Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
A Swift Mark
Osiris
Level 22
God Stats
1W - 0L
1,714 SR
Queue Stats
29W - 11L
1,681 Elo+
Party 2
Danzaburou
Danzaburou
BlipBlapAttack
Danzaburou
Level 149
God Stats
61W - 64L
1,535 SR
Queue Stats
922W - 890L
1,556 Elo+
Solo
Chronos
Chronos
PeeweeSwoops
Chronos
Level 160
God Stats
6W - 0L
2,005 SR
Queue Stats
116W - 79L
1,695 Elo+
Party 2
Ymir
Ymir
ct93
Ymir
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
204W - 210L
1,535 Elo+
Solo
Team Averages
Level 119
1,651 SR
1,593 Elo+

VS

Team Averages
Level 129
1,599 SR
1,527 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Senpai Flash
Neith
Level 159
God Stats
0W - 2L
1,809 SR
Queue Stats
28W - 23L
1,525 Elo+
Party 1
Poseidon
Poseidon
TheDzBatman
Poseidon
Level 156
God Stats
7W - 4L
1,615 SR
Queue Stats
51W - 51L
1,505 Elo+
Party 1
Loki
Loki
TheDzJoker
Loki
Level 145
God Stats
3W - 5L
1,573 SR
Queue Stats
16W - 15L
1,544 Elo+
Party 1
Chang'e
Chang'e
brother2all
Chang'e
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 175L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 5 / 5
8,261
551
7,024
15,646
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
14
1 / 3 / 4
8,070
538
6,138
9,956
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
BlipBlapAttack
Danzaburou
13
3 / 4 / 4
7,667
511
4,902
9,831
2,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
PeeweeSwoops
Chronos
16
12 / 1 / 2
9,875
658
14,216
12,374
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
ct93
Ymir
11
0 / 1 / 5
7,127
475
2,835
7,366
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 4 / 3
6,747
450
5,807
11,245
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 2
8,940
596
9,223
9,613
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
TheDzBatman
Poseidon
11
3 / 5 / 2
7,247
483
4,553
8,517
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 3 / 4
8,037
536
6,215
8,693
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
brother2all
Chang'e
14
2 / 5 / 6
8,346
556
9,131
11,392
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
21
Kills
14
14
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
5
5
1.5
L
Achilles
 
Achilles
1
4
3
0.63
W
Osiris
1
3
4
1
W
Danzaburou
BlipBlapAttack
Danzaburou
3
4
4
1.25
W
Chronos
PeeweeSwoops
Chronos
12
1
2
13
L
4
4
2
1.25
L
Poseidon
TheDzBatman
Poseidon
3
5
2
0.8
L
4
3
4
2
L
Chang'e
brother2all
Chang'e
2
5
6
1
W
Ymir
ct93
Ymir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
34,929
55,173
Taken
49,460
24,326
Mitigated
20,364
22,497
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,024
2,052
0
7,812
15,646
4,861
0
3,375
12,188
42,108
0
L
Achilles
 
Achilles
5,807
2,388
319
2,459
11,245
7,299
0
6,166
5,079
0
28,832
W
Osiris
6,138
1,646
0
3,203
9,956
8,516
0
1,070
8,886
0
49,509
W
Danzaburou
BlipBlapAttack
Danzaburou
4,902
2,727
0
3,852
9,831
2,570
825
1,368
8,118
0
50,474
W
Chronos
PeeweeSwoops
Chronos
14,216
7,153
0
6,520
12,374
4,538
1,014
5,989
6,210
59,452
0
L
9,223
3,340
0
1,863
9,613
3,599
79
2,036
7,577
0
56,523
L
Poseidon
TheDzBatman
Poseidon
4,553
480
0
368
8,517
2,730
258
4,132
4,385
40,214
0
L
6,215
1,242
351
1,593
8,693
2,630
1,000
4,286
4,407
0
36,819
L
Chang'e
brother2all
Chang'e
9,131
707
816
4,319
11,392
4,106
0
7,455
3,937
50,344
0
W
Ymir
ct93
Ymir
2,835
142
0
1,110
7,366
3,841
275
2,037
5,212
24,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
39,317
400
Minions Killed
437
0
Camps Cleared
0
1,382,338
Distance Traveled
1,385,593
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,261
551
67
4
0
270,926
3
L
Achilles
6,747
450
64
4
0
291,914
0
W
Osiris
8,070
538
100
7
0
298,413
4
W
Danzaburou
7,667
511
96
6
0
272,994
3
W
Chronos
9,875
658
99
7
0
277,761
3
L
Neith
8,940
596
129
9
0
250,184
0
L
Poseidon
7,247
483
67
4
0
277,142
3
L
Loki
8,037
536
64
4
0
288,803
2
L
Chang'e
8,346
556
113
8
0
277,550
1
W
Ymir
7,127
475
38
3
0
262,244
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role