Player Matchup

Ullr
Ullr
 
Ullr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ATrueVagabond
Hou Yi
Level 106
God Stats
10W - 11L
1,897 SR
Queue Stats
151W - 126L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
Davidovensky
Aphrodite
Level 23
God Stats
59W - 52L
1,639 SR
Queue Stats
76W - 66L
1,601 Elo+
Solo
Ne Zha
Ne Zha
MyeCohk9995
Ne Zha
Level 23
God Stats
2W - 2L
1,507 SR
Queue Stats
15W - 13L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
Xenuru
Baron Samedi
Level 123
God Stats
39W - 16L
1,731 SR
Queue Stats
183W - 135L
1,579 Elo+
Party 2
Team Averages
Level 65
1,655 SR
1,569 Elo+

VS

Team Averages
Level 103
1,453 SR
1,656 Elo+
Chang'e
Chang'e
Aspurr
Chang'e
Level 93
God Stats
5W - 1L
1,588 SR
Queue Stats
23W - 6L
1,857 Elo+
Party 1
Mulan
Mulan
BigBadWolf555
Mulan
Level 46
God Stats
1W - 0L
1,501 SR
Queue Stats
9W - 1L
1,721 Elo+
Party 1
Ne Zha
Ne Zha
Fumduck
Ne Zha
Level 144
God Stats
2W - 1L
1,420 SR
Queue Stats
43W - 27L
1,670 Elo+
Party 1
Fafnir
Fafnir
KAMiKAZEMP1
Fafnir
Level 100
God Stats
16W - 13L
1,536 SR
Queue Stats
107W - 80L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
ThatMcFlyGuy
Zhong Kui
Level 131
God Stats
1W - 0L
1,220 SR
Queue Stats
41W - 46L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 4 / 1
7,310
665
9,002
10,597
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
7,010
637
11,313
12,659
4,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Davidovensky
Aphrodite
14
0 / 4 / 1
7,416
674
7,016
14,668
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
2 / 4 / 0
7,113
647
2,292
5,560
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Xenuru
Baron Samedi
14
1 / 5 / 2
7,935
721
9,304
10,958
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aspurr
Chang'e
16
8 / 0 / 10
10,571
961
8,724
6,296
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 3 / 11
10,102
918
10,767
14,977
11,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Fumduck
Ne Zha
15
2 / 0 / 13
9,051
823
9,052
9,292
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
16
3 / 0 / 13
9,511
865
6,025
12,852
17,586
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zhong Kui
ThatMcFlyGuy
Zhong Kui
16
3 / 1 / 9
9,777
889
11,000
8,790
9,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
22
22
Deaths
4
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
1
0.38
L
0
5
2
0.2
W
Chang'e
Aspurr
Chang'e
8
0
10
13
W
6
3
11
3.83
L
Aphrodite
Davidovensky
Aphrodite
0
4
1
0.13
W
Ne Zha
Fumduck
Ne Zha
2
0
13
8.5
W
Fafnir
3
0
13
9.5
L
Ne Zha
2
4
0
0.5
W
Zhong Kui
ThatMcFlyGuy
Zhong Kui
3
1
9
7.5
L
Baron Samedi
Xenuru
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
45,568
54,442
Taken
52,207
27,351
Mitigated
45,601
14,074
Healing
25,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,002
3,270
0
944
10,597
3,487
0
4,923
5,674
0
33,725
L
11,313
5,039
0
779
12,659
4,321
1
6,372
6,287
0
31,307
W
Chang'e
Aspurr
Chang'e
8,724
767
9,166
4,884
6,296
3,334
1,361
2,169
4,127
25,532
0
W
10,767
1,450
0
2,411
14,977
11,872
2,196
4,679
10,298
0
32,750
L
Aphrodite
Davidovensky
Aphrodite
7,016
286
3,437
4,141
14,668
11,996
0
7,888
6,780
20,384
0
W
Ne Zha
Fumduck
Ne Zha
9,052
1,946
0
1,620
9,292
3,176
651
2,559
6,733
0
28,507
W
Fafnir
6,025
982
0
3,578
12,852
17,586
832
4,422
8,430
22,659
0
L
Ne Zha
2,292
509
0
976
5,560
2,328
0
2,129
3,431
0
10,210
W
Zhong Kui
ThatMcFlyGuy
Zhong Kui
11,000
1,247
0
4,205
8,790
9,633
2,099
3,501
5,289
43,859
0
L
Baron Samedi
Xenuru
Baron Samedi
9,304
660
1,548
2,249
10,958
5,219
0
4,437
6,521
26,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
49,012
206
Minions Killed
261
4
Camps Cleared
13
885,392
Distance Traveled
1,197,087
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,310
665
52
5
1
199,382
3
L
Hou Yi
7,010
637
54
5
0
196,630
4
W
Chang'e
10,571
961
47
4
2
260,977
0
W
Mulan
10,102
918
51
5
1
223,378
1
L
Aphrodite
7,416
674
39
4
0
217,973
2
W
Ne Zha
9,051
823
35
3
3
257,008
1
W
Fafnir
9,511
865
41
4
1
234,531
0
L
Ne Zha
7,113
647
15
1
3
88,842
0
W
Zhong Kui
9,777
889
87
8
6
221,193
2
L
Baron Samedi
7,935
721
46
4
0
182,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role