Player Matchup

Danzaburou
Danzaburou
FlatlinerPro
Danzaburou
Level 28
God Stats
22W - 18L
1,351 SR
Queue Stats
102W - 136L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
Kilumbo
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Leonizard
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,381 Elo+
Solo
Cerberus
Cerberus
ODENSPROTIGY
Cerberus
Level 17
God Stats
9W - 7L
1,537 SR
Queue Stats
57W - 63L
1,338 Elo+
Party 1
Vamana
Vamana
TLALOCmx
Vamana
Level 29
God Stats
8W - 4L
1,452 SR
Queue Stats
40W - 48L
1,290 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,368 Elo+

VS

Team Averages
Level 17
1,456 SR
1,452 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LokiYurMom
Loki
Level 16
God Stats
18W - 15L
1,601 SR
Queue Stats
18W - 15L
1,539 Elo+
Solo
Arachne
Arachne
WinyGem25
Arachne
Level 18
God Stats
4W - 6L
1,180 SR
Queue Stats
160W - 219L
1,222 Elo+
Solo
Neith
Neith
xpesecincox005
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlatlinerPro
Danzaburou
19
8 / 0 / 3
11,860
593
7,851
9,630
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kilumbo
Cthulhu
13
2 / 6 / 5
9,306
465
5,858
16,065
16,771
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Leonizard
Zhong Kui
16
4 / 2 / 3
10,578
529
11,560
12,639
9,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
ODENSPROTIGY
Cerberus
14
3 / 3 / 6
9,915
496
3,000
11,967
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
TLALOCmx
Vamana
14
5 / 2 / 3
9,334
467
4,870
10,668
9,740
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 6 / 1
9,021
451
10,036
12,044
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
9
1 / 7 / 1
7,271
364
3,566
7,496
2,091
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 1
7,394
370
1,623
4,695
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
WinyGem25
Arachne
11
3 / 2 / 0
7,540
377
1,491
10,651
3,778
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 7 / 2
8,219
411
10,405
13,867
5,233
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
12
13
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
1
0.58
L
Izanami
 
Izanami
1
7
1
0.21
W
Danzaburou
FlatlinerPro
Danzaburou
8
0
3
9.5
W
Cthulhu
Kilumbo
Cthulhu
2
6
5
0.75
W
Zhong Kui
Leonizard
Zhong Kui
4
2
3
2.75
L
2
0
1
2.5
W
Cerberus
ODENSPROTIGY
Cerberus
3
3
6
2
W
Vamana
TLALOCmx
Vamana
5
2
3
3.25
L
Arachne
WinyGem25
Arachne
3
2
0
1.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
27,121
60,969
Taken
48,753
46,320
Mitigated
16,914
20,409
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,036
788
0
4,855
12,044
4,561
706
7,169
4,875
55,488
0
L
Izanami
 
Izanami
3,566
2,698
0
804
7,496
2,091
0
2,017
5,479
0
18,960
W
Danzaburou
FlatlinerPro
Danzaburou
7,851
3,700
0
5,946
9,630
4,056
4,330
936
8,638
0
103,764
W
Cthulhu
Kilumbo
Cthulhu
5,858
1,111
0
1,637
16,065
16,771
265
2,193
13,739
29,348
0
W
Zhong Kui
Leonizard
Zhong Kui
11,560
1,687
0
6,778
12,639
9,907
4,040
3,610
8,761
57,428
0
L
1,623
577
0
3,115
4,695
1,251
0
1,046
3,649
0
29,465
W
Cerberus
ODENSPROTIGY
Cerberus
3,000
593
0
3,192
11,967
5,846
836
842
11,057
37,019
0
W
Vamana
TLALOCmx
Vamana
4,870
2,997
157
2,699
10,668
9,740
2,292
2,110
8,396
0
38,811
L
Arachne
WinyGem25
Arachne
1,491
992
0
1,472
10,651
3,778
46
2,184
8,467
0
20,672
L
10,405
5,714
0
2,207
13,867
5,233
0
8,002
5,865
0
43,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
39,445
472
Minions Killed
337
0
Camps Cleared
0
1,779,753
Distance Traveled
1,266,465
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,021
451
107
5
0
317,775
3
L
Izanami
7,271
364
36
2
0
164,526
1
W
Danzaburou
11,860
593
157
8
0
370,996
0
W
Cthulhu
9,306
465
54
3
0
349,525
4
W
Zhong Kui
10,578
529
114
6
0
352,523
0
L
Loki
7,394
370
75
4
0
166,107
0
W
Cerberus
9,915
496
74
4
0
336,935
0
W
Vamana
9,334
467
73
4
0
369,774
3
L
Arachne
7,540
377
39
2
0
361,182
2
L
Neith
8,219
411
80
4
0
256,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role