Player Matchup

Tiamat
Tiamat
AkatsukiBrad
Tiamat
Level 29
God Stats
5W - 5L
1,406 SR
Queue Stats
134W - 166L
1,378 Elo+
Solo
Loki
Loki
FrancoG7
Loki
Level 18
God Stats
33W - 29L
1,393 SR
Queue Stats
38W - 43L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
Peterp4rker
Sun Wukong
Level 17
God Stats
71W - 58L
1,496 SR
Queue Stats
294W - 339L
1,309 Elo+
Solo
Heimdallr
Heimdallr
jaragutijose
Heimdallr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Sobek
Sobek
sr_pepe_
Sobek
Level 129
God Stats
3W - 2L
1,462 SR
Queue Stats
167W - 158L
1,457 Elo+
Party 1
Team Averages
Level 39
1,452 SR
1,389 Elo+

VS

Team Averages
Level 13
1,493 SR
1,385 Elo+
Olorun
Olorun
Doxsinz
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Nevaeh777
Jing Wei
Level 24
God Stats
5W - 7L
1,489 SR
Queue Stats
79W - 83L
1,332 Elo+
Party 2
Ganesha
Ganesha
Tupacsqueen
Ganesha
Level 17
God Stats
15W - 15L
1,671 SR
Queue Stats
38W - 50L
1,325 Elo+
Party 2
Bellona
Bellona
Xzolex
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
kkonan12
Bacchus
Level 19
God Stats
1W - 3L
1,307 SR
Queue Stats
3W - 7L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 1 / 4
9,031
502
9,431
7,389
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
6 / 2 / 2
10,029
557
6,122
8,598
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Peterp4rker
Sun Wukong
14
3 / 0 / 1
8,569
476
1,859
3,771
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
jaragutijose
Heimdallr
12
1 / 2 / 5
7,765
431
8,918
8,255
3,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
sr_pepe_
Sobek
11
1 / 2 / 4
8,123
451
4,842
14,407
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doxsinz
Olorun
4
0 / 1 / 1
5,316
295
1,158
1,887
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Nevaeh777
Jing Wei
12
4 / 2 / 0
7,385
410
9,307
10,672
3,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Tupacsqueen
Ganesha
9
0 / 4 / 1
6,506
361
1,228
11,675
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Xzolex
Bellona
13
1 / 5 / 1
7,919
440
3,305
10,159
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
kkonan12
Bacchus
10
2 / 4 / 2
7,427
413
4,248
17,466
18,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
4
6
L
Olorun
Doxsinz
Olorun
0
1
1
0.5
W
Loki
6
2
2
3.5
L
Jing Wei
Nevaeh777
Jing Wei
4
2
0
2
W
Sun Wukong
Peterp4rker
Sun Wukong
3
0
1
3.5
L
Ganesha
Tupacsqueen
Ganesha
0
4
1
0.13
L
Bellona
Xzolex
Bellona
1
5
1
0.3
W
Heimdallr
jaragutijose
Heimdallr
1
2
5
1.75
L
Bacchus
kkonan12
Bacchus
2
4
2
0.75
W
Sobek
sr_pepe_
Sobek
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
19,246
42,420
Taken
51,859
26,847
Mitigated
41,226
15,732
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,431
1,437
0
5,206
7,389
2,957
1,922
1,863
5,526
47,804
0
L
Olorun
Doxsinz
Olorun
1,158
808
0
780
1,887
427
0
697
951
4,886
0
W
Loki
6,122
2,526
0
3,823
8,598
3,014
1,612
1,226
7,372
0
63,287
L
Jing Wei
Nevaeh777
Jing Wei
9,307
7,274
0
3,156
10,672
3,428
274
4,818
5,714
0
31,762
W
Sun Wukong
Peterp4rker
Sun Wukong
1,859
103
0
821
3,771
3,228
536
545
3,226
0
39,223
L
Ganesha
Tupacsqueen
Ganesha
1,228
58
172
2,923
11,675
8,617
0
3,709
7,788
15,778
0
L
Bellona
Xzolex
Bellona
3,305
821
0
695
10,159
9,915
1,515
339
9,632
9,024
33,176
W
Heimdallr
jaragutijose
Heimdallr
8,918
3,587
0
1,220
8,255
3,138
779
2,452
5,803
0
40,696
L
Bacchus
kkonan12
Bacchus
4,248
748
660
1,692
17,466
18,839
0
3,998
13,126
29,505
0
W
Sobek
sr_pepe_
Sobek
4,842
152
0
4,662
14,407
14,510
0
1,332
13,075
26,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
34,553
378
Minions Killed
210
0
Camps Cleared
0
1,667,965
Distance Traveled
1,352,164
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,031
502
105
6
0
327,496
7
L
Olorun
5,316
295
6
0
0
72,583
0
W
Loki
10,029
557
109
6
0
353,919
5
L
Jing Wei
7,385
410
72
4
0
336,724
4
W
Sun Wukong
8,569
476
57
3
0
363,434
1
L
Ganesha
6,506
361
6
0
0
304,397
3
L
Bellona
7,919
440
79
4
0
303,536
6
W
Heimdallr
7,765
431
78
4
0
314,387
0
L
Bacchus
7,427
413
47
3
0
334,924
1
W
Sobek
8,123
451
29
2
0
308,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role