Player Matchup

Cu Chulainn
Cu Chulainn
HaremMC69
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,227 Elo+
Party 1
Sol
Sol
TTV_Shellz
Sol
Level 82
God Stats
0W - 1L
1,687 SR
Queue Stats
8W - 9L
1,364 Elo+
Party 1
Neith
Neith
joaquinkch
Neith
Level 49
God Stats
0W - 1L
1,636 SR
Queue Stats
7W - 12L
1,164 Elo+
Party 1
King Arthur
King Arthur
kyockers
King Arthur
Level 84
God Stats
2W - 2L
1,751 SR
Queue Stats
10W - 13L
1,321 Elo+
Party 1
Team Averages
Level 60
1,644 SR
1,269 Elo+

VS

Team Averages
Level 50
1,502 SR
1,248 Elo+
Artemis
Artemis
Drimnz-
Artemis
Level 68
God Stats
2W - 0L
1,610 SR
Queue Stats
101W - 141L
1,366 Elo+
Solo
Achilles
Achilles
NicholasBarasa
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Yuonmi52
Anubis
Level 58
God Stats
1W - 2L
1,429 SR
Queue Stats
6W - 6L
1,031 Elo+
Solo
Discordia
Discordia
x2adjust
Discordia
Level 59
God Stats
14W - 24L
1,468 SR
Queue Stats
50W - 98L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HaremMC69
Cu Chulainn
14
3 / 7 / 1
9,061
824
4,438
14,946
11,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 8 / 0
8,453
768
3,913
9,613
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 2 / 3
8,567
779
9,382
8,027
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
kyockers
King Arthur
14
3 / 4 / 1
8,391
763
4,092
12,501
11,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drimnz-
Artemis
14
0 / 3 / 9
8,901
809
6,187
8,398
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
17
9 / 2 / 7
11,060
1,005
18,146
13,210
18,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Yuonmi52
Anubis
16
4 / 2 / 3
9,756
887
7,209
8,953
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
x2adjust
Discordia
16
8 / 2 / 8
10,393
945
6,306
7,325
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
21
21
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Drimnz-
Artemis
0
3
9
1.5
L
Cu Chulainn
HaremMC69
Cu Chulainn
3
7
1
0.5
W
Achilles
9
2
7
6.25
L
1
8
0
0.13
W
Anubis
Yuonmi52
Anubis
4
2
3
2.75
L
Neith
2
2
3
1.75
L
King Arthur
kyockers
King Arthur
3
4
1
0.88
W
Discordia
x2adjust
Discordia
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
37,848
45,087
Taken
37,886
29,724
Mitigated
28,308
6,967
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Drimnz-
Artemis
6,187
2,106
0
1,148
8,398
3,251
2,482
92
8,306
0
28,612
L
Cu Chulainn
HaremMC69
Cu Chulainn
4,438
348
0
2,068
14,946
11,854
130
6,808
7,640
0
19,194
W
Achilles
18,146
6,891
174
4,014
13,210
18,745
762
1,363
11,493
0
35,270
L
3,913
383
0
667
9,613
2,911
160
2,776
6,454
21,128
0
W
Anubis
Yuonmi52
Anubis
7,209
723
248
4,129
8,953
3,876
918
775
7,977
36,214
0
L
Neith
9,382
4,155
0
2,822
8,027
3,700
0
1,628
6,189
0
41,477
L
King Arthur
kyockers
King Arthur
4,092
358
0
1,410
12,501
11,259
0
2,455
9,397
0
19,478
W
Discordia
x2adjust
Discordia
6,306
332
55
1,757
7,325
2,436
1,109
1,706
5,339
31,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
40,110
188
Minions Killed
209
9
Camps Cleared
9
747,473
Distance Traveled
816,371
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,901
809
35
3
2
192,628
2
L
Cu Chulainn
9,061
824
29
3
2
179,325
2
W
Achilles
11,060
1,005
39
4
3
246,458
1
L
Sol
8,453
768
54
5
1
164,474
0
W
Anubis
9,756
887
73
7
3
176,171
3
L
Neith
8,567
779
77
7
4
206,371
3
L
King Arthur
8,391
763
28
3
2
197,303
0
W
Discordia
10,393
945
62
6
1
201,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role