Player Matchup

Chronos
Chronos
 
Chronos
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BigHeff
Odin
Level 59
God Stats
2W - 0L
1,797 SR
Queue Stats
21W - 30L
1,400 Elo+
Party 1
Bellona
Bellona
GradmaTarkin
Bellona
Level 74
God Stats
9W - 0L
1,884 SR
Queue Stats
388W - 363L
1,483 Elo+
Solo
Bacchus
Bacchus
PremiereHarp708
Bacchus
Level 63
God Stats
9W - 7L
1,550 SR
Queue Stats
360W - 379L
1,475 Elo+
Solo
Serqet
Serqet
Topstobottom
Serqet
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Team Averages
Level 89
1,646 SR
1,436 Elo+

VS

Team Averages
Level 121
1,469 SR
1,447 Elo+
Da Ji
Da Ji
A_Broken_Zebra
Da Ji
Level 134
God Stats
0W - 1L
1,630 SR
Queue Stats
32W - 28L
1,483 Elo+
Party 2
King Arthur
King Arthur
Cicropi
King Arthur
Level 104
God Stats
3W - 9L
1,181 SR
Queue Stats
280W - 297L
1,436 Elo+
Solo
Ymir
Ymir
Dainor
Ymir
Level 160
God Stats
1W - 2L
1,585 SR
Queue Stats
19W - 15L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
TFL Sweet
Baba Yaga
Level 106
God Stats
3W - 2L
1,763 SR
Queue Stats
271W - 281L
1,418 Elo+
Solo
Artemis
Artemis
keyboard_ninja
Artemis
Level 102
God Stats
0W - 2L
1,185 SR
Queue Stats
14W - 18L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 2 / 15
9,671
879
16,395
11,510
6,800
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
BigHeff
Odin
17
3 / 2 / 17
9,595
872
7,032
12,512
13,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
GradmaTarkin
Bellona
16
5 / 3 / 15
9,804
891
8,915
11,930
14,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 15
9,828
893
12,000
11,320
12,341
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
14
4 / 4 / 14
9,003
818
5,115
10,761
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
8,082
735
6,431
9,806
3,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Cicropi
King Arthur
15
3 / 5 / 5
8,801
800
7,999
11,809
8,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Dainor
Ymir
13
3 / 6 / 5
8,450
768
7,500
17,080
18,924
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
TFL Sweet
Baba Yaga
15
3 / 4 / 6
8,655
787
16,092
9,278
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 8
8,911
810
8,081
7,987
3,025
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
24
Kills
13
13
Deaths
24
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
15
6.25
L
1
5
9
1.1
W
Odin
BigHeff
Odin
3
2
17
5.75
L
King Arthur
Cicropi
King Arthur
3
5
5
1.1
L
Ymir
Dainor
Ymir
3
6
5
0.92
W
Bellona
GradmaTarkin
Bellona
5
3
15
4.17
W
7
2
15
7.25
L
Baba Yaga
TFL Sweet
Baba Yaga
3
4
6
1.5
W
Serqet
4
4
14
2.75
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,457
Damage
46,103
58,033
Taken
55,960
53,636
Mitigated
38,271
16,979
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,395
10,544
240
2,420
11,510
6,800
3,024
4,648
6,774
32,644
0
L
6,431
1,032
447
2,173
9,806
3,796
0
5,708
4,098
0
11,584
W
Odin
BigHeff
Odin
7,032
1,624
948
2,359
12,512
13,047
437
5,459
6,857
4,586
11,717
L
King Arthur
Cicropi
King Arthur
7,999
497
1,447
1,077
11,809
8,807
259
5,151
6,091
4,424
19,580
L
Ymir
Dainor
Ymir
7,500
523
0
2,088
17,080
18,924
112
10,115
6,965
12,918
0
W
Bellona
GradmaTarkin
Bellona
8,915
1,770
2,160
1,657
11,930
14,234
402
4,752
7,060
0
16,313
W
12,000
1,160
2,923
3,284
11,320
12,341
849
4,643
6,482
18,421
0
L
Baba Yaga
TFL Sweet
Baba Yaga
16,092
1,392
1,045
2,886
9,278
3,719
468
4,837
3,967
22,431
0
W
Serqet
5,115
1,380
0
988
10,761
7,214
778
4,989
5,649
0
7,375
L
8,081
4,473
1,433
1,281
7,987
3,025
644
4,532
3,179
0
17,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,901
Gold Earned
42,899
91
Minions Killed
88
0
Camps Cleared
0
1,054,737
Distance Traveled
934,586
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,671
879
39
4
0
179,639
0
L
Da Ji
8,082
735
14
1
0
192,156
3
W
Odin
9,595
872
18
2
0
233,122
0
L
King Arthur
8,801
800
22
2
0
188,637
0
L
Ymir
8,450
768
9
1
0
169,645
0
W
Bellona
9,804
891
13
1
0
224,503
0
W
Bacchus
9,828
893
8
1
0
205,437
0
L
Baba Yaga
8,655
787
23
2
0
207,400
0
W
Serqet
9,003
818
13
1
0
212,036
1
L
Artemis
8,911
810
20
2
0
176,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role