Player Matchup

Anubis
Anubis
AnimelonG
Anubis
Level 7
God Stats
3W - 3L
1,501 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 1
Olorun
Olorun
Meryathu
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,286 Elo+
Party 1
Fenrir
Fenrir
Tsunki
Fenrir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 25L
1,284 Elo+
Party 2
Hachiman
Hachiman
subzeroivan
Hachiman
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 20L
1,271 Elo+
Party 2
Terra
Terra
xmilitary435
Terra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,389 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,327 Elo+

VS

Team Averages
Level 9
1,457 SR
1,384 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
AfkD3adly
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,404 Elo+
Solo
Rama
Rama
Izispok511
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,181 Elo+
Solo
Thor
Thor
agugomi
Thor
Level 3
God Stats
0W - 3L
1,284 SR
Queue Stats
2W - 7L
1,390 Elo+
Party 3
Xing Tian
Xing Tian
que21
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnimelonG
Anubis
18
9 / 2 / 22
12,148
1,215
17,847
11,205
5,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Meryathu
Olorun
18
8 / 4 / 22
11,099
1,110
17,835
13,184
5,863
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Tsunki
Fenrir
18
13 / 3 / 16
12,554
1,255
17,030
11,279
10,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
subzeroivan
Hachiman
18
7 / 3 / 26
11,178
1,118
31,479
13,760
6,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 1 / 33
11,881
1,188
8,879
22,917
16,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 13 / 4
10,875
1,088
18,091
31,003
20,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
AfkD3adly
Sun Wukong
17
3 / 4 / 8
10,957
1,096
15,496
25,691
25,636
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 4
9,304
930
9,785
12,382
4,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
agugomi
Thor
16
3 / 18 / 7
10,432
1,043
14,873
24,137
9,181
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
que21
Xing Tian
14
1 / 2 / 2
8,731
873
1,476
5,212
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
38
41
Kills
13
13
Deaths
41
119
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
13
4
0.54
L
Sun Wukong
AfkD3adly
Sun Wukong
3
4
8
1.75
W
Anubis
AnimelonG
Anubis
9
2
22
10
L
1
4
4
0.75
W
Olorun
Meryathu
Olorun
8
4
22
4.75
W
Fenrir
Tsunki
Fenrir
13
3
16
7
L
Thor
agugomi
Thor
3
18
7
0.36
L
Xing Tian
que21
Xing Tian
1
2
2
1
W
Hachiman
subzeroivan
Hachiman
7
3
26
6.67
W
4
1
33
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,070
Damage
59,721
72,345
Taken
98,425
45,086
Mitigated
62,833
35,778
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
18,091
4,883
2,824
5,041
31,003
20,035
0
15,544
15,459
31,825
0
L
Sun Wukong
AfkD3adly
Sun Wukong
15,496
1,053
0
327
25,691
25,636
0
11,043
14,648
6,896
31,722
W
Anubis
AnimelonG
Anubis
17,847
1,924
352
5,284
11,205
5,504
0
4,211
6,994
45,890
0
L
9,785
8,180
0
1,870
12,382
4,449
0
5,030
7,352
0
18,083
W
Olorun
Meryathu
Olorun
17,835
12,781
2,130
3,928
13,184
5,863
0
4,457
7,565
29,307
0
W
Fenrir
Tsunki
Fenrir
17,030
5,464
0
1,196
11,279
10,986
0
2,986
8,293
0
26,612
L
Thor
agugomi
Thor
14,873
2,637
0
0
24,137
9,181
0
10,528
13,609
0
27,208
L
Xing Tian
que21
Xing Tian
1,476
150
0
262
5,212
3,532
0
2,416
2,796
4,701
0
W
Hachiman
subzeroivan
Hachiman
31,479
18,766
0
4,678
13,760
6,298
0
4,354
9,406
0
59,826
W
8,879
3,769
7,525
10,685
22,917
16,435
0
6,412
14,057
12,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
50,299
189
Minions Killed
116
7
Camps Cleared
4
816,968
Distance Traveled
654,117
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,875
1,088
23
2
0
136,966
0
L
Sun Wukong
10,957
1,096
49
5
1
217,481
0
W
Anubis
12,148
1,215
69
7
0
153,357
0
L
Rama
9,304
930
9
1
1
110,875
1
W
Olorun
11,099
1,110
23
2
2
132,864
0
W
Fenrir
12,554
1,255
15
2
4
186,937
1
L
Thor
10,432
1,043
30
3
0
140,750
0
L
Xing Tian
8,731
873
5
1
2
48,045
0
W
Hachiman
11,178
1,118
74
7
1
152,605
3
W
Terra
11,881
1,188
8
1
0
191,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role