Player Matchup

Ymir
Ymir
Bloomer2424
Ymir
Level 29
God Stats
4W - 5L
1,405 SR
Queue Stats
100W - 112L
1,418 Elo+
Party 2
Yemoja
Yemoja
StickiestStar70
Yemoja
Level 3
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 2L
1,184 Elo+
Solo
Danzaburou
Danzaburou
StownerPower420
Danzaburou
Level 37
God Stats
17W - 12L
1,503 SR
Queue Stats
96W - 115L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Surtrhaukr
Morgan Le Fay
Level 21
God Stats
4W - 1L
1,492 SR
Queue Stats
42W - 23L
1,412 Elo+
Solo
Bellona
Bellona
gabou19968354
Bellona
Level 25
God Stats
33W - 54L
1,376 SR
Queue Stats
47W - 75L
1,290 Elo+
Party 2
Team Averages
Level 23
1,406 SR
1,336 Elo+

VS

Team Averages
Level 11
1,477 SR
1,321 Elo+
Skadi
Skadi
CharneyJAC
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,672 Elo+
Party 1
Agni
Agni
KyoshiMellow
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Set
Set
christianr133
Set
Level 8
God Stats
13W - 11L
1,450 SR
Queue Stats
28W - 39L
1,195 Elo+
Party 1
Fafnir
Fafnir
joeyc99
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,130 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zenktavis
Morgan Le Fay
Level 15
God Stats
18W - 18L
1,436 SR
Queue Stats
51W - 49L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,625
602
5,221
10,033
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 3 / 8
7,545
472
1,720
6,937
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
StownerPower420
Danzaburou
15
24 / 1 / 3
10,922
683
22,100
11,071
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Surtrhaukr
Morgan Le Fay
13
10 / 5 / 12
9,522
595
11,854
10,747
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
13
4 / 2 / 1
8,436
527
5,969
11,985
10,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
0 / 15 / 0
5,604
350
3,328
13,265
4,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 11 / 2
7,032
440
5,065
9,880
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 9 / 2
6,693
418
4,527
12,348
8,217
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
joeyc99
Fafnir
9
1 / 8 / 2
6,917
432
3,865
16,026
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
zenktavis
Morgan Le Fay
16
8 / 1 / 0
9,332
583
13,963
8,948
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
44
Kills
12
13
Deaths
44
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Skadi
0
15
0
0
L
2
11
2
0.27
W
1
3
8
1.67
W
Danzaburou
StownerPower420
Danzaburou
24
1
3
25.5
W
Morgan Le Fay
Surtrhaukr
Morgan Le Fay
10
5
12
3.2
L
1
9
2
0.22
W
Bellona
4
2
1
2.25
L
Fafnir
joeyc99
Fafnir
1
8
2
0.25
L
Morgan Le Fay
zenktavis
Morgan Le Fay
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,864
Damage
30,748
50,773
Taken
60,467
27,882
Mitigated
33,442
11,847
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,221
2,023
0
2,957
10,033
4,585
2,505
5,208
4,690
45,492
3,875
L
Skadi
3,328
1,057
0
352
13,265
4,077
542
3,390
9,875
0
22,727
L
5,065
905
0
136
9,880
3,154
172
5,537
4,343
12,739
0
W
1,720
687
746
749
6,937
4,222
80
3,777
3,120
5,871
0
W
Danzaburou
StownerPower420
Danzaburou
22,100
14,603
0
2,603
11,071
4,136
917
3,591
7,400
0
62,948
W
Morgan Le Fay
Surtrhaukr
Morgan Le Fay
11,854
1,908
0
2,771
10,747
3,963
2,232
4,614
6,037
45,236
0
L
4,527
2,254
0
504
12,348
8,217
950
2,820
9,528
0
22,525
W
Bellona
5,969
966
0
2,021
11,985
10,976
1,850
5,292
6,633
8,989
36,951
L
Fafnir
joeyc99
Fafnir
3,865
1,395
0
1,059
16,026
14,813
561
4,431
11,595
16,064
0
L
Morgan Le Fay
zenktavis
Morgan Le Fay
13,963
2,950
0
3,026
8,948
3,181
280
3,581
5,367
62,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
35,578
359
Minions Killed
230
0
Camps Cleared
0
1,319,707
Distance Traveled
1,332,409
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,625
602
101
6
0
262,251
0
L
Skadi
5,604
350
45
3
0
266,394
0
L
Agni
7,032
440
24
2
0
263,371
0
W
Yemoja
7,545
472
10
1
0
200,513
0
W
Danzaburou
10,922
683
90
6
0
293,344
1
W
Morgan Le Fay
9,522
595
72
5
0
263,495
1
L
Set
6,693
418
41
3
0
281,462
1
W
Bellona
8,436
527
86
5
0
300,104
0
L
Fafnir
6,917
432
16
1
0
251,750
0
L
Morgan Le Fay
9,332
583
104
7
0
269,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role