Player Matchup

Pele
Pele
GekiiDo-
Pele
Level 28
God Stats
68W - 46L
1,560 SR
Queue Stats
88W - 110L
1,406 Elo+
Solo
Jormungandr
Jormungandr
LuanaMonroe
Jormungandr
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,607 Elo+
Party 1
Anubis
Anubis
Smurfbo_No5
Anubis
Level 28
God Stats
11W - 10L
1,612 SR
Queue Stats
203W - 198L
1,454 Elo+
Solo
Tiamat
Tiamat
Teradoitchimp6
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,607 Elo+
Party 1
Bellona
Bellona
samanOoskis
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,515 Elo+

VS

Team Averages
Level 20
1,565 SR
1,410 Elo+
Zeus
Zeus
FraccaxVsAll
Zeus
Level 28
God Stats
22W - 27L
1,515 SR
Queue Stats
102W - 120L
1,361 Elo+
Solo
King Arthur
King Arthur
MizuSolgaa
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,300 Elo+
Solo
Nemesis
Nemesis
Sailon89
Nemesis
Level 10
God Stats
27W - 36L
1,569 SR
Queue Stats
363W - 384L
1,448 Elo+
Solo
Fafnir
Fafnir
kaktokislo
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,233 Elo+
Solo
Apollo
Apollo
ryanbadchild
Apollo
Level 29
God Stats
5W - 1L
1,743 SR
Queue Stats
187W - 110L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 6 / 3
10,993
500
13,930
14,809
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
LuanaMonroe
Jormungandr
12
3 / 9 / 1
9,138
415
2,978
19,474
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
18
6 / 4 / 2
11,428
519
13,217
16,829
10,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 9 / 5
9,108
414
5,383
17,787
10,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
samanOoskis
Bellona
14
1 / 10 / 3
8,900
405
5,008
17,931
18,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
11,220
510
8,799
11,276
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MizuSolgaa
King Arthur
6
0 / 2 / 0
7,109
323
967
3,408
683
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Sailon89
Nemesis
20
9 / 1 / 5
13,374
608
13,357
14,286
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
kaktokislo
Fafnir
16
0 / 5 / 11
10,892
495
3,207
12,571
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
20
19 / 3 / 7
15,398
700
31,398
18,539
7,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
16
Kills
34
38
Deaths
16
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
L
Pele
5
6
3
1.08
L
Jormungandr
LuanaMonroe
Jormungandr
3
9
1
0.39
W
King Arthur
MizuSolgaa
King Arthur
0
2
0
0
W
Nemesis
Sailon89
Nemesis
9
1
5
11.5
L
Anubis
6
4
2
1.75
L
1
9
5
0.39
W
Fafnir
kaktokislo
Fafnir
0
5
11
1.1
W
Apollo
19
3
7
7.5
L
Bellona
samanOoskis
Bellona
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,516
Damage
57,728
86,830
Taken
60,080
65,270
Mitigated
28,825
18,663
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,799
967
0
2,014
11,276
3,533
480
1,195
10,041
49,320
0
L
Pele
13,930
2,340
0
4,760
14,809
8,013
0
1,988
12,700
0
79,106
L
Jormungandr
LuanaMonroe
Jormungandr
2,978
828
0
728
19,474
17,767
200
2,536
16,757
18,284
0
W
King Arthur
MizuSolgaa
King Arthur
967
258
0
1,025
3,408
683
0
1,267
2,141
0
9,296
W
Nemesis
Sailon89
Nemesis
13,357
8,894
0
3,526
14,286
7,832
952
4,585
9,655
0
104,538
L
Anubis
13,217
1,139
0
8,384
16,829
10,053
1,849
2,341
14,439
86,877
0
L
5,383
560
230
3,224
17,787
10,893
564
724
17,013
49,094
0
W
Fafnir
kaktokislo
Fafnir
3,207
866
0
1,820
12,571
9,649
330
7,316
5,251
20,180
0
W
Apollo
31,398
21,811
0
11,969
18,539
7,128
6,028
8,775
9,360
0
157,799
L
Bellona
samanOoskis
Bellona
5,008
1,289
0
1,337
17,931
18,544
666
3,713
13,915
9,658
27,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
57,993
465
Minions Killed
512
0
Camps Cleared
0
1,625,721
Distance Traveled
1,624,949
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,220
510
85
4
0
366,696
3
L
Pele
10,993
500
137
6
0
390,752
1
L
Jormungandr
9,138
415
17
1
0
325,008
1
W
King Arthur
7,109
323
17
1
0
88,420
0
W
Nemesis
13,374
608
168
8
0
431,051
0
L
Anubis
11,428
519
167
8
0
288,647
5
L
Tiamat
9,108
414
76
3
0
337,385
0
W
Fafnir
10,892
495
20
1
0
352,602
1
W
Apollo
15,398
700
222
10
0
386,180
6
L
Bellona
8,900
405
68
3
0
283,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role