Player Matchup

Baba Yaga
Baba Yaga
BloodDrinkingFox
Baba Yaga
Level 88
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 5L
1,398 Elo+
Party 1
Raijin
Raijin
EVOLVEDkiller89
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,182 Elo+
Party 1
Heimdallr
Heimdallr
Superterd3231
Heimdallr
Level 85
God Stats
0W - 1L
1,459 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 1
Tiamat
Tiamat
TheSocialHomo
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Party 1
Tyr
Tyr
herculknees
Tyr
Level 124
God Stats
0W - 1L
1,645 SR
Queue Stats
8W - 9L
1,472 Elo+
Party 1
Team Averages
Level 74
1,560 SR
1,304 Elo+

VS

Team Averages
Level 107
1,510 SR
1,441 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DJTato
Medusa
Level 87
God Stats
1W - 0L
1,437 SR
Queue Stats
5W - 6L
1,314 Elo+
Solo
Osiris
Osiris
ONLY_ONE_GRT1
Osiris
Level 119
God Stats
1W - 1L
1,313 SR
Queue Stats
114W - 124L
1,427 Elo+
Solo
Cerberus
Cerberus
Weaken Kelp
Cerberus
Level 101
God Stats
8W - 1L
1,749 SR
Queue Stats
230W - 213L
1,501 Elo+
Solo
Ah Puch
Ah Puch
eloubiou
Ah Puch
Level 104
God Stats
1W - 0L
1,550 SR
Queue Stats
7W - 11L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
4 / 4 / 6
7,812
781
14,104
9,639
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 5
7,188
719
3,644
10,801
3,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Superterd3231
Heimdallr
14
3 / 7 / 5
7,763
776
5,948
10,870
4,723
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 4
7,071
707
3,860
9,530
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 7
8,613
861
10,407
8,574
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 4 / 15
9,022
902
7,941
8,507
3,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
DJTato
Medusa
17
10 / 2 / 11
10,148
1,015
14,928
8,932
4,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 16
8,979
898
5,886
16,114
16,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Weaken Kelp
Cerberus
16
6 / 3 / 15
9,910
991
6,618
14,002
14,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
eloubiou
Ah Puch
14
3 / 4 / 9
8,689
869
8,880
8,364
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
15
Kills
27
28
Deaths
16
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
15
2.88
L
Baba Yaga
4
4
6
1.75
W
Medusa
DJTato
Medusa
10
2
11
7.75
L
1
8
5
0.44
W
4
3
16
4
L
Heimdallr
Superterd3231
Heimdallr
3
7
5
0.79
L
1
7
4
0.43
W
Cerberus
Weaken Kelp
Cerberus
6
3
15
4.5
W
Ah Puch
eloubiou
Ah Puch
3
4
9
1.88
L
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,963
Damage
44,253
49,414
Taken
55,919
24,991
Mitigated
42,256
10,806
Healing
23,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,941
3,652
2,156
2,064
8,507
3,816
1,922
4,154
4,258
0
18,412
L
Baba Yaga
14,104
274
661
3,250
9,639
4,140
0
3,509
6,036
23,709
0
W
Medusa
DJTato
Medusa
14,928
7,227
1,230
1,468
8,932
4,181
2,277
4,179
4,664
0
28,275
L
3,644
794
328
993
10,801
3,962
0
3,937
6,814
6,013
0
W
5,886
1,700
1,029
6,239
16,114
16,243
54
5,532
10,399
0
8,787
L
Heimdallr
Superterd3231
Heimdallr
5,948
2,500
250
355
10,870
4,723
0
1,808
8,954
0
13,752
L
3,860
440
422
1,235
9,530
4,572
0
3,610
5,875
11,799
0
W
Cerberus
Weaken Kelp
Cerberus
6,618
149
616
4,562
14,002
14,265
268
5,136
8,640
16,743
0
W
Ah Puch
eloubiou
Ah Puch
8,880
791
1,658
2,217
8,364
3,751
133
2,607
5,664
23,891
0
L
10,407
937
454
2,858
8,574
7,594
0
2,145
6,237
0
14,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
46,748
101
Minions Killed
118
0
Camps Cleared
0
884,999
Distance Traveled
1,011,200
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,022
902
24
2
0
170,271
0
L
Baba Yaga
7,812
781
24
2
0
189,969
0
W
Medusa
10,148
1,015
20
2
0
238,330
1
L
Raijin
7,188
719
13
1
0
127,636
0
W
Osiris
8,979
898
5
1
0
215,040
4
L
Heimdallr
7,763
776
31
3
0
160,388
0
L
Tiamat
7,071
707
20
2
0
180,012
0
W
Cerberus
9,910
991
24
2
0
198,603
0
W
Ah Puch
8,689
869
45
5
0
188,956
0
L
Tyr
8,613
861
13
1
0
226,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role