Player Matchup

Pele
Pele
Fouldzie
Pele
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,325 Elo+
Party 1
Nu Wa
Nu Wa
GlitchHypnotoad
Nu Wa
Level 22
God Stats
65W - 66L
1,511 SR
Queue Stats
70W - 73L
1,412 Elo+
Solo
Medusa
Medusa
LucidDuchess02
Medusa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 99L
1,326 Elo+
Solo
Sol
Sol
WaterFowl83
Sol
Level 7
God Stats
3W - 5L
1,379 SR
Queue Stats
8W - 14L
1,301 Elo+
Party 1
Achilles
Achilles
holysmokesjonny
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,403 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,353 Elo+

VS

Team Averages
Level 9
1,500 SR
1,423 Elo+
Thanatos
Thanatos
S2P_NiiKToO
Thanatos
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 40L
1,246 Elo+
Solo
Odin
Odin
TCLIME4
Odin
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
53W - 39L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
VIP BALL
Kukulkan
Level 2
God Stats
41W - 26L
1,500 SR
Queue Stats
43W - 30L
1,500 Elo+
Party 2
Ymir
Ymir
rotalordpx4
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
zpr1010
Da Ji
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 5 / 14
11,801
1,073
12,841
13,694
4,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 1 / 13
11,886
1,081
11,933
3,344
658
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 16
10,903
991
6,118
10,065
3,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
18 / 5 / 11
15,302
1,391
31,317
14,924
4,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
20
9 / 3 / 23
13,428
1,221
22,050
19,404
17,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
S2P_NiiKToO
Thanatos
18
11 / 11 / 7
14,173
1,288
22,508
25,518
9,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
TCLIME4
Odin
15
0 / 1 / 0
8,540
776
316
2,981
973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
VIP BALL
Kukulkan
18
2 / 6 / 10
11,586
1,053
11,619
10,853
4,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 7 / 9
10,613
965
5,724
25,339
31,410
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
zpr1010
Da Ji
18
6 / 11 / 10
11,834
1,076
12,500
27,227
10,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
56
36
Kills
20
20
Deaths
36
77
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Pele
6
5
14
2.6
W
2
1
13
8.5
W
1
6
16
1.5
L
Thanatos
S2P_NiiKToO
Thanatos
11
11
7
1.32
L
Odin
TCLIME4
Odin
0
1
0
0
L
Kukulkan
VIP BALL
Kukulkan
2
6
10
1.17
W
18
5
11
4.7
W
Achilles
9
3
23
6.83
L
1
7
9
0.79
L
Da Ji
zpr1010
Da Ji
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,259
Damage
52,667
61,431
Taken
91,918
30,326
Mitigated
55,923
11,401
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,841
4,230
0
466
13,694
4,324
0
3,580
10,114
0
28,341
W
11,933
5,710
0
289
3,344
658
0
731
2,613
48,150
0
W
6,118
3,992
0
0
10,065
3,451
0
3,472
6,593
0
17,850
L
Thanatos
S2P_NiiKToO
Thanatos
22,508
7,832
0
11,022
25,518
9,180
0
13,121
11,891
0
54,174
L
Odin
TCLIME4
Odin
316
36
0
50
2,981
973
0
2,981
0
0
319
L
Kukulkan
VIP BALL
Kukulkan
11,619
2,679
0
734
10,853
4,195
0
5,837
4,863
42,489
0
W
31,317
18,080
0
5,480
14,924
4,282
0
3,768
11,106
63,130
0
W
Achilles
22,050
10,304
0
5,166
19,404
17,611
0
5,792
13,612
0
24,951
L
5,724
1,903
0
0
25,339
31,410
0
10,766
13,962
25,811
0
L
Da Ji
zpr1010
Da Ji
12,500
3,864
0
347
27,227
10,165
0
10,545
16,067
0
26,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,320
Gold Earned
56,746
209
Minions Killed
185
8
Camps Cleared
1
969,737
Distance Traveled
775,859
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,801
1,073
29
3
0
255,793
0
W
Nu Wa
11,886
1,081
85
8
2
154,934
4
W
Medusa
10,903
991
18
2
4
138,740
0
L
Thanatos
14,173
1,288
45
4
1
211,221
0
L
Odin
8,540
776
1
0
0
4,815
0
L
Kukulkan
11,586
1,053
73
7
0
173,289
0
W
Sol
15,302
1,391
69
6
2
179,744
0
W
Achilles
13,428
1,221
8
1
0
240,526
0
L
Ymir
10,613
965
39
4
0
174,256
2
L
Da Ji
11,834
1,076
27
2
0
212,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role