Player Matchup

Sylvanus
Sylvanus
Gold V
BIG DADDY 6XL
Sylvanus
Gold V
Level 118
God Stats
6W - 3L
1,742 SR
Queue Stats
11W - 7L
1,720 MMR
Party 1
Awilix
Awilix
Silver III
NotoriousYeti07
Awilix
Silver III
Level 124
God Stats
2W - 2L
1,570 SR
Queue Stats
8W - 10L
1,415 MMR
Party 1
Raijin
Raijin
Gold II
TheDisrespect72
Raijin
Gold II
Level 135
God Stats
4W - 2L
1,654 SR
Queue Stats
358W - 363L
1,592 MMR
Solo
Danzaburou
Danzaburou
Gold II
killerbarto219
Danzaburou
Gold II
Level 146
God Stats
1W - 0L
1,889 SR
Queue Stats
127W - 112L
1,621 MMR
Party 2
Cabrakan
Cabrakan
Gold II
maximovandalrj
Cabrakan
Gold II
Level 146
God Stats
5W - 5L
1,686 SR
Queue Stats
83W - 84L
1,514 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,708 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,605 SR
1,572 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
Ale West
Tsukuyomi
Platinum IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,560 MMR
Solo
Chang'e
Chang'e
Platinum V
Seann_SL
Chang'e
Platinum V
Level 119
God Stats
1W - 3L
1,558 SR
Queue Stats
490W - 495L
1,569 MMR
Solo
Skadi
Skadi
Bronze III
j_holleyyy
Skadi
Bronze III
Level 120
God Stats
1W - 1L
1,818 SR
Queue Stats
2W - 1L
1,587 MMR
Solo
King Arthur
King Arthur
Gold I
molohonhome
King Arthur
Gold I
Level 138
God Stats
2W - 4L
1,447 SR
Queue Stats
60W - 69L
1,585 MMR
Solo
Cerberus
Cerberus
Silver II
youthfulangst
Cerberus
Silver II
Level 125
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 13L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIG DADDY 6XL
Sylvanus
20
5 / 3 / 26
13,831
553
9,750
20,363
29,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
21 / 3 / 7
16,654
666
22,052
18,842
7,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 8
14,405
576
18,811
19,471
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
killerbarto219
Danzaburou
20
8 / 4 / 9
15,294
612
18,576
25,632
12,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
20
1 / 6 / 11
13,561
542
14,716
24,623
34,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayGilgameshAthenaGebArtio

VS

Bans
BellonaTiamatArachneScyllaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ale West
Tsukuyomi
20
12 / 10 / 1
13,882
555
18,384
22,025
8,177
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Seann_SL
Chang'e
16
2 / 8 / 6
10,608
424
7,263
15,279
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
19
2 / 8 / 2
12,027
481
12,978
18,559
4,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
molohonhome
King Arthur
18
3 / 4 / 5
11,496
460
18,214
25,316
19,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
youthfulangst
Cerberus
15
0 / 12 / 9
9,939
398
11,983
26,015
23,819
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
42
Kills
19
19
Deaths
42
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ale West
Tsukuyomi
12
10
1
1.25
W
Sylvanus
BIG DADDY 6XL
Sylvanus
5
3
26
6
W
21
3
7
8.17
L
Chang'e
Seann_SL
Chang'e
2
8
6
0.63
W
7
3
8
3.67
L
Skadi
2
8
2
0.38
W
Danzaburou
killerbarto219
Danzaburou
8
4
9
3.13
W
Cabrakan
1
6
11
1.08
L
King Arthur
molohonhome
King Arthur
3
4
5
1.38
L
Cerberus
youthfulangst
Cerberus
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,905
Damage
68,822
108,931
Taken
107,194
91,859
Mitigated
60,143
39,730
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ale West
Tsukuyomi
18,384
5,208
0
4,365
22,025
8,177
0
9,595
12,126
0
80,475
W
Sylvanus
BIG DADDY 6XL
Sylvanus
9,750
1,557
4,680
9,055
20,363
29,466
1,899
5,436
14,674
38,314
7,988
W
22,052
9,426
0
5,204
18,842
7,953
2,850
3,931
14,715
0
108,019
L
Chang'e
Seann_SL
Chang'e
7,263
332
1,931
3,101
15,279
4,141
0
7,880
7,231
53,769
0
W
18,811
1,467
0
4,026
19,471
7,235
677
5,178
14,244
97,946
0
L
Skadi
12,978
6,731
0
1,420
18,559
4,618
0
4,128
14,353
0
99,023
W
Danzaburou
killerbarto219
Danzaburou
18,576
10,342
0
11,701
25,632
12,655
7,825
2,884
22,639
0
149,726
W
Cabrakan
14,716
1,686
0
5,064
24,623
34,550
976
2,589
20,794
83,589
0
L
King Arthur
molohonhome
King Arthur
18,214
1,667
0
8,910
25,316
19,388
330
11,316
13,881
0
71,348
L
Cerberus
youthfulangst
Cerberus
11,983
497
0
3,449
26,015
23,819
0
9,063
16,656
47,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,745
Gold Earned
57,952
693
Minions Killed
595
0
Camps Cleared
0
2,220,554
Distance Traveled
2,054,121
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,882
555
122
5
0
418,266
4
W
Sylvanus
13,831
553
76
3
0
457,582
9
W
Awilix
16,654
666
140
6
0
553,113
10
L
Chang'e
10,608
424
95
4
0
401,339
1
W
Raijin
14,405
576
159
6
0
424,661
8
L
Skadi
12,027
481
170
7
0
407,937
3
W
Danzaburou
15,294
612
168
7
0
416,486
1
W
Cabrakan
13,561
542
150
6
0
368,712
1
L
King Arthur
11,496
460
131
5
0
383,655
6
L
Cerberus
9,939
398
77
3
0
442,924
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role