Player Matchup

Fenrir
Fenrir
DaXxibz2002
Fenrir
Level 77
God Stats
11W - 5L
1,653 SR
Queue Stats
44W - 74L
1,386 Elo+
Party 2
Scylla
Scylla
GODSHADOW07
Scylla
Level 75
God Stats
2W - 6L
1,494 SR
Queue Stats
47W - 70L
1,405 Elo+
Party 2
Ganesha
Ganesha
OrchidTwo
Ganesha
Level 79
God Stats
2W - 0L
1,929 SR
Queue Stats
37W - 54L
1,354 Elo+
Solo
Team Averages
Level 77
1,692 SR
1,382 Elo+

VS

Team Averages
Level 68
1,450 SR
1,343 Elo+
Vulcan
Vulcan
Perrong30
Vulcan
Level 58
God Stats
4W - 5L
1,600 SR
Queue Stats
10W - 13L
1,459 Elo+
Solo
Fafnir
Fafnir
Virgal93
Fafnir
Level 21
God Stats
0W - 2L
1,301 SR
Queue Stats
63W - 85L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zurima
Tsukuyomi
Level 124
God Stats
0W - 2L
1,449 SR
Queue Stats
84W - 116L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
14 / 1 / 4
9,137
914
14,750
9,776
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
12
7 / 1 / 10
8,616
862
9,258
4,815
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
OrchidTwo
Ganesha
12
0 / 1 / 18
7,519
752
4,463
9,036
6,890
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Perrong30
Vulcan
10
1 / 9 / 0
6,630
663
5,399
9,034
2,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fafnir
Virgal93
Fafnir
10
0 / 3 / 3
6,978
698
2,706
13,476
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Zurima
Tsukuyomi
8
2 / 9 / 1
6,367
637
6,372
10,519
2,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
21
Kills
3
3
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
1
4
16
W
Scylla
7
1
10
12
W
Ganesha
OrchidTwo
Ganesha
0
1
18
9
L
Vulcan
Perrong30
Vulcan
1
9
0
0.11
L
Fafnir
Virgal93
Fafnir
0
3
3
0.5
L
Tsukuyomi
Zurima
Tsukuyomi
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
14,477
23,627
Taken
33,029
13,898
Mitigated
13,372
8,341
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,750
5,746
0
3,885
9,776
5,752
864
3,598
6,178
0
34,012
W
Scylla
9,258
768
0
1,616
4,815
1,256
991
2,647
2,168
27,448
0
W
Ganesha
OrchidTwo
Ganesha
4,463
644
470
2,370
9,036
6,890
604
2,299
6,737
14,503
0
L
Vulcan
Perrong30
Vulcan
5,399
1,332
299
482
9,034
2,697
0
2,137
6,821
15,499
0
L
Fafnir
Virgal93
Fafnir
2,706
1,153
0
3,468
13,476
8,316
0
5,915
7,284
8,288
0
L
Tsukuyomi
Zurima
Tsukuyomi
6,372
1,494
314
829
10,519
2,359
0
5,242
5,123
0
14,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
19,975
102
Minions Killed
58
7
Camps Cleared
1
558,467
Distance Traveled
466,361
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,137
914
42
4
5
193,467
4
W
Scylla
8,616
862
59
6
2
174,168
1
W
Ganesha
7,519
752
1
0
0
190,832
7
L
Vulcan
6,630
663
34
3
1
159,072
3
L
Fafnir
6,978
698
4
0
0
159,958
2
L
Tsukuyomi
6,367
637
20
2
0
147,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role