith
9
0 / 6 / 0
5,315
483
4,901
8,147
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
XxFlameheartxX
Heimdallr
11
3 / 0 / 8
6,702
609
5,347
4,819
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
15
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Artio
Brinkam
Artio
2
0
6
5
W
7
0
4
9
L
Terra
0
2
2
0.5
L
Amaterasu
GUTSxBLOOD
Amaterasu
0
5
0
0
L
1
1
1
1.5
W
Neith
XxBAMZxX
Neith
0
6
0
0
W
Heimdallr
XxFlameheartxX
Heimdallr
3
0
8
7
L
0
6
0
0
L
Anhur
k1nglords
Anhur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
27,867
40,349
Taken
31,282
13,919
Mitigated
12,438
15,505
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,444
2,215
134
2,935
4,750
2,827
0
345
4,405
0
27,544
W
Artio
Brinkam
Artio
4,671
255
2,237
3,571
8,557
4,115
218
1,089
7,452
18,978
0
W
8,504
1,674
71
1,733
5,009
2,314
0
1,415
3,392
55,519
0
L
Terra
1,940
324
1,072
3,189
8,865
3,084
0
3,832
4,989
12,385
0
L
Amaterasu
GUTSxBLOOD
Amaterasu
2,082
978
0
904
6,532
3,650
0
401
5,700
0
16,237
L
3,029
819
0
3,739
7,250
2,231
0
2,138
5,112
0
33,644
W
Neith
XxBAMZxX
Neith
4,901
2,716
0
1,131
8,147
1,086
0
498
7,649
0
27,465
W
Heimdallr
XxFlameheartxX
Heimdallr
5,347
1,189
0
1,954
4,819
2,096
586
140
4,655
0
39,970
L
1,789
90
279
1,428
8,780
2,989
350
5,222
3,513
35,214
0
L
Anhur
k1nglords
Anhur
7,283
4,998
0
4,894
8,922
1,965
0
1,582
7,340
0
44,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
33,286
310
Minions Killed
323
0
Camps Cleared
0
1,125,745
Distance Traveled
1,055,621
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,148
650
66
6
0
184,337
2
W
Artio
6,355
578
20
2
0
211,666
5
W
Agni
7,766
706
104
9
0
232,325
1
L
Terra
5,155
469
13
1
0
223,647
4
L
Amaterasu
5,039
458
39
4
0
227,053
0
L
Pele
5,952
541
67
6
0
266,234
1
W
Neith
5,315
483
52
5
0
190,407
2
W
Heimdallr
6,702
609
81
7
0
236,886
4
L
Ra
5,919
538
96
9
0
200,963
2
L
Anhur
6,943
631
95
9
0
207,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role