Player Matchup

Loki
Loki
ConstantVeil206
Loki
Level 29
God Stats
3W - 4L
1,564 SR
Queue Stats
95W - 98L
1,462 Elo+
Party 2
Ganesha
Ganesha
RiesenRatteRX
Ganesha
Level 23
God Stats
1W - 1L
1,753 SR
Queue Stats
35W - 32L
1,483 Elo+
Party 2
Sol
Sol
Screeww
Sol
Level 16
God Stats
29W - 19L
1,641 SR
Queue Stats
29W - 19L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
Thnax
Ah Puch
Level 23
God Stats
1W - 2L
1,720 SR
Queue Stats
83W - 59L
1,579 Elo+
Party 1
Achilles
Achilles
Z4G470
Achilles
Level 26
God Stats
64W - 48L
1,642 SR
Queue Stats
79W - 68L
1,606 Elo+
Party 1
Team Averages
Level 23
1,664 SR
1,533 Elo+

VS

Team Averages
Level 22
1,612 SR
1,565 Elo+
Vulcan
Vulcan
Grauth
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,719 Elo+
Solo
Athena
Athena
LunitaG
Athena
Level 24
God Stats
8W - 5L
1,625 SR
Queue Stats
40W - 36L
1,444 Elo+
Solo
Bakasura
Bakasura
MACHADO014
Bakasura
Level 20
God Stats
30W - 25L
1,579 SR
Queue Stats
103W - 88L
1,477 Elo+
Solo
Anhur
Anhur
VerdindaC
Anhur
Level 29
God Stats
3W - 1L
1,586 SR
Queue Stats
28W - 15L
1,655 Elo+
Solo
Hera
Hera
kirrito_God
Hera
Level 6
God Stats
4W - 1L
1,770 SR
Queue Stats
8W - 8L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,414
451
1,585
5,145
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
9
0 / 4 / 4
5,202
434
1,557
9,103
4,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
9
2 / 2 / 0
5,633
469
4,215
6,783
1,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Thnax
Ah Puch
9
2 / 3 / 1
5,665
472
2,506
6,479
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Z4G470
Achilles
10
1 / 1 / 1
5,613
468
2,326
6,680
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Grauth
Vulcan
13
3 / 1 / 3
7,217
601
8,284
4,429
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
LunitaG
Athena
9
1 / 0 / 4
5,856
488
881
4,918
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
MACHADO014
Bakasura
14
6 / 1 / 0
7,604
634
5,147
6,876
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
VerdindaC
Anhur
10
4 / 2 / 2
5,972
498
4,896
6,420
1,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,217
435
1,552
2,905
684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
14
14
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Vulcan
Grauth
Vulcan
3
1
3
4.5
W
Athena
LunitaG
Athena
1
0
4
3
W
Bakasura
MACHADO014
Bakasura
6
1
0
6
L
Ganesha
0
4
4
0.5
L
Sol
2
2
0
1
L
Ah Puch
Thnax
Ah Puch
2
3
1
0.83
W
Anhur
VerdindaC
Anhur
4
2
2
2.5
L
Achilles
Z4G470
Achilles
1
1
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,189
Damage
20,760
34,190
Taken
25,548
14,316
Mitigated
9,973
8,502
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,585
326
0
505
5,145
1,777
0
992
4,133
0
22,488
W
Vulcan
Grauth
Vulcan
8,284
2,114
0
1,110
4,429
1,392
116
1,755
2,610
56,932
0
W
Athena
LunitaG
Athena
881
133
0
2,130
4,918
2,821
116
1,747
3,131
13,952
0
W
Bakasura
MACHADO014
Bakasura
5,147
3,681
0
3,147
6,876
3,211
0
1,518
5,217
0
41,260
L
Ganesha
1,557
339
60
310
9,103
4,468
358
2,006
7,001
11,222
0
L
Sol
4,215
1,344
0
3,125
6,783
1,880
842
1,779
4,748
32,982
0
L
Ah Puch
Thnax
Ah Puch
2,506
336
0
1,586
6,479
2,053
38
3,422
2,721
25,082
0
W
Anhur
VerdindaC
Anhur
4,896
2,736
0
1,404
6,420
1,865
854
2,842
3,529
0
28,493
L
Achilles
Z4G470
Achilles
2,326
213
0
2,916
6,680
4,138
212
2,066
4,100
262
16,516
W
1,552
542
0
0
2,905
684
0
554
2,023
18,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
31,866
244
Minions Killed
333
0
Camps Cleared
0
1,114,519
Distance Traveled
1,171,573
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,414
451
49
4
0
234,958
3
W
Vulcan
7,217
601
106
9
0
257,119
7
W
Athena
5,856
488
31
3
0
255,923
3
W
Bakasura
7,604
634
104
9
0
275,978
2
L
Ganesha
5,202
434
2
0
0
235,285
3
L
Sol
5,633
469
85
7
0
209,872
0
L
Ah Puch
5,665
472
67
6
0
216,108
4
W
Anhur
5,972
498
47
4
0
212,031
3
L
Achilles
5,613
468
41
3
0
218,296
2
W
Hera
5,217
435
45
4
0
170,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role