Player Matchup

Thanatos
Thanatos
DAfonsoHenriques
Thanatos
Level 23
God Stats
6W - 1L
1,949 SR
Queue Stats
102W - 16L
1,953 Elo+
Party 2
Cerberus
Cerberus
Jagger425
Cerberus
Level 127
God Stats
7W - 2L
1,763 SR
Queue Stats
293W - 216L
1,724 Elo+
Party 2
Merlin
Merlin
Khowll
Merlin
Level 148
God Stats
6W - 5L
1,702 SR
Queue Stats
85W - 54L
1,672 Elo+
Party 2
Charybdis
Charybdis
NotDusk
Charybdis
Level 160
God Stats
3W - 5L
1,446 SR
Queue Stats
179W - 121L
1,673 Elo+
Party 2
Guan Yu
Guan Yu
Poqie
Guan Yu
Level 129
God Stats
4W - 1L
1,543 SR
Queue Stats
283W - 239L
1,642 Elo+
Party 2
Team Averages
Level 117
1,681 SR
1,733 Elo+

VS

Team Averages
Level 56
1,459 SR
1,453 Elo+
Apollo
Apollo
Picmala22
Apollo
Level 68
God Stats
2W - 4L
1,545 SR
Queue Stats
55W - 50L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
Semtäx
Kukulkan
Level 48
God Stats
1W - 4L
1,343 SR
Queue Stats
265W - 287L
1,332 Elo+
Party 3
Fenrir
Fenrir
Smxthyy
Fenrir
Level 127
God Stats
3W - 6L
1,251 SR
Queue Stats
207W - 208L
1,458 Elo+
Solo
Bellona
Bellona
cocoqt
Bellona
Level 24
God Stats
4W - 4L
1,655 SR
Queue Stats
144W - 162L
1,307 Elo+
Party 3
Kali
Kali
novakmiha
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 1 / 3
9,992
714
12,633
11,545
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Jagger425
Cerberus
16
5 / 0 / 6
9,552
682
10,129
8,526
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Khowll
Merlin
15
5 / 1 / 8
9,259
661
8,935
5,467
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NotDusk
Charybdis
15
8 / 2 / 2
9,529
681
8,907
7,150
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Poqie
Guan Yu
13
1 / 1 / 9
7,961
569
2,927
11,794
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Picmala22
Apollo
10
2 / 8 / 0
6,995
500
5,042
12,365
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Semtäx
Kukulkan
10
1 / 10 / 2
6,932
495
6,494
10,836
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Smxthyy
Fenrir
10
1 / 7 / 4
6,719
480
4,178
10,804
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
cocoqt
Bellona
10
0 / 4 / 1
6,178
441
1,963
11,909
6,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
9
1 / 6 / 2
6,755
483
2,685
10,360
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
35
Kills
5
5
Deaths
35
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
16
1
3
17.5
W
Cerberus
Jagger425
Cerberus
5
0
6
8
W
Merlin
Khowll
Merlin
5
1
8
9
W
Charybdis
NotDusk
Charybdis
8
2
2
4.5
L
Apollo
Picmala22
Apollo
2
8
0
0.25
W
Guan Yu
Poqie
Guan Yu
1
1
9
5.5
L
Kukulkan
Semtäx
Kukulkan
1
10
2
0.2
L
Fenrir
Smxthyy
Fenrir
1
7
4
0.43
L
Bellona
cocoqt
Bellona
0
4
1
0.13
L
Kali
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,531
Damage
20,362
44,482
Taken
56,274
24,134
Mitigated
19,171
24,426
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,633
4,093
0
14,330
11,545
4,309
0
2,984
8,561
0
68,445
W
Cerberus
Jagger425
Cerberus
10,129
1,002
0
2,816
8,526
8,554
0
945
7,581
52,152
0
W
Merlin
Khowll
Merlin
8,935
884
0
1,536
5,467
2,166
1,574
594
4,873
61,281
0
W
Charybdis
NotDusk
Charybdis
8,907
4,567
0
2,095
7,150
2,230
2,196
448
6,702
0
58,649
L
Apollo
Picmala22
Apollo
5,042
3,042
0
1,131
12,365
2,500
0
2,729
9,636
0
32,084
W
Guan Yu
Poqie
Guan Yu
2,927
590
566
3,083
11,794
6,875
177
1,688
10,106
0
33,737
L
Kukulkan
Semtäx
Kukulkan
6,494
363
0
892
10,836
2,603
0
3,392
7,264
27,504
0
L
Fenrir
Smxthyy
Fenrir
4,178
1,352
0
1,251
10,804
4,700
0
4,407
6,305
0
17,661
L
Bellona
cocoqt
Bellona
1,963
547
288
1,903
11,909
6,343
0
3,712
7,524
0
27,733
L
Kali
2,685
694
0
1,390
10,360
3,025
0
3,800
6,296
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
33,579
524
Minions Killed
246
0
Camps Cleared
0
1,441,125
Distance Traveled
1,230,589
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,992
714
106
8
0
326,530
1
W
Cerberus
9,552
682
138
10
0
273,669
4
W
Merlin
9,259
661
121
9
0
283,260
6
W
Charybdis
9,529
681
122
9
0
259,081
2
L
Apollo
6,995
500
63
5
0
262,137
1
W
Guan Yu
7,961
569
37
3
0
298,585
6
L
Kukulkan
6,932
495
53
4
0
232,957
1
L
Fenrir
6,719
480
21
2
0
274,401
5
L
Bellona
6,178
441
64
5
0
191,872
0
L
Kali
6,755
483
45
3
0
269,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role