Player Matchup

Danzaburou
Danzaburou
Gold III
Tee Blaine
Danzaburou
Gold III
Level 125
God Stats
31W - 27L
1,592 SR
Queue Stats
435W - 474L
1,435 MMR
Solo
Aphrodite
Aphrodite
Gold III
lALEXAND3Rl
Aphrodite
Gold III
Level 127
God Stats
17W - 15L
1,542 SR
Queue Stats
434W - 443L
1,301 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
o SenorLeche
Kuzenbo
Gold I
Level 148
God Stats
10W - 17L
1,434 SR
Queue Stats
425W - 467L
1,696 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,523 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,510 SR
1,474 MMR
Scylla
Scylla
Bronze III
AKG Try
Scylla
Bronze III
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Loki
Loki
Platinum IV
Gr8Jebidih
Loki
Platinum IV
Level 159
God Stats
86W - 83L
1,617 SR
Queue Stats
945W - 1,150L
1,422 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
ShesMeImHer
Kumbhakarna
Bronze III
Level 86
God Stats
1W - 0L
1,414 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tee Blaine
Danzaburou
12
1 / 7 / 7
10,865
572
18,443
17,636
5,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
lALEXAND3Rl
Aphrodite
15
3 / 5 / 5
10,996
579
10,165
14,528
12,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
o SenorLeche
Kuzenbo
15
5 / 6 / 4
11,660
614
19,703
25,035
33,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaMorgan Le FayGilgameshTiamatOdin

VS

Bans
CthulhuCupidDiscordiaChironSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AKG Try
Scylla
18
13 / 1 / 5
13,634
718
27,568
16,686
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 5 / 9
12,059
635
14,132
19,494
15,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
ShesMeImHer
Kumbhakarna
14
0 / 3 / 17
11,634
612
7,127
30,440
27,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
9
Kills
18
18
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
AKG Try
Scylla
13
1
5
15.5
W
5
5
9
1.9
W
Kumbhakarna
ShesMeImHer
Kumbhakarna
0
3
17
2.83
L
Danzaburou
Tee Blaine
Danzaburou
1
7
7
0.64
L
Aphrodite
lALEXAND3Rl
Aphrodite
3
5
5
1.1
L
Kuzenbo
o SenorLeche
Kuzenbo
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
48,827
57,199
Taken
66,620
51,675
Mitigated
50,849
19,818
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AKG Try
Scylla
27,568
3,020
454
5,930
16,686
7,217
1,104
9,106
7,580
69,451
0
W
14,132
1,874
0
4,049
19,494
15,739
826
11,521
7,973
0
54,724
W
Kumbhakarna
ShesMeImHer
Kumbhakarna
7,127
1,190
1,325
10,648
30,440
27,893
160
9,777
20,663
28,932
0
L
Danzaburou
Tee Blaine
Danzaburou
18,443
6,358
0
3,362
17,636
5,671
0
12,743
4,333
0
42,505
L
Aphrodite
lALEXAND3Rl
Aphrodite
10,165
1,381
6,067
7,720
14,528
12,810
39
9,962
4,129
33,214
0
L
Kuzenbo
o SenorLeche
Kuzenbo
19,703
6,968
0
2,669
25,035
33,194
30
12,383
11,774
44,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
37,327
175
Minions Killed
224
6
Camps Cleared
10
907,239
Distance Traveled
998,952
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,634
718
122
6
0
320,914
4
W
Loki
12,059
635
54
3
7
317,161
7
W
Kumbhakarna
11,634
612
48
3
3
360,877
4
L
Danzaburou
10,865
572
54
3
2
297,257
5
L
Aphrodite
10,996
579
61
3
0
295,633
3
L
Kuzenbo
11,660
614
60
3
4
314,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role