Player Matchup

Agni
Agni
ARGAMER505
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,767 Elo+
Solo
Ratatoskr
Ratatoskr
NoGiGrappler
Ratatoskr
Level 28
God Stats
23W - 14L
1,905 SR
Queue Stats
174W - 147L
1,532 Elo+
Solo
Janus
Janus
TakebaSteena
Janus
Level 26
God Stats
11W - 18L
1,491 SR
Queue Stats
275W - 287L
1,477 Elo+
Solo
Ravana
Ravana
TraitorJackal
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo
Cerberus
Cerberus
Zl NewEra lZ
Cerberus
Level 26
God Stats
15W - 8L
1,578 SR
Queue Stats
311W - 301L
1,481 Elo+
Solo
Team Averages
Level 20
1,595 SR
1,535 Elo+

VS

Team Averages
Level 46
1,492 SR
1,534 Elo+
Hercules
Hercules
CD4WG23
Hercules
Level 15
God Stats
36W - 28L
1,403 SR
Queue Stats
236W - 274L
1,414 Elo+
Solo
Neith
Neith
KitanoXD
Neith
Level 27
God Stats
7W - 5L
1,521 SR
Queue Stats
187W - 207L
1,517 Elo+
Solo
Geb
Geb
Nomak_aKu
Geb
Level 151
God Stats
1W - 1L
1,534 SR
Queue Stats
73W - 67L
1,613 Elo+
Party 1
Tiamat
Tiamat
bl00dg0ld
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 1
Pele
Pele
v Logixs v
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
8,496
850
5,906
12,006
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
NoGiGrappler
Ratatoskr
15
6 / 4 / 3
10,688
1,069
10,348
14,491
8,001
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 6
10,339
1,034
14,262
9,167
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 10 / 6
9,152
915
4,013
14,434
6,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Zl NewEra lZ
Cerberus
16
1 / 1 / 11
9,739
974
6,289
13,331
13,505
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

120

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CD4WG23
Hercules
17
3 / 2 / 14
9,874
987
7,435
10,866
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
KitanoXD
Neith
17
7 / 2 / 15
11,293
1,129
16,513
9,491
2,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 8
11,086
1,109
10,015
9,029
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
bl00dg0ld
Tiamat
17
2 / 0 / 18
10,289
1,029
9,293
6,805
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 6 / 10
10,413
1,041
15,175
10,656
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
12
Kills
27
27
Deaths
12
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Hercules
CD4WG23
Hercules
3
2
14
5
W
Neith
KitanoXD
Neith
7
2
15
7.25
L
Ratatoskr
NoGiGrappler
Ratatoskr
6
4
3
1.88
W
6
2
8
5
L
4
2
6
3.5
L
1
10
6
0.4
L
Cerberus
Zl NewEra lZ
Cerberus
1
1
11
6.5
W
Tiamat
bl00dg0ld
Tiamat
2
0
18
11
W
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
58,431
63,429
Taken
46,847
34,302
Mitigated
28,286
3,533
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,906
1,234
0
0
12,006
3,816
0
2,948
8,825
16,679
0
W
Hercules
CD4WG23
Hercules
7,435
1,970
0
3,741
10,866
8,701
0
6,883
3,983
0
11,676
W
Neith
KitanoXD
Neith
16,513
7,264
169
4,399
9,491
2,753
0
6,182
3,309
0
35,922
L
Ratatoskr
NoGiGrappler
Ratatoskr
10,348
783
0
1,294
14,491
8,001
0
5,526
8,477
0
23,770
W
10,015
1,346
0
620
9,029
10,216
0
4,365
4,664
32,533
0
L
14,262
968
141
407
9,167
2,766
0
2,922
6,094
31,586
0
L
4,013
1,106
0
483
14,434
6,214
0
3,404
10,588
0
20,528
L
Cerberus
Zl NewEra lZ
Cerberus
6,289
43
0
1,208
13,331
13,505
0
3,702
9,169
11,949
0
W
Tiamat
bl00dg0ld
Tiamat
9,293
894
0
2,993
6,805
3,372
0
2,811
3,994
30,793
0
W
15,175
4,783
0
700
10,656
3,244
0
6,216
4,440
0
29,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,414
Gold Earned
52,955
148
Minions Killed
186
3
Camps Cleared
11
851,702
Distance Traveled
958,290
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,496
850
27
3
0
132,238
0
W
Hercules
9,874
987
14
1
0
190,733
0
W
Neith
11,293
1,129
31
3
0
174,446
2
L
Ratatoskr
10,688
1,069
31
3
2
207,306
1
W
Geb
11,086
1,109
58
6
4
212,114
0
L
Janus
10,339
1,034
47
5
0
154,815
0
L
Ravana
9,152
915
34
3
1
148,855
1
L
Cerberus
9,739
974
9
1
0
208,488
1
W
Tiamat
10,289
1,029
54
5
1
207,367
0
W
Pele
10,413
1,041
29
3
6
173,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role