Player Matchup

Ra
Ra
Frumpler
Ra
Level 26
God Stats
3W - 7L
1,562 SR
Queue Stats
130W - 116L
1,531 Elo+
Solo
Yemoja
Yemoja
LeonardoLight
Yemoja
Level 6
God Stats
3W - 4L
1,548 SR
Queue Stats
9W - 21L
1,441 Elo+
Solo
Artemis
Artemis
Prematuro
Artemis
Level 21
God Stats
9W - 12L
1,562 SR
Queue Stats
41W - 39L
1,526 Elo+
Solo
Chang'e
Chang'e
SphereFPS
Chang'e
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
13W - 15L
1,717 Elo+
Party 1
Tsukuyomi
Tsukuyomi
liilsun
Tsukuyomi
Level 104
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 5L
1,717 Elo+
Party 1
Team Averages
Level 33
1,541 SR
1,586 Elo+

VS

Team Averages
Level 21
1,473 SR
1,565 Elo+
Discordia
Discordia
CXMGoblin
Discordia
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,503 Elo+
Solo
Chaac
Chaac
CarreandoEnSmite
Chaac
Level 14
God Stats
3W - 1L
1,780 SR
Queue Stats
30W - 27L
1,596 Elo+
Party 2
Arachne
Arachne
Darkphoenix1214
Arachne
Level 34
God Stats
4W - 1L
1,442 SR
Queue Stats
25W - 16L
1,540 Elo+
Party 2
Chiron
Chiron
Jжавва
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,750 Elo+
Party 2
Ymir
Ymir
sh4Rd
Ymir
Level 29
God Stats
1W - 1L
1,145 SR
Queue Stats
46W - 45L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 4
8,876
592
10,743
12,254
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,852
390
2,459
12,182
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Prematuro
Artemis
10
3 / 6 / 3
6,774
452
6,164
10,858
2,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SphereFPS
Chang'e
10
2 / 5 / 1
6,783
452
6,767
10,879
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
liilsun
Tsukuyomi
12
4 / 5 / 2
7,840
523
5,609
11,541
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CXMGoblin
Discordia
11
1 / 6 / 6
7,344
490
6,132
7,417
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 3
8,256
550
6,257
11,536
10,072
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
9 / 2 / 4
9,163
611
10,474
12,920
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
16
13 / 0 / 7
10,500
700
15,844
12,340
4,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
sh4Rd
Ymir
11
1 / 5 / 12
8,003
534
4,494
13,019
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
15
Kills
26
26
Deaths
15
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
CXMGoblin
Discordia
1
6
6
0.67
W
2
2
3
1.75
W
9
2
4
5.5
L
6
5
4
1.6
W
Chiron
13
0
7
16.5
L
0
5
0
0
L
Artemis
Prematuro
Artemis
3
6
3
0.75
L
Chang'e
SphereFPS
Chang'e
2
5
1
0.5
L
Tsukuyomi
liilsun
Tsukuyomi
4
5
2
1
W
Ymir
sh4Rd
Ymir
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,742
Damage
43,201
57,714
Taken
57,232
20,059
Mitigated
34,012
12,883
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CXMGoblin
Discordia
6,132
405
70
928
7,417
2,151
126
2,980
4,437
29,195
0
W
6,257
1,036
0
3,350
11,536
10,072
193
3,698
7,838
0
34,577
W
10,474
8,692
0
2,265
12,920
4,611
247
4,109
8,811
0
61,333
L
10,743
1,098
322
3,478
12,254
3,610
0
5,144
6,615
52,165
0
W
Chiron
15,844
10,259
1,002
8,773
12,340
4,310
2,644
4,572
7,768
0
79,465
L
2,459
497
197
75
12,182
7,379
216
1,639
10,410
17,933
0
L
Artemis
Prematuro
Artemis
6,164
2,455
0
1,063
10,858
2,587
0
2,393
8,255
0
30,758
L
Chang'e
SphereFPS
Chang'e
6,767
746
647
3,005
10,879
3,026
0
0
10,494
31,148
0
L
Tsukuyomi
liilsun
Tsukuyomi
5,609
2,120
0
4,096
11,541
3,457
396
1,058
10,416
0
47,848
W
Ymir
sh4Rd
Ymir
4,494
966
0
2,032
13,019
12,868
478
4,610
8,409
19,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
43,266
329
Minions Killed
368
0
Camps Cleared
0
1,348,052
Distance Traveled
1,461,968
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,344
490
53
4
0
284,365
6
W
Chaac
8,256
550
74
5
0
284,808
2
W
Arachne
9,163
611
88
6
0
309,638
0
L
Ra
8,876
592
84
6
0
278,893
6
W
Chiron
10,500
700
126
8
0
321,279
4
L
Yemoja
5,852
390
24
2
0
257,288
1
L
Artemis
6,774
452
53
4
0
254,535
0
L
Chang'e
6,783
452
67
4
0
257,290
2
L
Tsukuyomi
7,840
523
101
7
0
300,046
2
W
Ymir
8,003
534
27
2
0
261,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role